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https://github.com/Aurorastation/Aurora.3.git
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4ecb0bc21c
Repaths obj/machinery to obj/structure/machinery. **Note for reviewers:** the only meaningful changed code exists within **code/game/objects/structures.dm** and **code/game/objects/structures/_machinery.dm**, largely concerning damage procs. With the exception of moving airlock defines to their own file, ALL OTHER CHANGES ARE STRICTLY PATH CHANGES. Objects, _categorically_, are largely divided between those you can hold in your hand/inventory and those you can't. Machinery objects are already subtypes of Structures behaviorally, this PR just makes their pathing reflect that, and allows for future work (tool actions, more health/destruction functionality) to be developed without unnecessary code duplication. I have tested this PR by loading up the Horizon and dismantling various machines and structures with tools, shooting guns of various types throughout the ship, and detonating a bunch of explosions throughout the ship.
75 lines
2.0 KiB
Plaintext
75 lines
2.0 KiB
Plaintext
/singleton/cargo_item/auto_chisel
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category = "miscellaneous"
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name = "auto-chisel"
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supplier = "nanotrasen"
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description = "With an integrated AI chip and hair-trigger precision, this baby makes sculpting almost automatic!"
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price = 125
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items = list(
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/obj/item/autochisel
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)
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access = 0
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container_type = "crate"
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groupable = TRUE
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spawn_amount = 1
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/singleton/cargo_item/sculptingblock
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category = "miscellaneous"
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name = "sculpting block"
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supplier = "nanotrasen"
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description = "A finely chiselled sculpting block, it is ready to be your canvas."
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price = 750
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items = list(
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/obj/structure/sculpting_block
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)
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access = 0
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container_type = "box"
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groupable = FALSE
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spawn_amount = 1
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/singleton/cargo_item/spaceac
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category = "miscellaneous"
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name = "space air conditioner"
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supplier = "nanotrasen"
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description = "Made by Space Amish using traditional space techniques, this A/C unit can heat or cool a room to your liking."
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price = 150
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items = list(
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/obj/structure/machinery/space_heater
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)
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access = 0
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container_type = "box"
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groupable = TRUE
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spawn_amount = 1
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/singleton/cargo_item/camping_set
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category = "miscellaneous"
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name = "camping set"
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supplier = "orion"
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description = "A set of camping supplies for two. For your lovely getaway to paradise. Or hell, whichever is your fancy. Contains a tent, two sleeping bags, two folding chairs and a folding table."
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price = 500
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items = list(
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/obj/item/tent,
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/obj/item/sleeping_bag,
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/obj/item/sleeping_bag,
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/obj/item/material/stool/chair/folding/camping,
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/obj/item/material/stool/chair/folding/camping,
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/obj/item/material/folding_table,
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)
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access = 0
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container_type = "box"
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groupable = FALSE
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spawn_amount = 1
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/singleton/cargo_item/sleeping_bag
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category = "miscellaneous"
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name = "sleeping bag"
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supplier = "orion"
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description = "A sleeping bag, for sleeping in. Great for a night under the stars."
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price = 12.50
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items = list(
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/obj/item/sleeping_bag,
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)
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access = 0
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container_type = "crate"
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groupable = TRUE
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spawn_amount = 1
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