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https://github.com/Aurorastation/Aurora.3.git
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4ecb0bc21c
Repaths obj/machinery to obj/structure/machinery. **Note for reviewers:** the only meaningful changed code exists within **code/game/objects/structures.dm** and **code/game/objects/structures/_machinery.dm**, largely concerning damage procs. With the exception of moving airlock defines to their own file, ALL OTHER CHANGES ARE STRICTLY PATH CHANGES. Objects, _categorically_, are largely divided between those you can hold in your hand/inventory and those you can't. Machinery objects are already subtypes of Structures behaviorally, this PR just makes their pathing reflect that, and allows for future work (tool actions, more health/destruction functionality) to be developed without unnecessary code duplication. I have tested this PR by loading up the Horizon and dismantling various machines and structures with tools, shooting guns of various types throughout the ship, and detonating a bunch of explosions throughout the ship.
78 lines
2.0 KiB
Plaintext
78 lines
2.0 KiB
Plaintext
GLOBAL_LIST_EMPTY(local_networks)
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/datum/local_network
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var/id_tag
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var/list/network_entities = list()
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var/const/network_size = 25 // Distance in tiles network objects can be from each other.
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/datum/local_network/New(_id)
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id_tag = _id
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GLOB.local_networks[id_tag] = src
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/datum/local_network/Destroy()
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network_entities.Cut()
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GLOB.local_networks -= src
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. = ..()
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/datum/local_network/proc/within_radius(atom/checking)
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for(var/entity_list in network_entities)
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for(var/entity in entity_list)
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if(get_dist(entity, checking) > network_size)
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return FALSE
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return TRUE
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/datum/local_network/proc/add_device(obj/structure/machinery/device)
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var/list/entities = get_devices(device.type)
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if(!entities)
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entities = list()
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network_entities[device.type] = entities
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entities[device] = TRUE
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return entities[device]
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/datum/local_network/proc/remove_device(obj/structure/machinery/device)
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var/list/entities = get_devices(device.type)
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if(!entities)
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return TRUE
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entities -= device
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if(length(entities) <= 0)
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network_entities -= device.type
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if(length(network_entities) <= 0)
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qdel(src)
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return isnull(entities[device])
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/datum/local_network/proc/is_connected(obj/structure/machinery/device)
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var/list/entities = get_devices(device.type)
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if(!entities)
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return FALSE
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return !isnull(entities[device])
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/datum/local_network/proc/get_devices(device_type)
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for(var/entity_type in network_entities)
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if(ispath(entity_type, device_type))
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return network_entities[entity_type]
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//Multilevel network
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GLOBAL_LIST_EMPTY(multilevel_local_networks)
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/datum/local_network/multilevel/New(_id)
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id_tag = _id
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GLOB.multilevel_local_networks[id_tag] = src
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/datum/local_network/multilevel/Destroy()
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network_entities.Cut()
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GLOB.multilevel_local_networks -= src
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. = ..()
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/datum/local_network/multilevel/within_radius(atom/checking)
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for(var/entity_list in network_entities)
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for(var/atom/entity in entity_list)
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if(!(GET_Z(entity) in GetConnectedZlevels(GET_Z(checking))))
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return FALSE
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return TRUE
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