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e867030c2e
* sdf * fsda * fuck * fuck2 * toolz * sdaf * sdfa * saf * sdfa * sdfa * sdf * sdfa * temp rename * temp rename * temp rename * sdaf * the pain is immensurable in the land of byond * the curse of rah * safd * sadf * sadf * gf * asf * fssdfa * sfd * sadf * sfda * brah * brah * it's easier for you to fix this * ffs * brah * brah
16 lines
561 B
Plaintext
16 lines
561 B
Plaintext
//Shuttles.
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#define SHUTTLE_FLAGS_NONE 0
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#define SHUTTLE_FLAGS_PROCESS 1
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#define SHUTTLE_FLAGS_SUPPLY 2
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#define SHUTTLE_FLAGS_ZERO_G 4
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#define SHUTTLE_FLAGS_ALL (~SHUTTLE_FLAGS_NONE)
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//Overmap landable shuttles.
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#define SHIP_STATUS_LANDED 1
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#define SHIP_STATUS_TRANSIT 2
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#define SHIP_STATUS_OVERMAP 3
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//Landmarks.
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#define SLANDMARK_FLAG_AUTOSET 1 // If set, will set base area and turf type to same as where it was spawned at
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#define SLANDMARK_FLAG_ZERO_G 2 // Zero-G shuttles moved here will lose gravity unless the area has ambient gravity.
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