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Aurora.3/code/__DEFINES/shuttle.dm
2026-07-12 20:45:26 +00:00

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//Shuttles.
#define SHUTTLE_FLAGS_NONE 0
#define SHUTTLE_FLAGS_PROCESS 1
#define SHUTTLE_FLAGS_SUPPLY 2
#define SHUTTLE_FLAGS_ZERO_G 4
#define SHUTTLE_FLAGS_ALL (~SHUTTLE_FLAGS_NONE)
//Overmap landable shuttles.
#define SHIP_STATUS_LANDED 1
#define SHIP_STATUS_TRANSIT 2
#define SHIP_STATUS_OVERMAP 3
#define SHUTTLE_TRANSIT_BORDER 16
//Landmarks.
#define SLANDMARK_FLAG_AUTOSET 1 // If set, will set base area and turf type to same as where it was spawned at
#define SLANDMARK_FLAG_ZERO_G 2 // Zero-G shuttles moved here will lose gravity unless the area has ambient gravity.