Files
BatrachophrenoandGitHub 4ecb0bc21c Repath obj/machinery to obj/structure/machinery [MDB Ignore] (#22500)
Repaths obj/machinery to obj/structure/machinery. **Note for
reviewers:** the only meaningful changed code exists within
**code/game/objects/structures.dm** and
**code/game/objects/structures/_machinery.dm**, largely concerning
damage procs. With the exception of moving airlock defines to their own
file, ALL OTHER CHANGES ARE STRICTLY PATH CHANGES.

Objects, _categorically_, are largely divided between those you can hold
in your hand/inventory and those you can't. Machinery objects are
already subtypes of Structures behaviorally, this PR just makes their
pathing reflect that, and allows for future work (tool actions, more
health/destruction functionality) to be developed without unnecessary
code duplication.

I have tested this PR by loading up the Horizon and dismantling various
machines and structures with tools, shooting guns of various types
throughout the ship, and detonating a bunch of explosions throughout the
ship.
2026-05-26 19:35:48 +00:00

46 lines
1.4 KiB
Plaintext

/**
* Omni-Restocker
*/
/obj/structure/machinery/vending/vendors
name = "Omni-Restocker"
desc = "The mother of all vendors, from which vending itself comes!"
icon_state = "engivend"
icon_vend = "engivend-vend"
vend_id = "admin"
req_access = list(ACCESS_JANITOR)
products = list(
/obj/item/vending_refill/booze = 2,
/obj/item/vending_refill/tools = 2,
/obj/item/vending_refill/coffee = 2,
/obj/item/vending_refill/snack = 2,
/obj/item/vending_refill/cola = 2,
/obj/item/vending_refill/zora = 2,
/obj/item/vending_refill/frontiervend = 2,
/obj/item/vending_refill/smokes = 2,
/obj/item/vending_refill/meds = 2,
/obj/item/vending_refill/robust = 2,
/obj/item/vending_refill/hydro = 2,
/obj/item/vending_refill/cutlery = 2,
/obj/item/vending_refill/robo = 2,
/obj/item/vending_refill/battlemonsters = 2,
/obj/item/vending_refill/encryption = 2
)
random_itemcount = 0
light_color = COLOR_GOLD
light_mask = "engivend-light-mask"
/obj/structure/machinery/vending/vendors/low_supply
products = list(
/obj/item/vending_refill/tools = 1,
/obj/item/vending_refill/coffee = 1,
/obj/item/vending_refill/meds = 1,
/obj/item/vending_refill/robust = 1,
/obj/item/vending_refill/hydro = 1,
/obj/item/vending_refill/cutlery = 1,
/obj/item/vending_refill/robo = 1,
/obj/item/vending_refill/battlemonsters = 1,
/obj/item/vending_refill/encryption = 1
)