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2016-06-01:
LordFowl:
- bugfix: K'ois spores will now properly spawn in hydroponics seed storages.
- bugfix: Vaurca will now spawn with appropriate footwear.
Skull132:
- bugfix: Skills are now properly loaded from SQL.
- bugfix: Skills are no longer nuked whenever importing characters onto SQL.
2016-06-04:
Arrow768:
- bugfix: Fixed telescience
Skull132:
- bugfix: Saving characters that use species without hair is now fixed.
- rscdel: Cleanbots are temporarily disabled, due to infinite loops.
2016-06-20:
Arrow768:
- bugfix: 'Mercenary Gamemode: Antag identities/ckeys not revealed at roundend'
LordFowl:
- bugfix: Fixed female Vaurca sprites.
2016-06-22:
Alberyk:
- rscadd: Added tajaran and unathi gloves, a wallet and a new armband to the custom
loadout.
- rscadd: Added the Synthetic Intelligence Movement armband.
- bugfix: Fixed wet floor tiles not drying over time.
- rscadd: Added book bags, the librarian starts with one.
- rscadd: Added syndicate belts.
- rscadd: Added janibelt.
- tweak: Added skrell snacks to the Getmore Chocolate Corp vending machine.
Nanako:
- rscadd: Skrell are now immune to slipping on wet floors
- tweak: All sources of vomiting now work the same way
- rscadd: Vomiting now removes 30u of reagents from your stomach and splashes them
on the floor
- tweak: Vomiting now doesn't work if your stomach is empty
- rscadd: Added Ipecac, an emetic medicine to induce vomiting when given orally.
Made from dylovene, ethanol and hydrogen 1:1:1
- rscadd: Increased the biogenerator's capacity to be able to hold an entire plant
bag
- bugfix: Fixed icons getting stuck onscreen when emptying a plantbag into a biogenerator
or grinder
- rscadd: Watering hydroponics trays with a bucket of water will no longer waste
the excess water.
- rscadd: Fertilizer bottles now contain 60u. Amounts in vendors and biogenerator
cost adjusted appropriately
Skull132:
- bugfix: Fixes toggleable vampire powers. They can now be turned off properly,
even if you lack the blood required to activate them.
- bugfix: Fixed Presence not turning off when the vampire is knocked unconcious.
2016-06-23:
Alberyk:
- rscadd: Added bolt action rifles, raiders have a chance to spawn with one.
- rscadd: Added 7.62mm ammo clips to the hacked autolathe.
- rscadd: Added a new abandoned crate to mining.
- rscadd: Added a tommygun, raiders also get it for now, and two different magazines.
- rscadd: Added a derringer.
- tweak: Fixed uzis and added a magazine to them.
- imageadd: A lot of old aurora sprites are back now, as well new sprites for guns.
- rscadd: Added more tajaran hairstyles from old code.
- tweak: Security officers, the warden and detectives can be changelings, traitors
and vampires now.
- bugfix: The round should end normally, when the gamemode is heist, after the emergency
shuttle docks on central command.
- rscadd: Force gloves are now available on the traitor uplink.
- tweak: Roboticists starts now with a toolbelt, full of tools, instead of a toolbox.
- rscadd: Added a buildable improvised shotgun.
- imageadd: Added more nine different barsigns.
Bedshaped:
- bugfix: Fixed Object->Remove cartridge not showing the correct message.
- bugfix: Fixed the name of the cartridge not showing when removed.
Nanako:
- rscadd: Added pockets to all armours. 2 slots for vests, 4 slots for coats and
fullbody suits
- tweak: Useability improvement for Tactical Armour internal holster, functions
like a uniform-attached holster now
- rscadd: Cyborg jetpack can now be used by security, combat, engineering, construction,
mining and crisis borgs
- bugfix: Fixed cyborg jetpack not being installable
- rscadd: Cyborg jetpacks can now be removed and reused
- rscadd: Cyborgs now use less power when moving in space
- bugfix: Fixed jetpacking cyborgs not drifting when stabilisers are disabled
- tweak: All jetpacks now use twice as much gas when stabilisers are enabled
- rscadd: Most small animals can now be scooped up, including mice, lizards, chickens,
chicks, kittens and walking mushrooms
- rscadd: All scoopable animals now have an individually appropriate size set, which
determines whether they can fit in pockets/boxes/backpacks/trashbags, etc
- rscadd: Small animals now have a density of zero, allowing them to move under
people, or be walked over, without blocking the tile
- rscadd: Scooped critters can now be petted or crushed while held in your hands,
using help/harm intent
- rscadd: Drones and nymphs can now be petted while alive. They are picked up by
dragging them onto yourself
- tweak: Dead cats can be picked up
- bugfix: Tabby cats now look correct when held in hand
- bugfix: Medical Records Laptops and Employment Records Consoles are no longer
solid. Creatures that can walk on tables, can walk on them
- rscadd: Fixed trays. Trays can now be unloaded by placing them down on a table,
then either alt+clicking themn, or rightclicking and selecting Unload Tray
- rscadd: Trays can now load individual items by using it on them, or using the
item on the tray, or alt+click to attempt to load everything on the tile
- rscadd: Trays will now spill their contents when dropped, thrown, or when you
try to place it into a container
- tweak: 'Trays now only hold specific things: Food/drinks, reagent containers,
utensils, and smoking supplies'
- tweak: Tray capacity increased
- bugfix: Laptop camera monitors will no longer reset the scrollbar position after
every click
- bugfix: Medical huds will now properly update as wounds heal passively, or when
bandaged
- rscadd: Added a new Medical HUD state between 70 and 100%, to better recognise
very small amounts of damage
- rscadd: Medical huds will no longer show the healthbar on crewmembers who are
at full health
- rscadd: Added a healthbar fadeout effect for when someone heals up to 100% while
you're watching
- tweak: Medical huds now update more frequently
Skull132:
- rscadd: 'Adds Skype/Discord style mark-up to OOC, LOOC, and say. The tags that
can be used are: *, /, and _. Bold is disabled by default over OOC channels.'
- tweak: Makes the code BYOND 510 compatible.
- tweak: Updates the processScheduler with the usage of the world.tick_usage variable.
This should effectively mean less noticeable lag, though tweaking will most
likely be required in order to make it work well. Credit to the GOON dev team
for this.
- rscadd: Client version control added. Joining with a lower version than required
is now impossible for non-staff.
2016-06-24:
LordFowl:
- rscadd: Vaurca hivemind language added.
- rscadd: Vaurca appropriate name generator added.
- rscadd: Tied Vaurca language to their neural socket organ.
- rscadd: Added a method for non-Vaurca to intercept the Vaurca hivenet so long
as they construct the correct item.
- rscadd: Sprites for Vaurca organs.
- rscadd: Neutered all Vaurca.
- rscadd: Cutting open a Vaurca for surgery now requires heavier equipment.
- rscadd: Injecting a Vaurca with a syringe now will take time.
- rscadd: Adds various Vaurca cosmetic items available via loadout.
- rscadd: Adds a few new burst-fire weapons exploiting the burstfire fix - obtainable
via research or adminbus.
- rscadd: Ports the ability to stick heads on spears from Paradise-code.
- rscadd: Added an error message when trying to bite someone before the cooldown
expires.
- rscdel: Removed spoken Vaurca language.
- tweak: Heavily nerfed K'ois' properties.
- tweak: Halved the nutrition value of nutriment, returning it to old-code state.
- tweak: Nerfed the damage dealt by bite, while reducing the cooldown.
- bugfix: Fixed burstfire weapons spamming attack messages when fired, allowing
for more automatic weapons.
- bugfix: Fixed Vaurca player ability to select coloured eyes.
Skull132:
- rscadd: Fax machines and Request Consoles can now be linked with PDAs to alert
the PDA upon message arrival. These options are available in the machine's UI.
- rscadd: Unbanning staff will now be prompted for an unban reason. Any lifting
of bans will now also be logged in the player's notes.
- tweak: Tajarans now speak Siik'maas, as per their lore.
2016-06-25:
LordFowl:
- bugfix: Fixed Vaurca hivenet broadcasting into OoC.
2016-06-27:
Nanako:
- bugfix: Fixed being unable to remove tactical armour
- bugfix: Fixed being unable to place held animals into disposal units
- bugfix: Fixed missing held/onhead icons for cats
- bugfix: Fixed being unable to install robot cameras
2016-06-29:
Skull132:
- bugfix: Vampires can no longer have negative amounts of blood or frenzy. This
also means that frenzy from low levels of blood is acheivable again.
- bugfix: Dominate and presence no longer affect loyalty implanted personnel, unless
the casting vampire has attained full power.