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FluffyandGitHub ab23fbdb70 Function overloads condensation (#18939)
Unified most of the procs into one definition, so there are no duplicate
around the codebase.
Marked some of the above as overridable if a good enough case can be
made for them (eg. external dependency or unlikely to be used).
2024-04-19 21:19:41 +00:00

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//UPDATE TRIGGERS, when the chunk (and the surrounding chunks) should update.
/proc/updateVisibility(atom/A, var/opacity_check = TRUE)
if(SSticker.current_state >= GAME_STATE_PLAYING)
for(var/datum/visualnet/VN in GLOB.visual_nets)
VN.update_visibility(A, opacity_check)