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FluffyandGitHub 3e1b9d4170 Repathed /obj/item/projectile to /obj/projectile (#19693)
Repathed /obj/item/projectile to /obj/projectile, same as TG and Bay,
that's pretty much it.
2024-07-27 10:09:46 +00:00

21 lines
687 B
Plaintext

/obj/item/gun/energy/freeze
name = "freeze ray gun"
desc = "A portable freezing ray gun designated to quickly lower temperatures."
icon = 'icons/obj/guns/freezeray.dmi'
icon_state = "icer"
item_state = "icer"
has_item_ratio = FALSE
fire_sound = 'sound/weapons/pulse3.ogg'
max_shots = 5
origin_tech = list(TECH_COMBAT = 2, TECH_MATERIAL = 4, TECH_POWER = 4)
slot_flags = SLOT_BELT
projectile_type = /obj/projectile/beam/freezer
firemodes = list(
list(mode_name="freeze", projectile_type= /obj/projectile/beam/freezer, fire_sound='sound/weapons/pulse3.ogg'),
list(mode_name="ice bolt", projectile_type= /obj/projectile/ice, fire_sound='sound/weapons/crossbow.ogg')
)