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https://github.com/Aurorastation/Aurora.3.git
synced 2026-07-21 12:56:10 +01:00
f8c325666c
Fixes https://github.com/Aurorastation/Aurora.3/issues/21682 Fixes https://github.com/Aurorastation/Aurora.3/issues/21719 changes: - bugfix: "Fixes shield diffusers no longer diffusing targeted shield segments (used for mass driver ejection paths)." - bugfix: "Moves air alarm hidden behind D3 starboard central hallway shutters to visible free spot on opposite wall." - rscadd: "Adds tintable window control to the Horizon's exam room." - rscadd: "Adds tintable window controls for both the interior and exterior windows of the Horizon's recovery room." - rscadd: "Adds an additional light to a particularly dark corner of the Horizon's d2 hard storage room."
67 lines
1.5 KiB
Plaintext
67 lines
1.5 KiB
Plaintext
//
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// Shield Diffusers
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//
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/obj/machinery/shield_diffuser
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name = "shield diffuser"
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desc = "A small underfloor device specifically designed to disrupt energy barriers."
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icon = 'icons/obj/machinery/shielding.dmi'
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icon_state = "fdiffuser_on"
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use_power = POWER_USE_IDLE
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idle_power_usage = 0
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active_power_usage = 0
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anchored = TRUE
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density = FALSE
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level = 1
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var/diffuser_enabled = TRUE
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var/diffuser_range = 0 // 1x1 tiles, including the tile its on.
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/obj/machinery/shield_diffuser/feedback_hints(mob/user, distance, is_adjacent)
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. += ..()
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. += "It is [diffuser_enabled ? "enabled" : "disabled"]."
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/obj/machinery/shield_diffuser/process()
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if(stat & BROKEN)
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return PROCESS_KILL
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if(!diffuser_enabled)
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return
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for(var/obj/effect/energy_field/S in range(diffuser_range, src))
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S.diffuse()
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/obj/machinery/shield_diffuser/update_icon()
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if(stat & BROKEN || !diffuser_enabled)
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icon_state = "fdiffuser_off"
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else
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icon_state = "fdiffuser_on"
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/obj/machinery/shield_diffuser/attack_ai(mob/user)
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if(!ai_can_interact(user))
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return
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return attack_hand(user)
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/obj/machinery/shield_diffuser/attack_hand(mob/user)
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if(stat & BROKEN)
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return
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interact(user)
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/obj/machinery/shield_diffuser/interact(mob/user)
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diffuser_enabled = !diffuser_enabled
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update_icon()
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to_chat(user, "You turn \the [src] [diffuser_enabled ? "on" : "off"].")
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/obj/machinery/shield_diffuser/power_change()
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..()
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update_icon()
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//
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// Shield Diffuser Variants
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//
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// 3x3 Range Shield Diffuser
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/obj/machinery/shield_diffuser/threebythree
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diffuser_range = 1 // 3x3 tiles, including the tile its on.
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