mirror of
https://github.com/Aurorastation/Aurora.3.git
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Updated the changelog system 
171 lines
9.0 KiB
YAML
171 lines
9.0 KiB
YAML
2016-06-01:
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LordFowl:
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- bugfix: K'ois spores will now properly spawn in hydroponics seed storages.
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- bugfix: Vaurca will now spawn with appropriate footwear.
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Skull132:
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- bugfix: Skills are now properly loaded from SQL.
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- bugfix: Skills are no longer nuked whenever importing characters onto SQL.
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2016-06-04:
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Arrow768:
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- bugfix: Fixed telescience
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Skull132:
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- bugfix: Saving characters that use species without hair is now fixed.
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- rscdel: Cleanbots are temporarily disabled, due to infinite loops.
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2016-06-20:
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Arrow768:
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- bugfix: 'Mercenary Gamemode: Antag identities/ckeys not revealed at roundend'
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LordFowl:
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- bugfix: Fixed female Vaurca sprites.
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2016-06-22:
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Alberyk:
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- rscadd: Added tajaran and unathi gloves, a wallet and a new armband to the custom
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loadout.
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- rscadd: Added the Synthetic Intelligence Movement armband.
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- bugfix: Fixed wet floor tiles not drying over time.
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- rscadd: Added book bags, the librarian starts with one.
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- rscadd: Added syndicate belts.
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- rscadd: Added janibelt.
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- tweak: Added skrell snacks to the Getmore Chocolate Corp vending machine.
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Nanako:
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- rscadd: Skrell are now immune to slipping on wet floors
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- tweak: All sources of vomiting now work the same way
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- rscadd: Vomiting now removes 30u of reagents from your stomach and splashes them
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on the floor
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- tweak: Vomiting now doesn't work if your stomach is empty
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- rscadd: Added Ipecac, an emetic medicine to induce vomiting when given orally.
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Made from dylovene, ethanol and hydrogen 1:1:1
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- rscadd: Increased the biogenerator's capacity to be able to hold an entire plant
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bag
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- bugfix: Fixed icons getting stuck onscreen when emptying a plantbag into a biogenerator
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or grinder
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- rscadd: Watering hydroponics trays with a bucket of water will no longer waste
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the excess water.
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- rscadd: Fertilizer bottles now contain 60u. Amounts in vendors and biogenerator
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cost adjusted appropriately
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Skull132:
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- bugfix: Fixes toggleable vampire powers. They can now be turned off properly,
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even if you lack the blood required to activate them.
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- bugfix: Fixed Presence not turning off when the vampire is knocked unconcious.
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2016-06-23:
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Alberyk:
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- rscadd: Added bolt action rifles, raiders have a chance to spawn with one.
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- rscadd: Added 7.62mm ammo clips to the hacked autolathe.
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- rscadd: Added a new abandoned crate to mining.
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- rscadd: Added a tommygun, raiders also get it for now, and two different magazines.
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- rscadd: Added a derringer.
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- tweak: Fixed uzis and added a magazine to them.
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- imageadd: A lot of old aurora sprites are back now, as well new sprites for guns.
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- rscadd: Added more tajaran hairstyles from old code.
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- tweak: Security officers, the warden and detectives can be changelings, traitors
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and vampires now.
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- bugfix: The round should end normally, when the gamemode is heist, after the emergency
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shuttle docks on central command.
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- rscadd: Force gloves are now available on the traitor uplink.
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- tweak: Roboticists starts now with a toolbelt, full of tools, instead of a toolbox.
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- rscadd: Added a buildable improvised shotgun.
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- imageadd: Added more nine different barsigns.
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Bedshaped:
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- bugfix: Fixed Object->Remove cartridge not showing the correct message.
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- bugfix: Fixed the name of the cartridge not showing when removed.
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Nanako:
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- rscadd: Added pockets to all armours. 2 slots for vests, 4 slots for coats and
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fullbody suits
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- tweak: Useability improvement for Tactical Armour internal holster, functions
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like a uniform-attached holster now
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- rscadd: Cyborg jetpack can now be used by security, combat, engineering, construction,
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mining and crisis borgs
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- bugfix: Fixed cyborg jetpack not being installable
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- rscadd: Cyborg jetpacks can now be removed and reused
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- rscadd: Cyborgs now use less power when moving in space
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- bugfix: Fixed jetpacking cyborgs not drifting when stabilisers are disabled
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- tweak: All jetpacks now use twice as much gas when stabilisers are enabled
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- rscadd: Most small animals can now be scooped up, including mice, lizards, chickens,
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chicks, kittens and walking mushrooms
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- rscadd: All scoopable animals now have an individually appropriate size set, which
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determines whether they can fit in pockets/boxes/backpacks/trashbags, etc
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- rscadd: Small animals now have a density of zero, allowing them to move under
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people, or be walked over, without blocking the tile
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- rscadd: Scooped critters can now be petted or crushed while held in your hands,
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using help/harm intent
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- rscadd: Drones and nymphs can now be petted while alive. They are picked up by
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dragging them onto yourself
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- tweak: Dead cats can be picked up
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- bugfix: Tabby cats now look correct when held in hand
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- bugfix: Medical Records Laptops and Employment Records Consoles are no longer
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solid. Creatures that can walk on tables, can walk on them
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- rscadd: Fixed trays. Trays can now be unloaded by placing them down on a table,
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then either alt+clicking themn, or rightclicking and selecting Unload Tray
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- rscadd: Trays can now load individual items by using it on them, or using the
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item on the tray, or alt+click to attempt to load everything on the tile
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- rscadd: Trays will now spill their contents when dropped, thrown, or when you
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try to place it into a container
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- tweak: 'Trays now only hold specific things: Food/drinks, reagent containers,
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utensils, and smoking supplies'
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- tweak: Tray capacity increased
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- bugfix: Laptop camera monitors will no longer reset the scrollbar position after
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every click
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- bugfix: Medical huds will now properly update as wounds heal passively, or when
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bandaged
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- rscadd: Added a new Medical HUD state between 70 and 100%, to better recognise
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very small amounts of damage
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- rscadd: Medical huds will no longer show the healthbar on crewmembers who are
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at full health
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- rscadd: Added a healthbar fadeout effect for when someone heals up to 100% while
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you're watching
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- tweak: Medical huds now update more frequently
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Skull132:
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- rscadd: 'Adds Skype/Discord style mark-up to OOC, LOOC, and say. The tags that
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can be used are: *, /, and _. Bold is disabled by default over OOC channels.'
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- tweak: Makes the code BYOND 510 compatible.
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- tweak: Updates the processScheduler with the usage of the world.tick_usage variable.
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This should effectively mean less noticeable lag, though tweaking will most
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likely be required in order to make it work well. Credit to the GOON dev team
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for this.
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- rscadd: Client version control added. Joining with a lower version than required
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is now impossible for non-staff.
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2016-06-24:
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LordFowl:
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- rscadd: Vaurca hivemind language added.
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- rscadd: Vaurca appropriate name generator added.
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- rscadd: Tied Vaurca language to their neural socket organ.
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- rscadd: Added a method for non-Vaurca to intercept the Vaurca hivenet so long
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as they construct the correct item.
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- rscadd: Sprites for Vaurca organs.
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- rscadd: Neutered all Vaurca.
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- rscadd: Cutting open a Vaurca for surgery now requires heavier equipment.
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- rscadd: Injecting a Vaurca with a syringe now will take time.
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- rscadd: Adds various Vaurca cosmetic items available via loadout.
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- rscadd: Adds a few new burst-fire weapons exploiting the burstfire fix - obtainable
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via research or adminbus.
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- rscadd: Ports the ability to stick heads on spears from Paradise-code.
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- rscadd: Added an error message when trying to bite someone before the cooldown
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expires.
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- rscdel: Removed spoken Vaurca language.
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- tweak: Heavily nerfed K'ois' properties.
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- tweak: Halved the nutrition value of nutriment, returning it to old-code state.
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- tweak: Nerfed the damage dealt by bite, while reducing the cooldown.
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- bugfix: Fixed burstfire weapons spamming attack messages when fired, allowing
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for more automatic weapons.
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- bugfix: Fixed Vaurca player ability to select coloured eyes.
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Skull132:
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- rscadd: Fax machines and Request Consoles can now be linked with PDAs to alert
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the PDA upon message arrival. These options are available in the machine's UI.
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- rscadd: Unbanning staff will now be prompted for an unban reason. Any lifting
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of bans will now also be logged in the player's notes.
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- tweak: Tajarans now speak Siik'maas, as per their lore.
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2016-06-25:
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LordFowl:
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- bugfix: Fixed Vaurca hivenet broadcasting into OoC.
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2016-06-27:
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Nanako:
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- bugfix: Fixed being unable to remove tactical armour
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- bugfix: Fixed being unable to place held animals into disposal units
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- bugfix: Fixed missing held/onhead icons for cats
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- bugfix: Fixed being unable to install robot cameras
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2016-06-29:
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Skull132:
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- bugfix: Vampires can no longer have negative amounts of blood or frenzy. This
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also means that frenzy from low levels of blood is acheivable again.
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- bugfix: Dominate and presence no longer affect loyalty implanted personnel, unless
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the casting vampire has attained full power.
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