Files
FluffyandGitHub a40c981263 Made all the design template production speed into seconds (#19169)
Made all the design template production speed into seconds, slowing the
printing down.
This also works in fixing the UI hitting the rate limit.

Fixes #19168
2024-05-23 19:22:57 +00:00

131 lines
6.4 KiB
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/datum/design/hardsuitmodules
build_type = MECHFAB
category = "Hardsuit (Modules)"
time = 10 SECONDS
/datum/design/hardsuitmodules/storage
name = "Storage Module"
desc = "A storage unit for storing a precious few items in a hardsuit."
req_tech = list(TECH_MATERIAL = 3, TECH_ENGINEERING = 3)
materials = list(DEFAULT_WALL_MATERIAL = 30000, MATERIAL_GLASS = 20000)
build_path = /obj/item/rig_module/storage
/datum/design/hardsuitmodules/iss_module
name = "IIS Module"
desc = "An integrated intelligence system module suitable for most hardsuits."
req_tech = list(TECH_DATA = 3, TECH_MATERIAL = 3)
materials = list(DEFAULT_WALL_MATERIAL = 5000, MATERIAL_GLASS = 7500)
build_path = /obj/item/rig_module/ai_container
/datum/design/hardsuitmodules/sink_module
name = "Hardsuit Powersink"
desc = "An heavy-duty power sink suitable for hardsuits."
req_tech = list(TECH_POWER = 4, TECH_MATERIAL = 3, TECH_ENGINEERING = 4, TECH_ILLEGAL = 3)
materials = list(DEFAULT_WALL_MATERIAL = 10000, MATERIAL_GOLD = 2000, MATERIAL_SILVER = 3000, MATERIAL_GLASS = 2000)
build_path = /obj/item/rig_module/power_sink
/datum/design/hardsuitmodules/sechud_module
name = "Hardsuit Security HUD"
desc = "A simple tactical information system for a hardsuit."
req_tech = list(TECH_BIO = 3, TECH_MATERIAL = 2, TECH_MAGNET = 3)
materials = list(DEFAULT_WALL_MATERIAL = 1500, MATERIAL_GLASS = 5000)
build_path = /obj/item/rig_module/vision/sechud
/datum/design/hardsuitmodules/medhud_module
name = "Hardsuit Medical HUD"
desc = "A simple medical status indicator for a hardsuit."
req_tech = list(TECH_BIO = 3, TECH_MATERIAL = 2, TECH_MAGNET = 3)
materials = list(DEFAULT_WALL_MATERIAL = 1500, MATERIAL_GLASS = 5000)
build_path = /obj/item/rig_module/vision/medhud
/datum/design/hardsuitmodules/nvg_module
name = "Hardsuit Nightvision Interface"
desc = "A multi input night vision system for a hardsuit."
req_tech = list(TECH_BIO = 4, TECH_MATERIAL = 3, TECH_MAGNET = 4)
materials = list(DEFAULT_WALL_MATERIAL = 1500, MATERIAL_GLASS = 5000, MATERIAL_URANIUM = 5000)
build_path = /obj/item/rig_module/vision/nvg
/datum/design/hardsuitmodules/healthscanner_module
name = "Hardsuit Health Scanner"
desc = "A hardsuit-mounted health scanner."
req_tech = list(TECH_BIO = 3, TECH_MATERIAL = 3, TECH_MAGNET = 2)
materials = list(DEFAULT_WALL_MATERIAL = 2500, MATERIAL_GLASS = 5250)
build_path = /obj/item/rig_module/device/healthscanner
/datum/design/hardsuitmodules/chem_module
name = "Mounted Chemical Injector"
desc = "A complex web of tubing and a large needle suitable for hardsuit use."
req_tech = list(TECH_BIO = 5, TECH_MATERIAL = 4, TECH_DATA = 3, TECH_PHORON = 2)
materials = list(DEFAULT_WALL_MATERIAL = 10000, MATERIAL_GLASS = 9250, MATERIAL_GOLD = 2500, MATERIAL_SILVER = 4250, MATERIAL_PHORON = 5500)
build_path = /obj/item/rig_module/chem_dispenser/injector
/datum/design/hardsuitmodules/plasmacutter_module
name = "Hardsuit Plasma Cutter"
desc = "A self-sustaining plasma arc capable of cutting through walls."
req_tech = list(TECH_ENGINEERING = 4, TECH_MATERIAL = 3, TECH_PHORON = 4)
materials = list(DEFAULT_WALL_MATERIAL = 30000, MATERIAL_GLASS = 5250, MATERIAL_SILVER = 5250, MATERIAL_PHORON = 7250)
build_path = /obj/item/rig_module/mounted/plasmacutter
/datum/design/hardsuitmodules/jet_module
name = "Hardsuit Maneuvering Jets"
desc = "A compact gas thruster system for a hardsuit."
req_tech = list(TECH_ENGINEERING = 4, TECH_MATERIAL = 3, TECH_POWER = 2)
materials = list(DEFAULT_WALL_MATERIAL = 15000, MATERIAL_GLASS = 4250, MATERIAL_SILVER = 4250, MATERIAL_URANIUM = 5250)
build_path = /obj/item/rig_module/maneuvering_jets
/datum/design/hardsuitmodules/drill_module
name = "Hardsuit Drill Mount"
desc = "A very heavy diamond-tipped drill."
req_tech = list(TECH_ENGINEERING = 5, TECH_MATERIAL = 5, TECH_POWER = 4, TECH_MAGNET = 4)
materials = list(DEFAULT_WALL_MATERIAL = 55000, MATERIAL_GLASS = 2250, MATERIAL_SILVER = 5250, MATERIAL_DIAMOND = 3750)
build_path = /obj/item/rig_module/device/drill
/datum/design/hardsuitmodules/rfd_c_module
name = "RFD-C Mount"
desc = "A cell-powered Rapid-Fabrication-Device C-Class for a hardsuit."
req_tech = list(TECH_ENGINEERING = 6, TECH_MATERIAL = 5, TECH_POWER = 5, TECH_BLUESPACE = 4)
materials = list(DEFAULT_WALL_MATERIAL = 30000, MATERIAL_PHORON = 12500, MATERIAL_SILVER = 10000, MATERIAL_GOLD = 10000)
build_path = /obj/item/rig_module/device/rfd_c
/datum/design/hardsuitmodules/actuators_module
name = "Leg Actuators"
desc = "A set of electromechanical actuators, for safe traversal of multilevelled areas."
req_tech = list(TECH_ENGINEERING = 4, TECH_MATERIAL = 4, TECH_POWER = 3)
materials = list(DEFAULT_WALL_MATERIAL = 85000, MATERIAL_GLASS = 1250)
build_path = /obj/item/rig_module/actuators
/datum/design/hardsuitmodules/taser_module
name = "Mounted Taser"
desc = "A palm-mounted non-lethal energy projector."
req_tech = list(TECH_MATERIAL = 2, TECH_POWER = 3, TECH_COMBAT = 3, TECH_MAGNET = 2)
materials = list(DEFAULT_WALL_MATERIAL = 7000, MATERIAL_GLASS = 5250)
build_path = /obj/item/rig_module/mounted/taser
/datum/design/hardsuitmodules/egun_module
name = "Mounted Energy Gun"
desc = "A forearm-mounted energy projector."
req_tech = list(TECH_MATERIAL = 3, TECH_POWER = 4, TECH_COMBAT = 4, TECH_MAGNET = 3)
materials = list(DEFAULT_WALL_MATERIAL = 7000, MATERIAL_GLASS = 2250, MATERIAL_URANIUM = 3250, MATERIAL_GOLD = 2500)
build_path = /obj/item/rig_module/mounted/egun
/datum/design/hardsuitmodules/cooling_module
name = "Mounted Cooling Unit"
desc = "A heat sink with liquid cooled radiator."
req_tech = list(TECH_MATERIAL = 2, TECH_POWER = 3, TECH_ENGINEERING = 3)
materials = list(DEFAULT_WALL_MATERIAL = 7000, MATERIAL_GLASS = 5500)
build_path = /obj/item/rig_module/cooling_unit
/datum/design/hardsuitmodules/foam_sprayer
name = "Mounted Foam Sprayer"
desc = "A shoulder-mounted metal foam sprayer."
req_tech = list(TECH_MATERIAL = 3, TECH_ENGINEERING = 3, TECH_POWER = 2)
materials = list(DEFAULT_WALL_MATERIAL = 15000, MATERIAL_GLASS = 6000)
build_path = /obj/item/rig_module/foam_sprayer
/datum/design/hardsuitmodules/recharge_module
name = "Mounted Weapon Recharger"
desc = "A hardsuit-integrated recharging system for energy weapons."
req_tech = list(TECH_MATERIAL = 3, TECH_POWER = 7, TECH_COMBAT = 5)
materials = list(DEFAULT_WALL_MATERIAL = 7000, MATERIAL_GLASS = 2250, MATERIAL_URANIUM = 3250, MATERIAL_GOLD = 2500)
build_path = /obj/item/rig_module/recharger