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2017-10-13:
Alberyk:
- bugfix: Fixed two AIs spawning during paranoia.
Belsima:
- bugfix: Microwaves can now be cleaned with soap.
MoondancerPony:
- tweak: Telescience now starts with 3 crystals again.
- balance: Telescience can now go up to 5 crystals instead of just 4.
- bugfix: The default Z-level for the telescience console is now the level it's
actually on.
2017-10-15:
AgentWhatever:
- tweak: After a very long and elaborate process, we have finally learned our new
announcement system that the location of certain objects beamed onto the station
is, in fact, known. You are welcome
Alberyk:
- rscdel: Removed cult word research, cultists can use their runes without having
to find out the meanings.
- rscadd: Ghosts have more influence upon the material plane during cult rounds.
- tweak: Manifested ghosts can't be used to summon Nar'sie anymore.
- tweak: The null is more powerful against the forces of the paranormal now.
- rscadd: Added a new bag option; messenger bags.
- balance: The telebaton stun should not longer ignore the target's armor.
- rscadd: Ported the baystation12 merchant jobs, with additions and proper modifications.
- rscadd: Added new cleric wizard spells.
- tweak: Summon bear and summon bats should be a bit more powerful.
- tweak: You can now only use transformation sting on bodies.
- rscadd: Added dice to the custom loadout.
- tweak: Replaced the combat module plasma cutter with a new melee weapon.
- bugfix: Fixed traitor cyborgs not being emmaged whens selected as traitors.
- bugfix: Fixed the syndicate borg's emag not working as it should.
- tweak: Bees damage should be less deadly now.
- rscadd: Added new immersive pool mechanics.
- soundadd: Added new sounds to certain items and actions.
- soundadd: Added new sounds to some cult runes.
- tweak: Cultists can not accept wizard contracts anymore.
- rscadd: Added new food recipes.
- rscadd: You can now pick up corgis.
- tweak: IPCs, dionae and other races that could not suffer oxygen damage, should
be able to succumb now.
- rscadd: Added a tajara language; Ya'ssa.
- tweak: Changed the default occupation's preference to return to lobby if you do
not get the job you want.
- rscadd: Revolutionaries and loyalists now have access to a device that can create
a single central command report.
Arrow768:
- rscadd: Cargo is now based on credits instead of points.
- rscadd: Adds more mixed modes (feeding, infiltration, paranormal).
- balance: Halfs the blood required for diseased touch.
- rscadd: Added a button to call the emergency shuttle.
- rscdel: It is no longer possible to call the shuttle using the command console.
BRAINOS:
- imageadd: Completely resprited prosthetic limbs with all new sprites for Bishop,
Xion, Hephaestus and Zeng-Hu. The first three are a major step forward in quality,
while Zeng-Hu's limbs are entirely re-imagined as something new!
Belsima:
- imageadd: Replaced ATM, requisition, and some other consoles with old holographic
sprites.
Chaoko99:
- rscadd: Nitrous Oxide is an oxidizer.
- imageadd: Replaced the old [CAUTION] Canister with a cleaner sprite.
- imageadd: Added a hazard stripe overlay for people to add to new canister sprites
in DM.
- tweak: Nerfed space bear speed, damage.
- tweak: Parallax dust now defaults to on.
- imageadd: Replaced the energy sword and double saber sprites with those from /TG/.
- rscadd: Gravity generator has lights now.
- bugfix: Singularity cannot eat ore overlays anymore, they will be destroyed alongside
their respective asteroid wall.
- imageadd: Replaced our RPED sprite with /TG/'s, and added a little animation atop
that.
- rscadd: Added a special bag for slime cores. Credit to Virgo for the sprite.
- tweak: Hastens slime-core extraction surgery slightly.
Ezuo:
- rscadd: Added a box in the chaplain's office that allows them to select from a
null rod, staff, or athame.
HetNeSS:
- rscadd: Added a GPS tool to rescue cyborg module pack and a mining drill to construction
borg module pack
Juani2400:
- maptweak: 'Remapped: Atmospherics, Captain''s Office, Heads of Staff Conference
Room, CMO''s office, Medical Briefing Room, Security Processing and Holding
Cell.'
- maptweak: 'Modified: Robotics Laboratory.'
- maptweak: Mapped in the desk ringers.
- rscadd: 'Added a new subtype of folder: Security.'
- rscadd: Added new flooring decals for Medical.
- wip: Started the re-work of map areas. Most areas have been renamed as a result.
More changes to be done eventually.
Karolis2011:
- rscadd: Replaced command and communications console with modular console
Lohikar:
- rscadd: Added some subtle shadow effects to walls and open spaces that should
make them stand out more.
- tweak: ChemMasters will now default to transfer-to-beaker instead of transfer-to-disposal.
- balance: Welding and disassembling lockers now takes 2 seconds instead of being
instantaneous.
- rscadd: Escaping welded lockers now shows a progress bar to the escapee if Progress
Bars are enabled in your global preferences.
- spellcheck: Made some sanity check messages more clear as to why an object cannot
be interacted with.
- rscdel: The Bluespace Bears / Bioweapons event has been removed.
- rscadd: NT is proud to announce general availability of modular electronics kits
for Research and Engineering departments galaxy-wide, batteries not included.
(Ported from Polaris)
- tweak: Implants now actually fit back in the implanter that they were removed
from.
- tweak: Round duration is now actually the duration of the round, instead of time
passed since last server reboot.
- soundadd: Elevators now have elevator music.
- imageadd: APCs now have west/east icon states.
- maptweak: Fire alarms should no longer have inconsistent offsets on walls.
- rscadd: Guest ID cards' icons will now change when they expire.
- bugfix: Removed some extra pixels in some voidsuit helmets' item light overlay.
- tweak: Preferences setup will now tell you if you try to add body markings to
a species that has none available.
- tweak: Admin revive will now restore body markings and round-start prosthetics.
- rscadd: Wires can now be placed on catwalks in space.
- rscadd: 'Two new icon scaling sizes have been added to the Icons menu: 96x and
128x.'
- bugfix: Stairs now actually work. Not that there is any.
- rscadd: Walking off the side of (real) stairs will now cause you to faceplant
on the ground.
- bugfix: Multi-tile doors' icons should now work properly with open spaces.
- rscadd: Sprinting stamina now has a bar showing your remaining stamina instead
of coloring the sprint button.
- imageadd: Replaced our ancient wall sprites with a slightly tweaked fancy one
from Europa.
MoondancerPony:
- rscadd: You can now print device cells from the protolathe or mechatronic fabricator
for use in integrated electronics.
- bugfix: Damage overlays now update on their own. You can stop punching IPCs and
shells to fix their faces, now, Lualyrr.
- rscadd: 'Shells now have their own face repair surgery. Use it when they''re showing
up as Unknown. The steps are: Scalpel, Multitool/Cable Coil, Retractor/Wirecutters,
Cautery.'
Pacmandevil:
- balance: Whenever you shoot someone while aiming at them, the aim is Dropped
- balance: There is now a cooldown to re-aiming after you shoot, this is currently
3 seconds.
- rscadd: A few more Emotes. try to not slap yourselves too much.
Printer16:
- bugfix: Deconstructing book cases now gives the proper type of wood.
- bugfix: You will now receive a message when implanted with a loyalty implant.
- rscadd: 'Added a new code: Code Yellow. This is used for biological threats (IE.
carp or space vines) and does not allow security to search without a warrant.'
- rscadd: The crusher is no longer safe to use while operational.
- rscadd: Added a drop pod.
- rscadd: The gravity generator was added back.
- rscadd: Ported holocalls.
- rscadd: 'Added a limit to the mining vendor. '
- balance: The floodlight was changed to come on the shuttle when bought from the
mining vendor.
- tweak: You can now upgrade sleepers, cooking appliances, tesla coils and the ore
processer.
- rscadd: Beakers now show a message if they have solids inside.
- rscadd: Added an accuracy rating to containers. Containers will only tell you
how many units of chemicals there are according to how accurate they are.
- rscadd: Admins can now replace people using the 'replace player with ghost' option
in the secrets tab.
- rscadd: You can now view the probability of each gamemode using the check gamemode
probability verb.
Scheveningen:
- balance: Adds a dispersion effect to the thermal drill.
- balance: Tentatively buffs laser damage types across the board and makes other
adjustments to their overall impact.
- balance: Reduces laser rifle maximum capacity to 15 (down from 20). It is a change
to make it less oppressive.
SoundScopes:
- rscdel: Can no longer point at things using alt+rightclick due to hacky code
wraithcraft:
- rscadd: Added Champagne, Mint Syrup and Bitters. (Now avaliable in your local
booze-o-mat)
- rscadd: Added Champagne to the booze dispenser.
- rscadd: Added 11 new (moderately thought out) cocktails.
2017-10-20:
Lohikar:
- bugfix: Parallax preferences now actually get loaded, because apparently that's
important or something.
- bugfix: Shuttles should now longer get mysterious square shadows.
MoondancerPony:
- bugfix: Memory chips will no longer automatically overwrite themselves to whatever
their outputs are connected to, and will now output properly. An engineer seems
to have installed the chip backwards inside the casing. NanoTrasen apologises
for this lapse in service.
- bugfix: Locators and other scanning devices now properly push data to other devices.
- bugfix: Basic pathfinders will now stop moving if they cannot see their target,
instead of jamming.
2017-10-22:
Skull132:
- bugfix: Hull and bubble shields now work as expected once more.
2017-10-24:
Lohikar:
- bugfix: Shadows no longer mysteriously hang around after building or destroying
walls.
- bugfix: IPCs no longer have organic (right) legs. We're not really sure how they
got them, and we don't want to know.
- bugfix: The sprint indicator now actually works for IPCs, as well as updating
immediately when toggled by a species with stamina.
2017-10-28:
Alberyk:
- bugfix: Blood heal should now fix broken bones and internal bleeding.
Chaoko99:
- bugfix: Fixed Tesla Balls never deleting themselves.
- spellcheck: Corrected the Anomaly Core description, added some clarification of
its use.
TheGreatJorge:
- maptweak: Blast doors should now be properly oriented.
- bugfix: Fixes APC overlays.
- rscadd: Xenoarcheology now has one portable ladder and hoist kit available at
the excavation site rack.
2017-10-29:
Skull132:
- bugfix: Sleepers will no longer jettison their stored components when you exit
them.
- bugfix: Vampires approaching frenzy will now get their appropriate messages again.
- balance: 'For vampires: capped the maximum time you can accumulate for frenzy.
And having more blood will now reduce frenzy faster: the more humans you succ
dry, the faster you become human again!'
- bugfix: Fixed a runtime in robot/put_in_hands, which bugged out numerous gripper
interactions. To include building robots as a science borg.
- bugfix: Toxins can now be added to the pathogenic dish incubator again.
- balance: Robotic eyes (not assisted ones!) are now partially immune to pepperspray
effects. Because robots.
- bugfix: Death timers no longer reset if you re-enter your corpse.
- bugfix: 'Holocall fixes: icons are generated properly, caller view is moved properly,
icons are cleaned up properly, AI interaction is now fine.'
- imageadd: Added a second lobby screen, courtesy of NursieKitty and Zelm.
- tweak: Wizards can no longer upgrade spacebats into an instant-summon. The ability
to spam mobs is bad ju-ju.
2017-10-30:
Alberyk:
- rscdel: Removed mixed secret from the voting options, all mixed gamemodes should
be added to the regular secret rotation.