mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-08-22 04:22:39 +01:00
Made all the design template production speed into seconds, slowing the printing down. This also works in fixing the UI hitting the rate limit. Fixes #19168
131 lines
6.4 KiB
Plaintext
131 lines
6.4 KiB
Plaintext
/datum/design/hardsuitmodules
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build_type = MECHFAB
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category = "Hardsuit (Modules)"
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time = 10 SECONDS
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/datum/design/hardsuitmodules/storage
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name = "Storage Module"
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desc = "A storage unit for storing a precious few items in a hardsuit."
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req_tech = list(TECH_MATERIAL = 3, TECH_ENGINEERING = 3)
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materials = list(DEFAULT_WALL_MATERIAL = 30000, MATERIAL_GLASS = 20000)
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build_path = /obj/item/rig_module/storage
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/datum/design/hardsuitmodules/iss_module
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name = "IIS Module"
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desc = "An integrated intelligence system module suitable for most hardsuits."
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req_tech = list(TECH_DATA = 3, TECH_MATERIAL = 3)
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materials = list(DEFAULT_WALL_MATERIAL = 5000, MATERIAL_GLASS = 7500)
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build_path = /obj/item/rig_module/ai_container
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/datum/design/hardsuitmodules/sink_module
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name = "Hardsuit Powersink"
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desc = "An heavy-duty power sink suitable for hardsuits."
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req_tech = list(TECH_POWER = 4, TECH_MATERIAL = 3, TECH_ENGINEERING = 4, TECH_ILLEGAL = 3)
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materials = list(DEFAULT_WALL_MATERIAL = 10000, MATERIAL_GOLD = 2000, MATERIAL_SILVER = 3000, MATERIAL_GLASS = 2000)
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build_path = /obj/item/rig_module/power_sink
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/datum/design/hardsuitmodules/sechud_module
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name = "Hardsuit Security HUD"
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desc = "A simple tactical information system for a hardsuit."
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req_tech = list(TECH_BIO = 3, TECH_MATERIAL = 2, TECH_MAGNET = 3)
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materials = list(DEFAULT_WALL_MATERIAL = 1500, MATERIAL_GLASS = 5000)
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build_path = /obj/item/rig_module/vision/sechud
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/datum/design/hardsuitmodules/medhud_module
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name = "Hardsuit Medical HUD"
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desc = "A simple medical status indicator for a hardsuit."
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req_tech = list(TECH_BIO = 3, TECH_MATERIAL = 2, TECH_MAGNET = 3)
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materials = list(DEFAULT_WALL_MATERIAL = 1500, MATERIAL_GLASS = 5000)
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build_path = /obj/item/rig_module/vision/medhud
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/datum/design/hardsuitmodules/nvg_module
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name = "Hardsuit Nightvision Interface"
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desc = "A multi input night vision system for a hardsuit."
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req_tech = list(TECH_BIO = 4, TECH_MATERIAL = 3, TECH_MAGNET = 4)
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materials = list(DEFAULT_WALL_MATERIAL = 1500, MATERIAL_GLASS = 5000, MATERIAL_URANIUM = 5000)
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build_path = /obj/item/rig_module/vision/nvg
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/datum/design/hardsuitmodules/healthscanner_module
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name = "Hardsuit Health Scanner"
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desc = "A hardsuit-mounted health scanner."
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req_tech = list(TECH_BIO = 3, TECH_MATERIAL = 3, TECH_MAGNET = 2)
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materials = list(DEFAULT_WALL_MATERIAL = 2500, MATERIAL_GLASS = 5250)
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build_path = /obj/item/rig_module/device/healthscanner
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/datum/design/hardsuitmodules/chem_module
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name = "Mounted Chemical Injector"
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desc = "A complex web of tubing and a large needle suitable for hardsuit use."
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req_tech = list(TECH_BIO = 5, TECH_MATERIAL = 4, TECH_DATA = 3, TECH_PHORON = 2)
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materials = list(DEFAULT_WALL_MATERIAL = 10000, MATERIAL_GLASS = 9250, MATERIAL_GOLD = 2500, MATERIAL_SILVER = 4250, MATERIAL_PHORON = 5500)
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build_path = /obj/item/rig_module/chem_dispenser/injector
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/datum/design/hardsuitmodules/plasmacutter_module
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name = "Hardsuit Plasma Cutter"
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desc = "A self-sustaining plasma arc capable of cutting through walls."
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req_tech = list(TECH_ENGINEERING = 4, TECH_MATERIAL = 3, TECH_PHORON = 4)
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materials = list(DEFAULT_WALL_MATERIAL = 30000, MATERIAL_GLASS = 5250, MATERIAL_SILVER = 5250, MATERIAL_PHORON = 7250)
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build_path = /obj/item/rig_module/mounted/plasmacutter
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/datum/design/hardsuitmodules/jet_module
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name = "Hardsuit Maneuvering Jets"
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desc = "A compact gas thruster system for a hardsuit."
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req_tech = list(TECH_ENGINEERING = 4, TECH_MATERIAL = 3, TECH_POWER = 2)
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materials = list(DEFAULT_WALL_MATERIAL = 15000, MATERIAL_GLASS = 4250, MATERIAL_SILVER = 4250, MATERIAL_URANIUM = 5250)
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build_path = /obj/item/rig_module/maneuvering_jets
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/datum/design/hardsuitmodules/drill_module
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name = "Hardsuit Drill Mount"
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desc = "A very heavy diamond-tipped drill."
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req_tech = list(TECH_ENGINEERING = 5, TECH_MATERIAL = 5, TECH_POWER = 4, TECH_MAGNET = 4)
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materials = list(DEFAULT_WALL_MATERIAL = 55000, MATERIAL_GLASS = 2250, MATERIAL_SILVER = 5250, MATERIAL_DIAMOND = 3750)
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build_path = /obj/item/rig_module/device/drill
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/datum/design/hardsuitmodules/rfd_c_module
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name = "RFD-C Mount"
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desc = "A cell-powered Rapid-Fabrication-Device C-Class for a hardsuit."
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req_tech = list(TECH_ENGINEERING = 6, TECH_MATERIAL = 5, TECH_POWER = 5, TECH_BLUESPACE = 4)
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materials = list(DEFAULT_WALL_MATERIAL = 30000, MATERIAL_PHORON = 12500, MATERIAL_SILVER = 10000, MATERIAL_GOLD = 10000)
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build_path = /obj/item/rig_module/device/rfd_c
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/datum/design/hardsuitmodules/actuators_module
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name = "Leg Actuators"
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desc = "A set of electromechanical actuators, for safe traversal of multilevelled areas."
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req_tech = list(TECH_ENGINEERING = 4, TECH_MATERIAL = 4, TECH_POWER = 3)
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materials = list(DEFAULT_WALL_MATERIAL = 85000, MATERIAL_GLASS = 1250)
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build_path = /obj/item/rig_module/actuators
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/datum/design/hardsuitmodules/taser_module
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name = "Mounted Taser"
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desc = "A palm-mounted non-lethal energy projector."
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req_tech = list(TECH_MATERIAL = 2, TECH_POWER = 3, TECH_COMBAT = 3, TECH_MAGNET = 2)
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materials = list(DEFAULT_WALL_MATERIAL = 7000, MATERIAL_GLASS = 5250)
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build_path = /obj/item/rig_module/mounted/taser
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/datum/design/hardsuitmodules/egun_module
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name = "Mounted Energy Gun"
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desc = "A forearm-mounted energy projector."
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req_tech = list(TECH_MATERIAL = 3, TECH_POWER = 4, TECH_COMBAT = 4, TECH_MAGNET = 3)
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materials = list(DEFAULT_WALL_MATERIAL = 7000, MATERIAL_GLASS = 2250, MATERIAL_URANIUM = 3250, MATERIAL_GOLD = 2500)
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build_path = /obj/item/rig_module/mounted/egun
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/datum/design/hardsuitmodules/cooling_module
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name = "Mounted Cooling Unit"
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desc = "A heat sink with liquid cooled radiator."
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req_tech = list(TECH_MATERIAL = 2, TECH_POWER = 3, TECH_ENGINEERING = 3)
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materials = list(DEFAULT_WALL_MATERIAL = 7000, MATERIAL_GLASS = 5500)
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build_path = /obj/item/rig_module/cooling_unit
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/datum/design/hardsuitmodules/foam_sprayer
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name = "Mounted Foam Sprayer"
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desc = "A shoulder-mounted metal foam sprayer."
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req_tech = list(TECH_MATERIAL = 3, TECH_ENGINEERING = 3, TECH_POWER = 2)
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materials = list(DEFAULT_WALL_MATERIAL = 15000, MATERIAL_GLASS = 6000)
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build_path = /obj/item/rig_module/foam_sprayer
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/datum/design/hardsuitmodules/recharge_module
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name = "Mounted Weapon Recharger"
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desc = "A hardsuit-integrated recharging system for energy weapons."
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req_tech = list(TECH_MATERIAL = 3, TECH_POWER = 7, TECH_COMBAT = 5)
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materials = list(DEFAULT_WALL_MATERIAL = 7000, MATERIAL_GLASS = 2250, MATERIAL_URANIUM = 3250, MATERIAL_GOLD = 2500)
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build_path = /obj/item/rig_module/recharger
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