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**JUST BECAUSE IT SAYS "DELETED" IN ICONDIFFBOT DOESN'T MEAN IT'S BEEN REMOVED. IT CAN BE RENAMED OR MOVED SOMEWHERE ELSE. PLEASE STOP SPREADING MISINFORMATION THAT I'M DELETING EVERYTHING. JESUS CHRIST.** - **The only hats removed are from budg's hat bloat (except the newsboy hat, which has been touched up)** - Human origin lore hats have been moved to Human - Xenowear. **NOT REMOVED. MOVED.** (It was kind of strange anyway they got special treatment. They aren't restricted in any way, though, so essentially no difference.) - Vysokan hats all rolled together into one selection. - Beanies rolled into one selection. - Miscellaneous, colorable hats rolled into one selection. - Miscallaneous hats rolled into one selection. - Dominian consular clothing items moved to be jobspawn items, like every other consular. (Alt uniform outfits should be out from the loadout anyway.) - Pilotka caps, and whatever else they're called are all now named as sidecaps. - Renamed the Visegradi Nyakas to ear-flap cap. (I understand the sentiment of blending lore into stuff, but putting it in the name isn't helpful. I tried looking up Nyakas and all I'm getting is an obscure brand of wine.) (Description unchanged.) - Renamed padded cap to tanker cap. - Bucket hats rolled together into one selection. (Removed pre-colored boonies because it's just a clone of recolorabled ones.) - And anything else I can't remember. **Please don't spread misinformation after me and send the goon squad after me.** **Please just fucking message me and ask. Oh my god.** --------- Signed-off-by: Wowzewow (Wezzy) <42310821+alsoandanswer@users.noreply.github.com>
257 lines
8.6 KiB
Plaintext
257 lines
8.6 KiB
Plaintext
/obj/item/clothing/head/wizard
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name = "wizard hat"
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desc = "Strange-looking hat-wear that most certainly belongs to a real magic user."
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icon_state = "wizard"
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item_state_slots = list(
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slot_l_hand_str = "wizhat",
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slot_r_hand_str = "wizhat"
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)
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body_parts_covered = 0
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/obj/item/clothing/head/wizard/red
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name = "red wizard hat"
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desc = "Strange-looking, red, hat-wear that most certainly belongs to a real magic user."
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icon_state = "redwizard"
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/obj/item/clothing/head/wizard/fake
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name = "wizard hat"
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desc = "It has WIZZARD written across it in sequins. Comes with a cool beard."
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icon_state = "wizard-fake"
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body_parts_covered = HEAD|FACE
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/obj/item/clothing/head/wizard/magus
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name = "magus Helm"
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desc = "A mysterious helmet that hums with an unearthly power"
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icon_state = "magus"
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item_state = "magus"
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item_state_slots = list(
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slot_l_hand_str = "helmet",
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slot_r_hand_str = "helmet"
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)
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body_parts_covered = HEAD|FACE|EYES
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/obj/item/clothing/head/wizard/amp
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name = "psychic amplifier"
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desc = "A crown-of-thorns psychic amplifier. Kind of looks like a tiara having sex with an industrial robot."
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icon_state = "amp"
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item_state_slots = list(
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slot_l_hand_str = "helmet",
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slot_r_hand_str = "helmet"
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)
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/obj/item/clothing/suit/wizrobe
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name = "wizard robe"
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desc = "A magnificant, gem-lined robe that seems to radiate power."
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icon_state = "wizard"
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item_state = "wizrobe"
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allowed = list(/obj/item/tank/emergency_oxygen, /obj/item/material/knife/ritual)
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flags_inv = HIDEJUMPSUIT
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/obj/item/clothing/suit/wizrobe/red
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name = "red wizard robe"
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desc = "A magnificant, red, gem-lined robe that seems to radiate power."
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icon_state = "redwizard"
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item_state = "redwizrobe"
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/obj/item/clothing/suit/wizrobe/magusblue
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name = "magus robe"
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desc = "A set of armored robes that seem to radiate a dark power"
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icon_state = "magusblue"
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item_state = "magusblue"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS|HANDS|LEGS|FEET
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/obj/item/clothing/suit/wizrobe/magusred
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name = "magus robe"
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desc = "A set of armored robes that seem to radiate a dark power"
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icon_state = "magusred"
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item_state = "magusred"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS|HANDS|LEGS|FEET
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/obj/item/clothing/suit/wizrobe/psypurple
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name = "purple robes"
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desc = "Heavy, royal purple robes threaded with psychic amplifiers and weird, bulbous lenses. Do not machine wash."
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icon_state = "psyamp"
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item_state = "psyamp"
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/obj/item/clothing/suit/storage/toggle/wizrobe/gentlecoat
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name = "gentlemans coat"
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desc = "A heavy threaded tweed gray jacket. For a different sort of Gentleman."
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icon_state = "gentlecoat"
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item_state = "gentlecoat"
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allowed = list(/obj/item/tank/emergency_oxygen, /obj/item/material/knife/ritual)
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
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/obj/item/clothing/suit/wizrobe/fake
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name = "wizard robe"
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desc = "A rather dull, blue robe meant to mimick real wizard robes."
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icon_state = "wizard-fake"
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item_state = "wizrobe"
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//black robes
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/obj/item/clothing/head/wizard/black
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name = "black wizard hat"
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desc = "Strange-looking, black, hat-wear that most certainly belongs to a real dark magic user."
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icon = 'icons/obj/wizard_gear.dmi'
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icon_state = "blackwizardhat"
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item_state = "blackwizardhat"
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contained_sprite = TRUE
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/obj/item/clothing/suit/wizrobe/black
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name = "black wizard robe"
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desc = "An unnerving black gem-lined robe that reeks of death and decay."
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icon = 'icons/obj/wizard_gear.dmi'
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icon_state = "blackwizard"
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item_state = "blackwizard"
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contained_sprite = TRUE
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// - Kyres and Geeves -
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// Storm Outfit
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/obj/item/clothing/head/wizard/storm
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name = "storm cowl"
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desc = "A grey cowl exuding potent magickal energy, or maybe it just hides your identity well."
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icon = 'icons/obj/wizard_gear.dmi'
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icon_state = "storm_cowl"
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item_state = "storm_cowl"
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contained_sprite = TRUE
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/obj/item/clothing/suit/wizrobe/storm
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name = "storm robes"
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desc = "A fashionable set of robes that makes your hair stand on end. Positively electrifying."
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icon = 'icons/obj/wizard_gear.dmi'
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icon_state = "storm_robes"
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item_state = "storm_robes"
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contained_sprite = TRUE
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// Nature Outfit
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/obj/item/clothing/head/wizard/nature
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name = "nature crown"
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desc = "Simple, sleek, elegant. Smells a bit like honey and aloe."
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icon = 'icons/obj/wizard_gear.dmi'
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icon_state = "nature_crown"
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item_state = "nature_crown"
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contained_sprite = TRUE
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/obj/item/clothing/suit/wizrobe/nature
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name = "nature robes"
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desc = "A green set of robes that sets the wearer apart from the rest. Doesn't itch! Somehow. Must be magic."
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icon = 'icons/obj/wizard_gear.dmi'
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icon_state = "nature_robes"
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item_state = "nature_robes"
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contained_sprite = TRUE
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/obj/item/clothing/accessory/poncho/nature
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name = "nature scarf"
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desc = "A beautiful scarf that threatens to puncture the wearer's neck with thorns."
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icon = 'icons/obj/wizard_gear.dmi'
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icon_state = "nature_scarf"
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item_state = "nature_scarf"
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icon_override = null
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contained_sprite = TRUE
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protects_against_weather = FALSE
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// Techno Outfit
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/obj/item/clothing/head/wizard/techno
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name = "techno headwear"
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desc = "A glowing set of eyes on the sides of this helmet makes you positively look like a pillock. On the plus side, you can see a lot."
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icon = 'icons/obj/wizard_gear.dmi'
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icon_state = "techno_headwear"
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item_state = "techno_headwear"
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contained_sprite = TRUE
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/obj/item/clothing/suit/wizrobe/techno
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name = "techno robes"
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desc = "A heavy set of robes made of some metallic material, who knows really. Comes with a useless LED strapped to the side as well."
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icon = 'icons/obj/wizard_gear.dmi'
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icon_state = "techno_robes"
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item_state = "techno_robes"
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contained_sprite = TRUE
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flags_inv = 0
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/obj/item/clothing/under/techo
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name = "techno suit"
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desc = "A fantastically complex suit with a million moving parts, and it even glows faintly enough to not cast any light. Truly magical."
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icon = 'icons/obj/wizard_gear.dmi'
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icon_state = "techno_suit"
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worn_state = "techno_suit"
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item_state = "techno_suit"
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contained_sprite = TRUE
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/obj/item/clothing/shoes/techno
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name = "techno shoes"
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desc = "Shoes! Nothing special, they just complete the techno look."
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icon = 'icons/obj/wizard_gear.dmi'
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icon_state = "techno_shoes"
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item_state = "techno_shoes"
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contained_sprite = TRUE
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// Cobra Outfit
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/obj/item/clothing/head/wizard/cobra
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name = "cobra hood"
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desc = "A badass red hood, worn by badass people, in badass places, like Skrellpop conventions."
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icon = 'icons/obj/wizard_gear.dmi'
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icon_state = "cobra_hood"
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item_state = "cobra_hood"
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contained_sprite = TRUE
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/obj/item/clothing/suit/wizrobe/cobra
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name = "cobra robes"
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desc = "A set of red robes that has nothing to do with actual cobras. Looks cool though."
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icon = 'icons/obj/wizard_gear.dmi'
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icon_state = "cobra_robes"
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item_state = "cobra_robes"
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contained_sprite = TRUE
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// Brawler Outfit
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/obj/item/clothing/head/wizard/brawler
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name = "brawler mask"
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desc = "A brawler MASK that goes onto your HEAD. It makes you look like an insane plonker, and that's probably what you want."
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icon = 'icons/obj/wizard_gear.dmi'
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icon_state = "brawler_mask"
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item_state = "brawler_mask"
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contained_sprite = TRUE
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/obj/item/clothing/suit/wizrobe/brawler
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name = "brawler robes"
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desc = "A set of so-called robes that makes the wearer look like a ruthless gladiatorial warrior. Give them hell."
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icon = 'icons/obj/wizard_gear.dmi'
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icon_state = "brawler_robes"
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item_state = "brawler_robes"
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contained_sprite = TRUE
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// Shimmer Outfit
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/obj/item/clothing/head/wizard/shimmer
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name = "shimmer helm"
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desc = "A cool off-gold helmet that makes the wearer look like they control fate. Wait, do they actually control fate?"
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icon = 'icons/obj/wizard_gear.dmi'
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icon_state = "shimmer_helm"
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item_state = "shimmer_helm"
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flags_inv = BLOCKHAIR|BLOCKHEADHAIR
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contained_sprite = TRUE
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/obj/item/clothing/suit/wizrobe/shimmer
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name = "shimmer robes"
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desc = "A set of off-gold robes that shimmers in the light, making the wearer to harder and easier see. Must be very well polished."
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icon = 'icons/obj/wizard_gear.dmi'
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icon_state = "shimmer_robes"
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item_state = "shimmer_robes"
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contained_sprite = TRUE
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// Sorceress Outfit
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/obj/item/clothing/head/wizard/sorceress
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name = "sorceress crown"
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desc = "A spikey crown that looks like it came directly off the set of an under-budget over-produced film. Looks great though."
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icon = 'icons/obj/wizard_gear.dmi'
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icon_state = "blackwizardhat"
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item_state = "blackwizardhat"
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contained_sprite = TRUE
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/obj/item/clothing/suit/wizrobe/sorceress
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name = "sorceress robes"
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desc = "A set of black and red robes, when the director gives up and buys off the New Hai Phong exports list."
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icon = 'icons/obj/wizard_gear.dmi'
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icon_state = "sorceress_robes"
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item_state = "sorceress_robes"
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contained_sprite = TRUE
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