mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-07-10 15:36:47 +01:00
4ecb0bc21c
Repaths obj/machinery to obj/structure/machinery. **Note for reviewers:** the only meaningful changed code exists within **code/game/objects/structures.dm** and **code/game/objects/structures/_machinery.dm**, largely concerning damage procs. With the exception of moving airlock defines to their own file, ALL OTHER CHANGES ARE STRICTLY PATH CHANGES. Objects, _categorically_, are largely divided between those you can hold in your hand/inventory and those you can't. Machinery objects are already subtypes of Structures behaviorally, this PR just makes their pathing reflect that, and allows for future work (tool actions, more health/destruction functionality) to be developed without unnecessary code duplication. I have tested this PR by loading up the Horizon and dismantling various machines and structures with tools, shooting guns of various types throughout the ship, and detonating a bunch of explosions throughout the ship.
75 lines
1.9 KiB
Plaintext
75 lines
1.9 KiB
Plaintext
// Wires for cameras.
|
|
|
|
/datum/wires/camera
|
|
proper_name = "Camera"
|
|
holder_type = /obj/structure/machinery/camera
|
|
|
|
/datum/wires/camera/New(atom/holder)
|
|
wires = list(
|
|
WIRE_POWER, WIRE_FOCUS,
|
|
WIRE_LIGHT, WIRE_ALARM
|
|
)
|
|
add_duds(1)
|
|
..()
|
|
|
|
/datum/wires/camera/get_status()
|
|
var/obj/structure/machinery/camera/C = holder
|
|
. = ..()
|
|
. += "[(C.view_range == initial(C.view_range) ? "The focus light is on." : "The focus light is off.")]"
|
|
. += "[(C.can_use() ? "The power link light is on." : "The power link light is off.")]"
|
|
. += "[(C.light_disabled ? "The camera light is off." : "The camera light is on.")]"
|
|
. += "[(C.alarm_on ? "The alarm light is on." : "The alarm light is off.")]"
|
|
|
|
/datum/wires/camera/interactable(mob/user)
|
|
if(!..())
|
|
return FALSE
|
|
var/obj/structure/machinery/camera/C = holder
|
|
return C.panel_open
|
|
|
|
/datum/wires/camera/on_cut(wire, mend, source)
|
|
var/obj/structure/machinery/camera/C = holder
|
|
|
|
switch(wire)
|
|
if(WIRE_FOCUS)
|
|
var/range = (mend ? initial(C.view_range) : C.short_range)
|
|
C.setViewRange(range)
|
|
|
|
if(WIRE_POWER)
|
|
if(C.status && !mend || !C.status && mend)
|
|
C.deactivate(usr, 1)
|
|
|
|
if(WIRE_LIGHT)
|
|
C.light_disabled = !mend
|
|
|
|
if(WIRE_ALARM)
|
|
if(!mend)
|
|
C.triggerCameraAlarm()
|
|
else
|
|
C.cancelCameraAlarm()
|
|
return
|
|
|
|
/datum/wires/camera/on_pulse(wire)
|
|
var/obj/structure/machinery/camera/C = holder
|
|
if(is_cut(wire))
|
|
return
|
|
switch(wire)
|
|
if(WIRE_FOCUS)
|
|
var/new_range = (C.view_range == initial(C.view_range) ? C.short_range : initial(C.view_range))
|
|
C.setViewRange(new_range)
|
|
|
|
if(WIRE_POWER)
|
|
C.kick_viewers() // Kicks anyone watching the camera
|
|
|
|
if(WIRE_LIGHT)
|
|
C.light_disabled = !C.light_disabled
|
|
|
|
if(WIRE_ALARM)
|
|
C.visible_message("[icon2html(C, viewers(get_turf(C)))] *beep*", "[icon2html(C, viewers(get_turf(C)))] *beep*")
|
|
return
|
|
|
|
/datum/wires/camera/proc/CanDeconstruct()
|
|
if(is_cut(WIRE_POWER) && is_cut(WIRE_FOCUS) && is_cut(WIRE_LIGHT))
|
|
return TRUE
|
|
else
|
|
return FALSE
|