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FluffyandGitHub a3a4d46fa7 Hitby refactor (#19624)
Refactored hitby to be in line with TG's version.
Refactored item weight defines to a more clear naming scheme, also in
line with TG's version.
Refactored how the movement bumps are handled, ported signals to handle
them, in preparation for the movement update.
Fixed disposal hit bouncing the hitting atom on the wall.
Items do not push other items anymore if they are tiny.
2024-07-28 20:52:08 +00:00

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/obj/item/reagent_containers/chem_disp_cartridge/espresso
name = "jar of coffee beans"
desc = "This goes into a coffee maker!"
label = "Ganymede Dark Espresso"
icon = 'icons/obj/drinks.dmi'
icon_state = "coffeejar"
w_class = WEIGHT_CLASS_NORMAL
volume = CARTRIDGE_VOLUME_LARGE
amount_per_transfer_from_this = 20
possible_transfer_amounts = list(20, 40)
unacidable = 1
spawn_reagent = /singleton/reagent/drink/coffee/espresso