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CometBlazeandGitHub 71af7f3f22 The Great Sprite Unification: Part 1 (#21006)
In an effort to make the way our sprites are organized make a little bit
more sense, this takes ALL the sprites in `icons/clothing` and moves
them over `icons/obj/item/clothing` or another appropriate file in the
case of non-clothing items.

A lot of these files had to be split since they lumped everything into
the same dmi which had to be changed since people, reasonably, expect to
find a hat in the folder named `hat` and not in the one where we're
supposed to keep uniforms in.

A lot of smaller files were also merged into already existing dmis where
it made sense.

Lastly, all the colourable items kept in `icons/obj/item/clothing` were
updated to the new palette. Those items were:

**Backpacks:**
- GD Sacred Icon

**Belts:**
- Fannypack

**Gloves:**
- Gloves
- Single Glove

**Hats:**
- GD Cowl
- GD Cube Hood
- Furred Crown
- Surgeon Cap
- Kippah
- Plain Hood

**Shoes:**
- Konyanger Gomusin

**Coats:**
- GD Eccentric Coat

**Uniforms:**
- Colourable Dress
- Shortsleeve Dress
- Evening Gown
- Open Shoulder Dress
- Assymetric Dress
- Tea Dress
- Long Sleeve Dress
- Colourable Scrubs
- Colourable Jumpsuit
2025-07-21 10:33:42 +00:00

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//Contains: Engineering department jumpsuits
/obj/item/clothing/under/rank/chief_engineer
name = "chief engineer's jumpsuit"
desc = "It's a high visibility jumpsuit given to those engineers insane enough to achieve the rank of \"Chief Engineer\". It has minor radiation shielding."
icon = 'icons/obj/item/clothing/department_uniforms/command.dmi'
icon_state = "chief_engineer"
item_state = "chief_engineer"
contained_sprite = TRUE
armor = list(
RAD = ARMOR_RAD_MINOR
)
siemens_coefficient = 0.75
/obj/item/clothing/under/rank/atmospheric_technician
name = "atmospheric technician's jumpsuit"
desc = "It's a jumpsuit worn by atmospheric technicians."
icon = 'icons/obj/item/clothing/department_uniforms/engineering.dmi'
icon_state = "nt_atmos"
item_state = "nt_atmos"
contained_sprite = TRUE
siemens_coefficient = 0.75
/obj/item/clothing/under/rank/atmospheric_technician/heph
icon_state = "heph_atmos"
item_state = "heph_atmos"
/obj/item/clothing/under/rank/atmospheric_technician/zavod
icon_state = "zav_atmos"
item_state = "zav_atmos"
/obj/item/clothing/under/rank/engineer
name = "engineer's jumpsuit"
desc = "It's an orange high visibility jumpsuit worn by engineers. It has minor radiation shielding."
icon = 'icons/obj/item/clothing/department_uniforms/engineering.dmi'
icon_state = "nt_engineer"
item_state = "nt_engineer"
contained_sprite = TRUE
armor = list(
RAD = ARMOR_RAD_MINOR
)
siemens_coefficient = 0.75
/obj/item/clothing/under/rank/engineer/heph
icon_state = "heph_engineer"
item_state = "heph_engineer"
/obj/item/clothing/under/rank/engineer/zavod
icon_state = "zav_engineer"
item_state = "zav_engineer"
/obj/item/clothing/under/rank/engineer/einstein
name = "einstein engineer's jumpsuit"
desc = "It's a grey-green high visibility jumpsuit worn by engineers. It has minor radiation shielding."
desc_extended = "Usually, but not necessarily worn by Einstein's Taipei Engineering Industrial subsidiary. Subsidiary or not, \
whoever wears this uniform probably knows a lot about the latest warp drives."
icon = 'icons/obj/item/clothing/under/human/corporation/einstein.dmi'
icon_state = "ee_engineer"
item_state = "ee_engineer"
/obj/item/clothing/under/rank/engineer/apprentice
name = "engineering apprentice's jumpsuit"
desc = "It's a noticeably cheaper high visibility jumpsuit worn by engineering apprentices. It has minor radiation shielding."
icon_state = "nt_apprentice"
item_state = "nt_apprentice"
/obj/item/clothing/under/rank/engineer/apprentice/heph
icon_state = "heph_apprentice"
item_state = "heph_apprentice"
/obj/item/clothing/under/rank/engineer/apprentice/zavod
icon_state = "zav_apprentice"
item_state = "zav_apprentice"