Files
DreamySkrell 57ffd3289f Sensors tgui (#17031)
* z

* a

* optional property access operator

* a

* a

* a

* bb

* a

* a

* q

* c

* aa

* a

* Update tgui/packages/tgui/interfaces/Sensors.tsx

Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>

* delete nano sensors

* contact detailed scan

* tgui fixes

* DIST_BETWEEN_TWO_POINTS macro

* BEARING_RELATIVE macro

* ui_act return true/false instead of topic/nano values

* Update code/_helpers/maths.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* Update code/_helpers/maths.dm

Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>

* a

* b

* color coding status

* capitalizeAll

* Grid Coordinate Distance/Range

* b

---------

Co-authored-by: DreamySkrell <>
Co-authored-by: SleepyGemmy <99297919+SleepyGemmy@users.noreply.github.com>
Co-authored-by: Fluffy <65877598+FluffyGhoster@users.noreply.github.com>
2023-08-22 14:13:48 +00:00

108 lines
2.5 KiB
TypeScript

/**
* @file
* @copyright 2020 Aleksej Komarov
* @license MIT
*/
// Further modified for Aurora
/**
* Limits a number to the range between 'min' and 'max'.
*/
export const clamp = (value, min, max) => {
return value < min ? min : value > max ? max : value;
};
/**
* Limits a number between 0 and 1.
*/
export const clamp01 = (value) => {
return value < 0 ? 0 : value > 1 ? 1 : value;
};
/**
* Scales a number to fit into the range between min and max.
*/
export const scale = (value, min, max) => {
return (value - min) / (max - min);
};
/**
* Robust number rounding.
*
* Adapted from Locutus, see: http://locutus.io/php/math/round/
*
* @param {number} value
* @param {number} precision
* @return {number}
*/
export const round = (value, precision) => {
if (!value || isNaN(value)) {
return value;
}
// helper variables
let m, f, isHalf, sgn;
// making sure precision is integer
precision |= 0;
m = Math.pow(10, precision);
value *= m;
// sign of the number
sgn = +(value > 0) | -(value < 0);
// isHalf = value % 1 === 0.5 * sgn;
isHalf = Math.abs(value % 1) >= 0.4999999999854481;
f = Math.floor(value);
if (isHalf) {
// rounds .5 away from zero
value = f + (sgn > 0);
}
return (isHalf ? value : Math.round(value)) / m;
};
/**
* Returns a string representing a number in fixed point notation.
*/
export const toFixed = (value, fractionDigits = 0) => {
return Number(value).toFixed(Math.max(fractionDigits, 0));
};
/**
* Checks whether a value is within the provided range.
*
* Range is an array of two numbers, for example: [0, 15].
*/
export const inRange = (value, range) => {
return range && value >= range[0] && value <= range[1];
};
/**
* Walks over the object with ranges, comparing value against every range,
* and returns the key of the first matching range.
*
* Range is an array of two numbers, for example: [0, 15].
*/
export const keyOfMatchingRange = (value, ranges) => {
for (let rangeName of Object.keys(ranges)) {
const range = ranges[rangeName];
if (inRange(value, range)) {
return rangeName;
}
}
};
/**
* Get number of digits following the decimal point in a number
*/
export const numberOfDecimalDigits = (value) => {
if (Math.floor(value) !== value) {
return value.toString().split('.')[1].length || 0;
}
return 0;
};
// Linear interpolation between two values.
export const lerp = (value1: number, value2: number, amount: number) => {
amount = amount < 0 ? 0 : amount;
amount = amount > 1 ? 1 : amount;
return value1 + (value2 - value1) * amount;
};