Files
cadd19beac Ports the TG globals controller and converts globals. (#18057)
* SDQL2 update

* fix that verb

* cl

* fix that

* toworld

* this is pointless

* update info

* siiiiick..

* vv edit update

* fix that

* fix editing vars

* fix VV

* Port the /TG/ globals controller.

* part 1

* part 2

* oops

* part 3

* Hollow Purple

* sadas

* bsbsdb

* muda na agaki ta

* ids 1-15

* 16-31

* 41-75

* bring me back to how things used to be before i lost it all

* the strength of mayhem

* final touches

* cl

* protect some vars

* update sdql2 to use glob

* stuff?

* forgot that is not defined there

* whoops

* observ

* but it never gets better

* a

---------

Co-authored-by: Matt Atlas <liermattia@gmail.com>
2023-12-26 01:16:02 +00:00

27 lines
1.0 KiB
Plaintext

//list(ckey = real_name,)
//Since the ckey is used as the icon_state, the current system will only permit a single custom robot sprite per ckey.
//While it might be possible for a ckey to use that custom sprite for several real_names, it seems rather pointless to support it.
var/list/robot_custom_icons
/hook/startup/proc/load_robot_custom_sprites()
if(GLOB.config.load_customsynths_from == "sql")
loadsynths_from_sql()
else if(GLOB.config.load_customsynths_from == "json")
loadsynths_from_json()
return 1
/mob/living/silicon/robot/proc/set_custom_sprite()
if(!(name in robot_custom_icons))
return
var/datum/custom_synth/sprite = robot_custom_icons[name]
if(istype(sprite) && sprite.synthckey == ckey)
custom_sprite = 1
icon = CUSTOM_ITEM_SYNTH
var/list/valid_states = icon_states(icon)
if(icon_state == "robot")
if("[sprite.synthicon]-Standard" in valid_states)
icon_state = "[sprite.synthicon]-Standard"
else
to_chat(src, SPAN_WARNING("Could not locate [sprite.synthicon]-Standard sprite."))
icon = 'icons/mob/robots.dmi'