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https://github.com/Aurorastation/Aurora.3.git
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Updated the changelog system 
235 lines
12 KiB
YAML
235 lines
12 KiB
YAML
2017-10-13:
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Alberyk:
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- bugfix: Fixed two AIs spawning during paranoia.
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Belsima:
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- bugfix: Microwaves can now be cleaned with soap.
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MoondancerPony:
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- tweak: Telescience now starts with 3 crystals again.
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- balance: Telescience can now go up to 5 crystals instead of just 4.
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- bugfix: The default Z-level for the telescience console is now the level it's
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actually on.
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2017-10-15:
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AgentWhatever:
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- tweak: After a very long and elaborate process, we have finally learned our new
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announcement system that the location of certain objects beamed onto the station
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is, in fact, known. You are welcome
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Alberyk:
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- rscdel: Removed cult word research, cultists can use their runes without having
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to find out the meanings.
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- rscadd: Ghosts have more influence upon the material plane during cult rounds.
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- tweak: Manifested ghosts can't be used to summon Nar'sie anymore.
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- tweak: The null is more powerful against the forces of the paranormal now.
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- rscadd: Added a new bag option; messenger bags.
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- balance: The telebaton stun should not longer ignore the target's armor.
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- rscadd: Ported the baystation12 merchant jobs, with additions and proper modifications.
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- rscadd: Added new cleric wizard spells.
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- tweak: Summon bear and summon bats should be a bit more powerful.
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- tweak: You can now only use transformation sting on bodies.
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- rscadd: Added dice to the custom loadout.
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- tweak: Replaced the combat module plasma cutter with a new melee weapon.
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- bugfix: Fixed traitor cyborgs not being emmaged whens selected as traitors.
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- bugfix: Fixed the syndicate borg's emag not working as it should.
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- tweak: Bees damage should be less deadly now.
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- rscadd: Added new immersive pool mechanics.
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- soundadd: Added new sounds to certain items and actions.
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- soundadd: Added new sounds to some cult runes.
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- tweak: Cultists can not accept wizard contracts anymore.
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- rscadd: Added new food recipes.
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- rscadd: You can now pick up corgis.
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- tweak: IPCs, dionae and other races that could not suffer oxygen damage, should
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be able to succumb now.
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- rscadd: Added a tajara language; Ya'ssa.
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- tweak: Changed the default occupation's preference to return to lobby if you do
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not get the job you want.
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- rscadd: Revolutionaries and loyalists now have access to a device that can create
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a single central command report.
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Arrow768:
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- rscadd: Cargo is now based on credits instead of points.
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- rscadd: Adds more mixed modes (feeding, infiltration, paranormal).
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- balance: Halfs the blood required for diseased touch.
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- rscadd: Added a button to call the emergency shuttle.
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- rscdel: It is no longer possible to call the shuttle using the command console.
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BRAINOS:
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- imageadd: Completely resprited prosthetic limbs with all new sprites for Bishop,
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Xion, Hephaestus and Zeng-Hu. The first three are a major step forward in quality,
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while Zeng-Hu's limbs are entirely re-imagined as something new!
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Belsima:
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- imageadd: Replaced ATM, requisition, and some other consoles with old holographic
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sprites.
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Chaoko99:
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- rscadd: Nitrous Oxide is an oxidizer.
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- imageadd: Replaced the old [CAUTION] Canister with a cleaner sprite.
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- imageadd: Added a hazard stripe overlay for people to add to new canister sprites
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in DM.
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- tweak: Nerfed space bear speed, damage.
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- tweak: Parallax dust now defaults to on.
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- imageadd: Replaced the energy sword and double saber sprites with those from /TG/.
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- rscadd: Gravity generator has lights now.
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- bugfix: Singularity cannot eat ore overlays anymore, they will be destroyed alongside
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their respective asteroid wall.
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- imageadd: Replaced our RPED sprite with /TG/'s, and added a little animation atop
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that.
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- rscadd: Added a special bag for slime cores. Credit to Virgo for the sprite.
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- tweak: Hastens slime-core extraction surgery slightly.
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Ezuo:
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- rscadd: Added a box in the chaplain's office that allows them to select from a
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null rod, staff, or athame.
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HetNeSS:
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- rscadd: Added a GPS tool to rescue cyborg module pack and a mining drill to construction
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borg module pack
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Juani2400:
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- maptweak: 'Remapped: Atmospherics, Captain''s Office, Heads of Staff Conference
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Room, CMO''s office, Medical Briefing Room, Security Processing and Holding
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Cell.'
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- maptweak: 'Modified: Robotics Laboratory.'
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- maptweak: Mapped in the desk ringers.
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- rscadd: 'Added a new subtype of folder: Security.'
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- rscadd: Added new flooring decals for Medical.
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- wip: Started the re-work of map areas. Most areas have been renamed as a result.
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More changes to be done eventually.
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Karolis2011:
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- rscadd: Replaced command and communications console with modular console
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Lohikar:
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- rscadd: Added some subtle shadow effects to walls and open spaces that should
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make them stand out more.
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- tweak: ChemMasters will now default to transfer-to-beaker instead of transfer-to-disposal.
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- balance: Welding and disassembling lockers now takes 2 seconds instead of being
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instantaneous.
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- rscadd: Escaping welded lockers now shows a progress bar to the escapee if Progress
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Bars are enabled in your global preferences.
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- spellcheck: Made some sanity check messages more clear as to why an object cannot
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be interacted with.
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- rscdel: The Bluespace Bears / Bioweapons event has been removed.
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- rscadd: NT is proud to announce general availability of modular electronics kits
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for Research and Engineering departments galaxy-wide, batteries not included.
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(Ported from Polaris)
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- tweak: Implants now actually fit back in the implanter that they were removed
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from.
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- tweak: Round duration is now actually the duration of the round, instead of time
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passed since last server reboot.
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- soundadd: Elevators now have elevator music.
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- imageadd: APCs now have west/east icon states.
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- maptweak: Fire alarms should no longer have inconsistent offsets on walls.
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- rscadd: Guest ID cards' icons will now change when they expire.
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- bugfix: Removed some extra pixels in some voidsuit helmets' item light overlay.
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- tweak: Preferences setup will now tell you if you try to add body markings to
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a species that has none available.
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- tweak: Admin revive will now restore body markings and round-start prosthetics.
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- rscadd: Wires can now be placed on catwalks in space.
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- rscadd: 'Two new icon scaling sizes have been added to the Icons menu: 96x and
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128x.'
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- bugfix: Stairs now actually work. Not that there is any.
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- rscadd: Walking off the side of (real) stairs will now cause you to faceplant
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on the ground.
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- bugfix: Multi-tile doors' icons should now work properly with open spaces.
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- rscadd: Sprinting stamina now has a bar showing your remaining stamina instead
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of coloring the sprint button.
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- imageadd: Replaced our ancient wall sprites with a slightly tweaked fancy one
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from Europa.
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MoondancerPony:
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- rscadd: You can now print device cells from the protolathe or mechatronic fabricator
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for use in integrated electronics.
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- bugfix: Damage overlays now update on their own. You can stop punching IPCs and
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shells to fix their faces, now, Lualyrr.
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- rscadd: 'Shells now have their own face repair surgery. Use it when they''re showing
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up as Unknown. The steps are: Scalpel, Multitool/Cable Coil, Retractor/Wirecutters,
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Cautery.'
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Pacmandevil:
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- balance: Whenever you shoot someone while aiming at them, the aim is Dropped
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- balance: There is now a cooldown to re-aiming after you shoot, this is currently
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3 seconds.
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- rscadd: A few more Emotes. try to not slap yourselves too much.
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Printer16:
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- bugfix: Deconstructing book cases now gives the proper type of wood.
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- bugfix: You will now receive a message when implanted with a loyalty implant.
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- rscadd: 'Added a new code: Code Yellow. This is used for biological threats (IE.
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carp or space vines) and does not allow security to search without a warrant.'
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- rscadd: The crusher is no longer safe to use while operational.
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- rscadd: Added a drop pod.
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- rscadd: The gravity generator was added back.
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- rscadd: Ported holocalls.
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- rscadd: 'Added a limit to the mining vendor. '
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- balance: The floodlight was changed to come on the shuttle when bought from the
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mining vendor.
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- tweak: You can now upgrade sleepers, cooking appliances, tesla coils and the ore
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processer.
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- rscadd: Beakers now show a message if they have solids inside.
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- rscadd: Added an accuracy rating to containers. Containers will only tell you
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how many units of chemicals there are according to how accurate they are.
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- rscadd: Admins can now replace people using the 'replace player with ghost' option
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in the secrets tab.
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- rscadd: You can now view the probability of each gamemode using the check gamemode
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probability verb.
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Scheveningen:
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- balance: Adds a dispersion effect to the thermal drill.
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- balance: Tentatively buffs laser damage types across the board and makes other
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adjustments to their overall impact.
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- balance: Reduces laser rifle maximum capacity to 15 (down from 20). It is a change
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to make it less oppressive.
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SoundScopes:
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- rscdel: Can no longer point at things using alt+rightclick due to hacky code
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wraithcraft:
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- rscadd: Added Champagne, Mint Syrup and Bitters. (Now avaliable in your local
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booze-o-mat)
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- rscadd: Added Champagne to the booze dispenser.
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- rscadd: Added 11 new (moderately thought out) cocktails.
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2017-10-20:
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Lohikar:
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- bugfix: Parallax preferences now actually get loaded, because apparently that's
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important or something.
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- bugfix: Shuttles should now longer get mysterious square shadows.
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MoondancerPony:
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- bugfix: Memory chips will no longer automatically overwrite themselves to whatever
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their outputs are connected to, and will now output properly. An engineer seems
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to have installed the chip backwards inside the casing. NanoTrasen apologises
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for this lapse in service.
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- bugfix: Locators and other scanning devices now properly push data to other devices.
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- bugfix: Basic pathfinders will now stop moving if they cannot see their target,
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instead of jamming.
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2017-10-22:
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Skull132:
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- bugfix: Hull and bubble shields now work as expected once more.
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2017-10-24:
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Lohikar:
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- bugfix: Shadows no longer mysteriously hang around after building or destroying
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walls.
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- bugfix: IPCs no longer have organic (right) legs. We're not really sure how they
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got them, and we don't want to know.
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- bugfix: The sprint indicator now actually works for IPCs, as well as updating
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immediately when toggled by a species with stamina.
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2017-10-28:
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Alberyk:
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- bugfix: Blood heal should now fix broken bones and internal bleeding.
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Chaoko99:
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- bugfix: Fixed Tesla Balls never deleting themselves.
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- spellcheck: Corrected the Anomaly Core description, added some clarification of
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its use.
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TheGreatJorge:
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- maptweak: Blast doors should now be properly oriented.
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- bugfix: Fixes APC overlays.
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- rscadd: Xenoarcheology now has one portable ladder and hoist kit available at
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the excavation site rack.
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2017-10-29:
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Skull132:
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- bugfix: Sleepers will no longer jettison their stored components when you exit
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them.
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- bugfix: Vampires approaching frenzy will now get their appropriate messages again.
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- balance: 'For vampires: capped the maximum time you can accumulate for frenzy.
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And having more blood will now reduce frenzy faster: the more humans you succ
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dry, the faster you become human again!'
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- bugfix: Fixed a runtime in robot/put_in_hands, which bugged out numerous gripper
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interactions. To include building robots as a science borg.
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- bugfix: Toxins can now be added to the pathogenic dish incubator again.
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- balance: Robotic eyes (not assisted ones!) are now partially immune to pepperspray
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effects. Because robots.
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- bugfix: Death timers no longer reset if you re-enter your corpse.
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- bugfix: 'Holocall fixes: icons are generated properly, caller view is moved properly,
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icons are cleaned up properly, AI interaction is now fine.'
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- imageadd: Added a second lobby screen, courtesy of NursieKitty and Zelm.
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- tweak: Wizards can no longer upgrade spacebats into an instant-summon. The ability
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to spam mobs is bad ju-ju.
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2017-10-30:
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Alberyk:
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- rscdel: Removed mixed secret from the voting options, all mixed gamemodes should
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be added to the regular secret rotation.
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