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BatrachophrenoandGitHub af0312c7d4 Bugfix batch (Pesticide Edition) (#21556)
Fixes https://github.com/Aurorastation/Aurora.3/issues/18504
Fixes https://github.com/Aurorastation/Aurora.3/issues/21064
Fixes https://github.com/Aurorastation/Aurora.3/issues/21267
Fixes https://github.com/Aurorastation/Aurora.3/issues/21455
Fixes https://github.com/Aurorastation/Aurora.3/issues/21535

Miscellaneous bugfixes, code cleanup, etc. Smaller batches this time.

changes:
  - spellcheck: "Renames 'gibber' to 'autobutcher'."
  - code_imp: "Cleans up a lot of old autobutcher code."
- code_imp: "Simplifies and unifies a lot of circuit board naming code."
  - code_imp: "Updates various code comments to DMDocs format."
- balance: "Slightly increased damage of beating someone with a ladder."
- bugfix: "Fixes foreign speech displaying the translated versions in
langchat for non-fluent listeners."
- bugfix: "Fixes whispered speech langchat; whispers are now correctly
italicized."
- bugfix: "Fixes shouted speech langchat; shouts are now correctly
biggified."
  - bugfix: "Adds missing Omni Gas Mixer, Gas Meter options from RFD-P."
- bugfix: "Adds missing circuit boards for bioballistic delivery system,
lysis-isolation centrifuge, and autobutcher to allow for construction
and deconstruction."
- bugfix: "Fixes empty algae chips bag having description set for its
name."
- bugfix: "Adds fallback_specific_heat values to several reagents that
were missing them."
- bugfix: "Fixes antimateriel projectiles being erroneously
damage-capped when hitting walls."
- bugfix: "Fixes laser beam effects not using the base colors of their
beam VFX."
- qol: "Added helpful feedback hint to move closer when someone speaks
aloud within 4 tiles while you're in vacuum (as features go, this one
felt more like a bug to experience)."
  - qol: "Updated various examine hints."

---------

Signed-off-by: Batrachophreno <Batrochophreno@gmail.com>
2025-11-11 10:56:12 +00:00

39 lines
1.6 KiB
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/obj/item/circuitboard/shield_gen_ex
name = T_BOARD("hull shield generator")
board_type = BOARD_MACHINE
build_path = /obj/machinery/shield_gen/external
origin_tech = list(TECH_BLUESPACE = 4, TECH_PHORON = 3)
req_components = list(
"/obj/item/stock_parts/manipulator/pico" = 2,
"/obj/item/stock_parts/subspace/transmitter" = 1,
"/obj/item/stock_parts/subspace/crystal" = 1,
"/obj/item/stock_parts/subspace/amplifier" = 1,
"/obj/item/stock_parts/console_screen" = 1,
"/obj/item/stack/cable_coil" = 5)
/obj/item/circuitboard/shield_gen
name = T_BOARD("bubble shield generator")
board_type = BOARD_MACHINE
build_path = /obj/machinery/shield_gen
origin_tech = list(TECH_BLUESPACE = 4, TECH_PHORON = 3)
req_components = list(
"/obj/item/stock_parts/manipulator/pico" = 2,
"/obj/item/stock_parts/subspace/transmitter" = 1,
"/obj/item/stock_parts/subspace/crystal" = 1,
"/obj/item/stock_parts/subspace/amplifier" = 1,
"/obj/item/stock_parts/console_screen" = 1,
"/obj/item/stack/cable_coil" = 5)
/obj/item/circuitboard/shield_cap
name = T_BOARD("shield capacitor")
board_type = BOARD_MACHINE
build_path = /obj/machinery/shield_capacitor
origin_tech = list(TECH_MAGNET = 3, TECH_POWER = 4)
req_components = list(
"/obj/item/stock_parts/manipulator/pico" = 2,
"/obj/item/stock_parts/subspace/filter" = 1,
"/obj/item/stock_parts/subspace/treatment" = 1,
"/obj/item/stock_parts/subspace/analyzer" = 1,
"/obj/item/stock_parts/console_screen" = 1,
"/obj/item/stack/cable_coil" = 5)