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Benjamin 535a3f56e7 Updates AI UI handling to use the cameranet instead of the AI eye (#22745)
This PR tweaks an AI's can_use_remote_ui() proc to check for cameranet
visibility instead of distance to an AI's eye. This allows an AI to use
machines that aren't visible from the eye due to dense objects, but are
still visible from cameras. It also keeps the UI window open if the AI's
eye moves away, and closes the UI window if the viewing camera is
disabled or destroyed.

Fixes #22726
2026-07-14 10:07:48 +00:00
..
2026-07-12 20:45:24 +00:00
2026-06-05 15:55:22 +02:00