Files
BatrachophrenoandGitHub 0c7ab8baa7 Lemurian Sea (#22686)
changes:
  - refactor: "Refactors Gravity Generator UI from HTML to TGUI."
- rscadd: "Adds sector-based modifier var 'overmap_hazards_multiplier'
for generating total overmap hazard count."
  - soundadd: "Adds new Lemurian Sea 'welcome' announcements."
- rscadd: "Added Lemurian Sea gravitic anomalies as overmap hazards and
random events."
  - rscadd: "Adds ADPI/The Voices."
- rscadd: "Adds ADPI Panel for modmins to send ADPI messages to a single
character or all characters from their respective pools, or custom
messages."
- balance: "Vaurca Hivenet communication, the Hivenet Manifest, and
Hivenet Echoes are now disabled while the ship is in Lemurian Sea
sectors."
2026-06-13 16:25:49 +00:00

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/obj/item/hullbeacon
name = "hull beacon"
desc = "A light-emitting hull beacon."
icon = 'icons/obj/lighting.dmi'
anchored = TRUE
light_system = MOVABLE_LIGHT
light_range = 1.6 // LEMURIAN SEA, AFTER ARC RESTORE TO 3
/obj/item/hullbeacon/Initialize()
. = ..()
set_light_on(TRUE)
/obj/item/hullbeacon/attack_hand(mob/user)
return
/obj/item/hullbeacon/red
name = "red hull beacon"
desc = "A red, light-emitting hull beacon."
icon_state = "beacon_red_on"
light_color = LIGHT_COLOR_RED
/obj/item/hullbeacon/green
name = "green hull beacon"
desc = "A green, light-emitting hull beacon."
icon_state = "beacon_green_on"
light_color = LIGHT_COLOR_GREEN