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Cody Brittain 3f62424312 [MDB Ignore] [IDB Ignore] Kills off /obj/item/device (#21774)
This has zero reason to exist in our code base. We have no procs or
variables tied to this. I removed it to make future modifications
cleaner.

---------

Signed-off-by: Cody Brittain <1779662+Generalcamo@users.noreply.github.com>
2026-02-01 05:14:26 +00:00

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//Captain's voidsuit
/obj/item/clothing/head/helmet/space/void/captain
name = "captain voidsuit helmet"
desc = "A special helmet designed for work in a hazardous, low-pressure environment. Only for the most fashionable of military figureheads."
icon = 'icons/obj/clothing/voidsuit/station/captain.dmi'
icon_state = "captain_helm"
item_state = "captain_helm"
contained_sprite = TRUE
icon_supported_species_tags = list("skr", "taj", "una", "ipc")
armor = list(
MELEE = ARMOR_MELEE_MAJOR,
BULLET = ARMOR_BALLISTIC_PISTOL,
LASER = ARMOR_LASER_PISTOL,
ENERGY = ARMOR_ENERGY_SMALL,
BOMB = ARMOR_BOMB_RESISTANT,
BIO = ARMOR_BIO_SHIELDED,
RAD = ARMOR_RAD_RESISTANT
)
siemens_coefficient = 0.35
refittable_species = list(BODYTYPE_HUMAN, BODYTYPE_TAJARA, BODYTYPE_IPC, BODYTYPE_UNATHI, BODYTYPE_SKRELL)
/obj/item/clothing/suit/space/void/captain
name = "captain voidsuit"
desc = "A bulky, heavy-duty piece of exclusive SCC armor. YOU are in charge!"
icon = 'icons/obj/clothing/voidsuit/station/captain.dmi'
icon_state = "captain"
item_state = "captain"
contained_sprite = TRUE
icon_supported_species_tags = list("skr", "taj", "una", "ipc")
w_class = WEIGHT_CLASS_BULKY
allowed = list(/obj/item/tank, /obj/item/flashlight,/obj/item/gun/energy, /obj/item/gun/projectile, /obj/item/ammo_magazine, /obj/item/ammo_casing, /obj/item/melee/baton,/obj/item/handcuffs)
armor = list(
MELEE = ARMOR_MELEE_MAJOR,
BULLET = ARMOR_BALLISTIC_PISTOL,
LASER = ARMOR_LASER_PISTOL,
ENERGY = ARMOR_ENERGY_SMALL,
BOMB = ARMOR_BOMB_RESISTANT,
BIO = ARMOR_BIO_SHIELDED,
RAD = ARMOR_RAD_RESISTANT
)
siemens_coefficient = 0.35
refittable_species = list(BODYTYPE_HUMAN, BODYTYPE_TAJARA, BODYTYPE_IPC, BODYTYPE_UNATHI, BODYTYPE_SKRELL)