mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-07-19 11:58:39 +01:00
60d09f31b1
- renames/redescs/etc existing stuff to fit new TCAF lore - lots of 4 years defunct TCFL stuff has been deleted or repathed/renamed - the tcfl peacekeeper ship that was soft-removed has been deleted - the uniforms has also been modified and have had the necessary amount of blue added. essentially i kitbashed the old TCFL uniforms with the new TCAF uniforms i probably missed a lot of tcfl stuff still. --------- Signed-off-by: c#min7 <sadkermit01@gmail.com> Co-authored-by: Kano <89972582+kano-dot@users.noreply.github.com>
956 lines
45 KiB
Plaintext
956 lines
45 KiB
Plaintext
/obj/item/clothing/suit/armor/carrier
|
||
name = "plate carrier"
|
||
desc = "A plate carrier that can be decked out with various armor plates and accessories."
|
||
icon = 'icons/obj/item/clothing/suit/armor/modular_armor/modular_armor.dmi'
|
||
contained_sprite = TRUE
|
||
icon_state = "plate_carrier"
|
||
item_state = "plate_carrier"
|
||
blood_overlay_type = "armor"
|
||
w_class = WEIGHT_CLASS_NORMAL
|
||
restricted_accessory_slots = list(ACCESSORY_SLOT_ARMOR_PLATE, ACCESSORY_SLOT_ARM_GUARDS, ACCESSORY_SLOT_LEG_GUARDS, ACCESSORY_SLOT_ARMOR_POCKETS)
|
||
valid_accessory_slots = list(ACCESSORY_SLOT_ARMOR_PLATE, ACCESSORY_SLOT_ARM_GUARDS, ACCESSORY_SLOT_LEG_GUARDS, ACCESSORY_SLOT_ARMOR_POCKETS, ACCESSORY_SLOT_GENERIC, ACCESSORY_SLOT_ARMBAND, ACCESSORY_SLOT_CAPE, ACCESSORY_SLOT_UTILITY_MINOR)
|
||
pockets = null
|
||
|
||
/obj/item/clothing/suit/armor/carrier/dominia
|
||
name = "imperial army flak vest"
|
||
desc = "Standard-issue body armor used by the Imperial Army. Has attachment points for a steel body armor plate."
|
||
desc_extended = "While not offering the protection of an entire armor set, the Empire's flak vests protect the wearer from shrapnel, some ballistics, \
|
||
and weak lasers. It is significantly more comfortable to wear than a full steel plate, and many soldiers on Sun Reach only wear their flak vests — \
|
||
much to the dismay of officers."
|
||
icon_state = "dom_carrier"
|
||
armor = list(
|
||
MELEE = ARMOR_MELEE_KEVLAR,
|
||
BULLET = ARMOR_BALLISTIC_MEDIUM,
|
||
LASER = ARMOR_LASER_KEVLAR,
|
||
ENERGY = ARMOR_ENERGY_SMALL,
|
||
BOMB = ARMOR_BOMB_PADDED
|
||
)
|
||
|
||
/obj/item/clothing/suit/armor/carrier/officer
|
||
starting_accessories = list(
|
||
/obj/item/clothing/accessory/armor_plate,
|
||
/obj/item/clothing/accessory/storage/modular_pouch
|
||
)
|
||
|
||
/obj/item/clothing/suit/armor/carrier/hos
|
||
starting_accessories = list(
|
||
/obj/item/clothing/accessory/armor_plate,
|
||
/obj/item/clothing/accessory/storage/modular_pouch/large,
|
||
/obj/item/clothing/accessory/sec_commander_stripes
|
||
)
|
||
|
||
/obj/item/clothing/suit/armor/carrier/generic
|
||
starting_accessories = list(
|
||
/obj/item/clothing/accessory/armor_plate/generic,
|
||
/obj/item/clothing/accessory/storage/modular_pouch
|
||
)
|
||
|
||
/obj/item/clothing/suit/armor/carrier/scc
|
||
starting_accessories = list(
|
||
/obj/item/clothing/accessory/armor_plate/scc,
|
||
/obj/item/clothing/accessory/storage/modular_pouch
|
||
)
|
||
|
||
/obj/item/clothing/suit/armor/carrier/riot
|
||
starting_accessories = list(
|
||
/obj/item/clothing/accessory/armor_plate/riot,
|
||
/obj/item/clothing/accessory/leg_guard/riot,
|
||
/obj/item/clothing/accessory/arm_guard/riot,
|
||
/obj/item/clothing/accessory/storage/modular_pouch
|
||
)
|
||
|
||
/obj/item/clothing/suit/armor/carrier/ballistic
|
||
starting_accessories = list(
|
||
/obj/item/clothing/accessory/armor_plate/ballistic,
|
||
/obj/item/clothing/accessory/leg_guard/ballistic,
|
||
/obj/item/clothing/accessory/arm_guard/ballistic,
|
||
/obj/item/clothing/accessory/storage/modular_pouch/large
|
||
)
|
||
|
||
/obj/item/clothing/suit/armor/carrier/ablative
|
||
starting_accessories = list(
|
||
/obj/item/clothing/accessory/armor_plate/ablative,
|
||
/obj/item/clothing/accessory/leg_guard/ablative,
|
||
/obj/item/clothing/accessory/arm_guard/ablative,
|
||
/obj/item/clothing/accessory/storage/modular_pouch/large
|
||
)
|
||
|
||
/obj/item/clothing/suit/armor/carrier/military
|
||
starting_accessories = list(
|
||
/obj/item/clothing/accessory/armor_plate/military,
|
||
/obj/item/clothing/accessory/leg_guard/military,
|
||
/obj/item/clothing/accessory/arm_guard/military,
|
||
/obj/item/clothing/accessory/storage/modular_pouch/large
|
||
)
|
||
|
||
/obj/item/clothing/suit/armor/carrier/heavy
|
||
starting_accessories = list(
|
||
/obj/item/clothing/accessory/armor_plate/heavy,
|
||
/obj/item/clothing/accessory/leg_guard/heavy,
|
||
/obj/item/clothing/accessory/arm_guard/heavy,
|
||
/obj/item/clothing/accessory/storage/modular_pouch/large
|
||
)
|
||
|
||
/obj/item/clothing/suit/armor/carrier/heavy/scc
|
||
starting_accessories = list(
|
||
/obj/item/clothing/accessory/armor_plate/heavy/scc,
|
||
/obj/item/clothing/accessory/leg_guard/heavy/scc,
|
||
/obj/item/clothing/accessory/arm_guard/heavy/scc,
|
||
/obj/item/clothing/accessory/storage/modular_pouch/large,
|
||
/obj/item/clothing/accessory/sleevepatch/scc
|
||
)
|
||
|
||
/obj/item/clothing/suit/armor/carrier/heavy/sec
|
||
starting_accessories = list(
|
||
/obj/item/clothing/accessory/armor_plate/heavy/sec,
|
||
/obj/item/clothing/accessory/leg_guard/heavy/sec,
|
||
/obj/item/clothing/accessory/arm_guard/heavy/sec,
|
||
/obj/item/clothing/accessory/storage/modular_pouch/large
|
||
)
|
||
|
||
/obj/item/clothing/suit/armor/carrier/tcaf
|
||
starting_accessories = list(
|
||
/obj/item/clothing/accessory/armor_plate/tcaf,
|
||
/obj/item/clothing/accessory/leg_guard/tcaf,
|
||
/obj/item/clothing/accessory/arm_guard/tcaf,
|
||
/obj/item/clothing/accessory/storage/chestpouch
|
||
)
|
||
|
||
/obj/item/clothing/suit/armor/carrier/tcaf/tcaf_light
|
||
starting_accessories = list(
|
||
/obj/item/clothing/accessory/armor_plate/tcaf/tcaf_light,
|
||
/obj/item/clothing/accessory/leg_guard/tcaf,
|
||
/obj/item/clothing/accessory/storage/chest_gear
|
||
)
|
||
|
||
/obj/item/clothing/suit/armor/carrier/hoplan
|
||
starting_accessories = list(
|
||
/obj/item/clothing/accessory/armor_plate/heavy/hoplan,
|
||
/obj/item/clothing/accessory/leg_guard/hoplan,
|
||
/obj/item/clothing/accessory/arm_guard/hoplan,
|
||
/obj/item/clothing/accessory/storage/modular_pouch/large
|
||
)
|
||
|
||
/obj/item/clothing/suit/armor/carrier/lance
|
||
starting_accessories = list(
|
||
/obj/item/clothing/accessory/armor_plate/riot/lancer,
|
||
/obj/item/clothing/accessory/leg_guard/riot/lancer,
|
||
/obj/item/clothing/accessory/arm_guard/riot/lancer,
|
||
/obj/item/clothing/accessory/storage/modular_pouch/large
|
||
)
|
||
|
||
/obj/item/clothing/accessory/armor_plate
|
||
name = "corporate armor plate"
|
||
desc = "A particularly light-weight armor plate in stylish corporate black. Unfortunately, not very good if you hold it with your hands."
|
||
icon = 'icons/obj/item/clothing/suit/armor/modular_armor/modular_armor.dmi'
|
||
icon_state = "plate_sec"
|
||
item_state = "plate_sec"
|
||
contained_sprite = TRUE
|
||
slot = ACCESSORY_SLOT_ARMOR_PLATE
|
||
accessory_layer = ACCESSORY_LAYER_LOWER
|
||
body_parts_covered = UPPER_TORSO|LOWER_TORSO
|
||
w_class = WEIGHT_CLASS_NORMAL
|
||
armor = list(
|
||
MELEE = ARMOR_MELEE_KEVLAR,
|
||
BULLET = ARMOR_BALLISTIC_MEDIUM,
|
||
LASER = ARMOR_LASER_KEVLAR,
|
||
ENERGY = ARMOR_ENERGY_SMALL,
|
||
BOMB = ARMOR_BOMB_PADDED
|
||
)
|
||
|
||
/obj/item/clothing/accessory/armor_plate/mechanics_hints(mob/user, distance, is_adjacent)
|
||
. += ..()
|
||
. += "These must be attached to plate carriers for them to work."
|
||
|
||
/obj/item/clothing/accessory/armor_plate/before_attached(var/obj/item/clothing/clothing, var/mob/user)
|
||
if(!clothing.valid_accessory_slots || !(slot in clothing.valid_accessory_slots))
|
||
return
|
||
var/obj/item/clothing/accessory/armor_plate/existing_plate = locate() in clothing.accessories
|
||
if(!existing_plate)
|
||
return
|
||
clothing.remove_accessory(user, existing_plate)
|
||
|
||
/obj/item/clothing/accessory/armor_plate/generic
|
||
name = "standard armor plate"
|
||
desc = "A light-weight kevlar armor plate in drab black colors. A galactic favourite of Zavodskoi fans."
|
||
icon_state = "plate_generic"
|
||
item_state = "plate_generic"
|
||
|
||
/obj/item/clothing/accessory/armor_plate/scc
|
||
name = "scc armor plate"
|
||
desc = "A light-weight kevlar armor plate in SCC corporate colors. Often issued to untrained personnel, to help with identification."
|
||
icon_state = "plate_blue"
|
||
item_state = "plate_scc"
|
||
|
||
/obj/item/clothing/accessory/armor_plate/hos
|
||
name = "commander armor plate"
|
||
desc = "A particularly light-weight armor plate with really cool gold bands. Even more stylish when the gold bands are covered in the blood of your goons!"
|
||
icon_state = "plate_sec_commander"
|
||
item_state = "plate_sec_commander"
|
||
|
||
/obj/item/clothing/accessory/armor_plate/ballistic
|
||
name = "ballistic armor plate"
|
||
desc = "A heavy alloy ballistic armor plate in gunmetal grey. Shockingly stylish, but also shockingly tiring to wear!"
|
||
icon_state = "plate_ballistic"
|
||
item_state = "plate_ballistic"
|
||
armor = list(
|
||
MELEE = ARMOR_MELEE_RESISTANT,
|
||
BULLET = ARMOR_BALLISTIC_RIFLE,
|
||
LASER = ARMOR_LASER_MINOR,
|
||
ENERGY = ARMOR_ENERGY_MINOR,
|
||
BOMB = ARMOR_BOMB_PADDED
|
||
)
|
||
slowdown = 0.2
|
||
|
||
/obj/item/clothing/accessory/armor_plate/riot
|
||
name = "riot armor plate"
|
||
desc = "A heavily padded riot armor plate. Many Biesellites wish they had these for Black Friday!"
|
||
icon_state = "plate_riot"
|
||
item_state = "plate_riot"
|
||
armor = list(
|
||
MELEE = ARMOR_MELEE_VERY_HIGH,
|
||
BULLET = ARMOR_BALLISTIC_MINOR,
|
||
LASER = ARMOR_LASER_MINOR,
|
||
ENERGY = ARMOR_ENERGY_MINOR,
|
||
BOMB = ARMOR_BOMB_PADDED
|
||
)
|
||
slowdown = 0.2
|
||
|
||
/obj/item/clothing/accessory/armor_plate/ablative
|
||
name = "ablative armor plate"
|
||
desc = "A heavy ablative armor plate. Shine like a diamond!"
|
||
icon_state = "plate_ablative"
|
||
item_state = "plate_ablative"
|
||
armor = list(
|
||
MELEE = ARMOR_MELEE_MINOR,
|
||
BULLET = ARMOR_BALLISTIC_MINOR,
|
||
LASER = ARMOR_LASER_MAJOR,
|
||
ENERGY = ARMOR_ENERGY_RESISTANT
|
||
)
|
||
slowdown = 0.2
|
||
siemens_coefficient = 0
|
||
|
||
/obj/item/clothing/accessory/armor_plate/military
|
||
name = "sol army armor plate"
|
||
desc = "A heavy military armor plate. Standard-issue to the oft-forgotten Solarian Army."
|
||
icon_state = "plate_military"
|
||
item_state = "plate_military"
|
||
armor = list(
|
||
MELEE = ARMOR_MELEE_MAJOR,
|
||
BULLET = ARMOR_BALLISTIC_MAJOR,
|
||
LASER = ARMOR_LASER_RIFLE,
|
||
ENERGY = ARMOR_ENERGY_SMALL,
|
||
BOMB = ARMOR_BOMB_PADDED,
|
||
)
|
||
slowdown = 0.2
|
||
|
||
/obj/item/clothing/accessory/armor_plate/heavy
|
||
name = "heavy armor plate"
|
||
desc = "A heavy and menacing armor plate. Tan armor plates went out of style centuries ago!"
|
||
icon_state = "plate_heavy"
|
||
item_state = "plate_heavy"
|
||
armor = list(
|
||
MELEE = ARMOR_MELEE_MAJOR,
|
||
BULLET = ARMOR_BALLISTIC_MAJOR,
|
||
LASER = ARMOR_LASER_RIFLE,
|
||
ENERGY = ARMOR_ENERGY_SMALL,
|
||
BOMB = ARMOR_BOMB_PADDED,
|
||
)
|
||
slowdown = 0.2
|
||
|
||
/obj/item/clothing/accessory/armor_plate/heavy/scc
|
||
name = "heavy SCC armor plate"
|
||
desc = "A heavy and nondescript armor plate. You really get the idea they wanted these mooks to be unfeeling."
|
||
icon_state = "plate_blue"
|
||
item_state = "plate_blue"
|
||
slowdown = 0.2
|
||
|
||
/obj/item/clothing/accessory/armor_plate/heavy/dominia
|
||
name = "imperial army steel body armor"
|
||
desc = "Standard-issue heavy body armor used by the Imperial Army of the Empire of Dominia. When the Goddess' protection is not enough on its own, this will serve."
|
||
desc_extended = "The combat vests used by the Imperial Army protect well against lasers, ballistics, and shrapnel. They can easily turn a fatal injury into a mere \
|
||
wound, and are worn throughout the Imperial Army. Despite the protection it offers this body armor is often hot and uncomfortable to wear due to its weight."
|
||
icon_state = "dom_plate"
|
||
item_state = "dom_plate"
|
||
|
||
/obj/item/clothing/accessory/armor_plate/heavy/hoplan
|
||
name = "hoplan breastplate"
|
||
desc = "What looks to you like a medieval relic, is actually ablative plating backed by ballistic padding! Have at thee!"
|
||
icon = 'icons/obj/item/clothing/suit/armor/modular_armor/modular_armor.dmi'
|
||
icon_state = "hoplan_breastplate"
|
||
item_state = "hoplan_breastplate"
|
||
contained_sprite = TRUE
|
||
|
||
/obj/item/clothing/accessory/armor_plate/tcaf
|
||
name = "\improper TCAF carapace body armour"
|
||
desc = "The blue carapace of the Tau Ceti Armed Forces. Polished and proud for Miranda Trasen's favorite soldiers."
|
||
desc_extended = "The NT Tactical Segmented 'Carapace' Body Armour 3 (NT-TSBA3) is the standard, segmented, carapace-like body armour used \
|
||
across the Tau Ceti Armed Forces that combines effective armour with high manoeuvrability. The plate inserts are designed with \
|
||
a Caprician Weave kevlar-like synthetic fibre, with incredible tensile strength, overlaying a final titanium plate. Designed by \
|
||
NanoTrasen Corporation in 2465 alongside the Zo’ra Hive"
|
||
icon = 'icons/obj/item/clothing/suit/armor/modular_armor/modular_armor.dmi'
|
||
icon_state = "tcaf_plate"
|
||
item_state = "tcaf_plate"
|
||
contained_sprite = TRUE
|
||
armor = list(
|
||
MELEE = ARMOR_MELEE_MAJOR,
|
||
BULLET = ARMOR_BALLISTIC_MAJOR,
|
||
LASER = ARMOR_LASER_RIFLE,
|
||
ENERGY = ARMOR_ENERGY_SMALL,
|
||
BOMB = ARMOR_BOMB_PADDED,
|
||
)
|
||
slowdown = 0.2
|
||
|
||
/obj/item/clothing/accessory/armor_plate/tcaf/tcaf_light
|
||
name = "\improper TCAF light carapace body armour"
|
||
desc = "A lighter version of the blue carapace of the Tau Ceti Armed Forces. Reserved for recruits, recon, and prissy officers in the field."
|
||
desc_extended = "The NT Tactical Segmented 'Carapace' Body Armour 3 LIGHT (NT-TSBA3L) is the light variant of the segmented, carapace-like body armour \
|
||
used across the Tau Ceti Armed Forces that combines effective armour with high manoeuvrability. The plate inserts are designed with \
|
||
a Caprician Weave kevlar-like synthetic fibre, with incredible tensile strength. The usual additional titanium plate is not included. Designed by \
|
||
NanoTrasen Corporation in 2465 alongside the Zo’ra Hive"
|
||
icon_state = "tcaf_plate_light"
|
||
item_state = "tcaf_plate_light"
|
||
armor = list(
|
||
MELEE = ARMOR_MELEE_KEVLAR,
|
||
BULLET = ARMOR_BALLISTIC_MEDIUM,
|
||
LASER = ARMOR_LASER_KEVLAR,
|
||
ENERGY = ARMOR_ENERGY_SMALL,
|
||
BOMB = ARMOR_BOMB_PADDED
|
||
)
|
||
slowdown = 0
|
||
|
||
/obj/item/clothing/accessory/armor_plate/riot/lancer
|
||
name = "ceres lance armor plate"
|
||
desc = "A state-of-the-art armor plate used by Ceres Lance. It is made with an additional layer of padding and is designed to protect operatives attempting to physically restrain hostile IPCs, but has poor heat dissipation characteristics as a result."
|
||
icon_state = "lancer_plate"
|
||
item_state = "lancer_plate"
|
||
armor = list(
|
||
MELEE = ARMOR_MELEE_VERY_HIGH,
|
||
BULLET = ARMOR_BALLISTIC_MAJOR,
|
||
LASER = ARMOR_LASER_SMALL,
|
||
ENERGY = ARMOR_ENERGY_RESISTANT,
|
||
BOMB = ARMOR_BOMB_PADDED,
|
||
)
|
||
|
||
/obj/item/clothing/accessory/armor_plate/military/navy
|
||
name = "konyang navy armor plate"
|
||
desc = "A military-grade armor plate frequently seen in use by naval landing parties and sailors of the Konyang Navy."
|
||
icon_state = "plate_navy"
|
||
item_state = "plate_navy"
|
||
|
||
/obj/item/clothing/accessory/armor_plate/press
|
||
name = "press armor plate"
|
||
desc = "A light-weight kevlar armor plate in blue colors and a \"PRESS\" sticker included. Used by wartime correspondents."
|
||
icon_state = "plate_press"
|
||
item_state = "plate_press"
|
||
|
||
/obj/item/clothing/accessory/armor_plate/military/navy
|
||
name = "konyang navy armor plate"
|
||
desc = "A military-grade armor plate frequently seen in use by naval landing parties and sailors of the Konyang Navy."
|
||
icon_state = "plate_navy"
|
||
item_state = "plate_navy"
|
||
|
||
/obj/item/clothing/accessory/storage/chestpouch
|
||
name = "chestpouch rig"
|
||
desc = "A harness made to be worn over a set of armor. Comes with three pouches on the front, and a hidden pouch on the back for your snacks!"
|
||
icon = 'icons/obj/item/clothing/suit/armor/modular_armor/modular_armor_attachments.dmi'
|
||
icon_state = "tcaf_chestpouches"
|
||
item_state = "tcaf_chestpouches"
|
||
contained_sprite = TRUE
|
||
slot = ACCESSORY_SLOT_ARMOR_POCKETS
|
||
slots = 4
|
||
|
||
/obj/item/clothing/accessory/storage/chest_gear
|
||
name = "standard vest equipment"
|
||
desc = "The standard pouch and commlink each Minuteman gets issued out of basic. This one has a bullet wedged in the radio, don't expect it to work anytime soon."
|
||
icon = 'icons/obj/item/clothing/suit/armor/modular_armor/modular_armor_attachments.dmi'
|
||
icon_state = "tcaf_chest_gear"
|
||
item_state = "tcaf_chest_gear"
|
||
contained_sprite = TRUE
|
||
slot = ACCESSORY_SLOT_ARMOR_POCKETS
|
||
slots = 2
|
||
|
||
/obj/item/clothing/accessory/storage/modular_pouch
|
||
name = "plate carrier pouches"
|
||
desc = "A comfortable set of pouches that can be attached to a plate carrier, allowing the wearer to store some small items."
|
||
icon = 'icons/obj/item/clothing/suit/armor/modular_armor/modular_armor_attachments.dmi'
|
||
icon_state = "modular_pouch"
|
||
item_state = "modular_pouch"
|
||
contained_sprite = TRUE
|
||
slot = ACCESSORY_SLOT_ARMOR_POCKETS
|
||
slots = 2
|
||
|
||
/obj/item/clothing/accessory/storage/modular_pouch/large
|
||
name = "large plate carrier pouches"
|
||
desc = "A comfortable set of pouches that can be attached to a plate carrier, allowing the wearer to store some small items. This one uses advanced sewing techniques for additional storage capacity."
|
||
icon_state = "modular_pouch_l"
|
||
item_state = "modular_pouch_l"
|
||
slots = 3
|
||
|
||
/obj/item/clothing/accessory/armor_plate/heavy/sec
|
||
name = "heavy corporate armor plate"
|
||
desc = "A heavy and stylish armor plate with blue highlights. That prevents teamkills, right?"
|
||
icon_state = "plate_sec_heavy"
|
||
item_state = "plate_sec_heavy"
|
||
armor = list(
|
||
MELEE = ARMOR_MELEE_MAJOR,
|
||
BULLET = ARMOR_BALLISTIC_MAJOR,
|
||
LASER = ARMOR_LASER_MEDIUM,
|
||
ENERGY = ARMOR_ENERGY_SMALL,
|
||
BOMB = ARMOR_BOMB_PADDED
|
||
)
|
||
slowdown = 0.2
|
||
|
||
/obj/item/clothing/head/helmet/security
|
||
name = "corporate helmet"
|
||
desc = "A shiny helmet in corporate black! Goes well with the respective plate carrier."
|
||
icon = 'icons/obj/item/clothing/head/modular_armor_helmets.dmi'
|
||
contained_sprite = TRUE
|
||
icon_state = "helm_sec"
|
||
item_state = "helm_sec"
|
||
|
||
/obj/item/clothing/head/helmet/security/scc
|
||
name = "scc helmet"
|
||
desc = "A helmet in SCC colors. Often issued to untrained personnel."
|
||
icon_state = "helm_scc"
|
||
item_state = "helm_scc"
|
||
|
||
/obj/item/clothing/head/helmet/security/generic
|
||
name = "standard helmet"
|
||
desc = "A shiny helmet in grey! Goes well with the respective plate carrier."
|
||
icon_state = "helm_generic"
|
||
item_state = "helm_generic"
|
||
|
||
/obj/item/clothing/head/helmet/security/press
|
||
name = "press helmet"
|
||
desc = "A helmet in blue colors with a prominent \"PRESS\" emblazoned in front. A common sight on journalists in the Wildlands."
|
||
icon_state = "helm_press"
|
||
item_state = "helm_press"
|
||
|
||
/obj/item/clothing/head/helmet/security/skrell
|
||
name = "skrellmet"
|
||
desc = "A helmet built for use by a Skrell. This one appears to be fairly standard and reliable."
|
||
icon_state = "helm_skrell"
|
||
item_state = "helm_skrell"
|
||
valid_accessory_slots = null
|
||
|
||
/obj/item/clothing/head/helmet/security/heavy
|
||
name = "corporate heavy helmet"
|
||
desc = "A shiny and heavy helmet in corporate black! Goes well with the respective plate carrier."
|
||
icon_state = "helm_sec_heavy"
|
||
item_state = "helm_sec_heavy"
|
||
armor = list(
|
||
MELEE = ARMOR_MELEE_MAJOR,
|
||
BULLET = ARMOR_BALLISTIC_MAJOR,
|
||
LASER = ARMOR_LASER_MEDIUM,
|
||
ENERGY = ARMOR_ENERGY_SMALL,
|
||
BOMB = ARMOR_BOMB_PADDED,
|
||
)
|
||
|
||
/obj/item/clothing/head/helmet/military
|
||
name = "sol army helmet"
|
||
desc = "A helmet in drab olive. Standard-issue to the oft-forgotten Solarian Army. Comes with a fancy military HUDglass."
|
||
icon = 'icons/obj/item/clothing/head/modular_armor_helmets.dmi'
|
||
contained_sprite = TRUE
|
||
icon_state = "helm_military"
|
||
item_state = "helm_military"
|
||
armor = list(
|
||
MELEE = ARMOR_MELEE_MAJOR,
|
||
BULLET = ARMOR_BALLISTIC_MAJOR,
|
||
LASER = ARMOR_LASER_MEDIUM,
|
||
ENERGY = ARMOR_ENERGY_SMALL,
|
||
BOMB = ARMOR_BOMB_PADDED,
|
||
)
|
||
|
||
/obj/item/clothing/head/helmet/dominia
|
||
name = "imperial army helmet"
|
||
desc = "A standard-issue helmet of the Imperial Army of Dominia. Wear on head for best results."
|
||
desc_extended = "The distinctive outline of the Imperial Army's helmet has made it into a symbol of Dominian imperialism abroad. The helmets themselves protect well \
|
||
against lasers, ballistics, and shrapnel."
|
||
icon = 'icons/obj/item/clothing/head/modular_armor_helmets.dmi'
|
||
contained_sprite = TRUE
|
||
icon_state = "dom_helmet"
|
||
item_state = "dom_helmet"
|
||
armor = list(
|
||
MELEE = ARMOR_MELEE_MAJOR,
|
||
BULLET = ARMOR_BALLISTIC_MAJOR,
|
||
LASER = ARMOR_LASER_MEDIUM,
|
||
ENERGY = ARMOR_ENERGY_SMALL,
|
||
BOMB = ARMOR_BOMB_PADDED,
|
||
)
|
||
|
||
/obj/item/clothing/head/helmet/dominia/nco
|
||
name = "imperial army NCO helmet"
|
||
desc = "The standard-issue helmet of a non-commissioned officer of the Imperial Army of Dominia. Offers no additional protection."
|
||
icon_state = "dom_helmet_nco"
|
||
item_state = "dom_helmet_nco"
|
||
|
||
/obj/item/clothing/head/helmet/tcaf
|
||
name = "\improper TCAF carapace faceplate helmet"
|
||
desc = "A carapace helmet in the traditional colors of the Tau Ceti Armed Forces. This one equipped with the signature faceplate."
|
||
icon = 'icons/obj/item/clothing/head/modular_armor_helmets.dmi'
|
||
contained_sprite = TRUE
|
||
icon_state = "tcaf_helm_face"
|
||
item_state = "tcaf_helm_face"
|
||
armor = list(
|
||
MELEE = ARMOR_MELEE_MAJOR,
|
||
BULLET = ARMOR_BALLISTIC_MAJOR,
|
||
LASER = ARMOR_LASER_MEDIUM,
|
||
ENERGY = ARMOR_ENERGY_SMALL,
|
||
BOMB = ARMOR_BOMB_PADDED,
|
||
)
|
||
|
||
/obj/item/clothing/head/helmet/tcaf/tcaf_novisor
|
||
name = "\improper TCAF carapace helmet"
|
||
desc = "A carapace helmet in the traditional colors of the Tau Ceti Armed Forces."
|
||
icon_state = "tcaf_helm_novisor"
|
||
item_state = "tcaf_helm_novisor"
|
||
|
||
/obj/item/clothing/head/helmet/tcaf/tcaf_visor
|
||
name = "\improper TCAF carapace visored helmet"
|
||
desc = "A carapace helmet in the traditional colors of the Tau Ceti Armed Forces. This one is equipped with a stylish visor."
|
||
icon_state = "tcaf_helm_visor"
|
||
item_state = "tcaf_helm_visor"
|
||
|
||
/obj/item/clothing/head/helmet/hoplan
|
||
name = "hoplan helm"
|
||
desc = "A modern combat helmet with a stylish outer shell to make it appear from another era entirely. What these robots do for fashion..."
|
||
icon = 'icons/obj/item/clothing/head/modular_armor_helmets.dmi'
|
||
contained_sprite = TRUE
|
||
icon_state = "hoplan_helm"
|
||
item_state = "hoplan_helm"
|
||
armor = list(
|
||
MELEE = ARMOR_MELEE_MAJOR,
|
||
BULLET = ARMOR_BALLISTIC_MAJOR,
|
||
LASER = ARMOR_LASER_MEDIUM,
|
||
ENERGY = ARMOR_ENERGY_SMALL,
|
||
BOMB = ARMOR_BOMB_PADDED,
|
||
)
|
||
|
||
//Cosmetic Accessories
|
||
|
||
/obj/item/clothing/accessory/sec_commander_stripes
|
||
name = "head of security stripes"
|
||
desc = "A set of high visibility inserts for use in armour. This one declares the wearer as a Head of Security."
|
||
icon = 'icons/obj/item/clothing/accessory/armor/modular_armor_accessories.dmi'
|
||
icon_state = "sec_commander_stripes"
|
||
item_state = "sec_commander_stripes"
|
||
contained_sprite = TRUE
|
||
slot = ACCESSORY_SLOT_GENERIC
|
||
flippable = FALSE
|
||
|
||
/obj/item/clothing/accessory/flagpatch
|
||
name = "flagpatch"
|
||
desc = "A simple strip of fabric attached to a vest or helmet typically used to denote the wearer's \
|
||
organization or nationality."
|
||
icon = 'icons/obj/item/clothing/accessory/armor/modular_armor_accessories.dmi'
|
||
icon_state = "flagpatch"
|
||
item_state = "flagpatch"
|
||
var/shading_state = "flagpatch"
|
||
contained_sprite = TRUE
|
||
slot = ACCESSORY_SLOT_GENERIC
|
||
flippable = TRUE
|
||
|
||
/obj/item/clothing/accessory/flagpatch/flip_message(mob/user)
|
||
to_chat(user, "You change \the [src] to be on your [src.flipped ? "shoulder" : "chest"].")
|
||
|
||
/obj/item/clothing/accessory/flagpatch/Initialize()
|
||
. = ..()
|
||
var/icon/shading_icon
|
||
var/icon/flagpatch_icon = new(icon, icon_state)
|
||
if(shading_state)
|
||
shading_icon = new(icon, shading_state)
|
||
flagpatch_icon.Blend(shading_icon, ICON_MULTIPLY)
|
||
AddOverlays(flagpatch_icon)
|
||
|
||
/obj/item/clothing/accessory/flagpatch/rectangular
|
||
shading_state = null
|
||
|
||
/obj/item/clothing/accessory/flagpatch/triangular
|
||
icon_state = "flagpatch_triangular"
|
||
item_state = "flagpatch_triangular"
|
||
shading_state = null
|
||
|
||
/obj/item/clothing/accessory/flagpatch/circular
|
||
icon_state = "flagpatch_circular"
|
||
item_state = "flagpatch_circular"
|
||
shading_state = null
|
||
|
||
/obj/item/clothing/accessory/flagpatch/square
|
||
icon_state = "flagpatch_square"
|
||
item_state = "flagpatch_square"
|
||
shading_state = null
|
||
|
||
/obj/item/clothing/accessory/flagpatch/biesel
|
||
name = "republic of biesel flagpatch"
|
||
desc = "A flagpatch representing the Republic of Biesel. A common sight in the CRZ, they became incredibly popular \
|
||
after the formation of the Tau Ceti Foreign Legion as a cheap way to quickly identify people and equipment as belonging \
|
||
to the organization."
|
||
icon_state = "flagpatch_biesel"
|
||
item_state = "flagpatch_biesel"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/valkyrie
|
||
name = "valkyrie flagpatch"
|
||
desc = "A flagpatch representing te Commonwealth of Valkyrie. Regarded as the gate to Tau Ceti, just as many foreigners as Valkyrians can be found wearing these patches."
|
||
icon_state = "flagpatch_valkyrie"
|
||
item_state = "flagpatch_valkyrie"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/mictlan
|
||
name = "mictlan flagpatch"
|
||
desc = "A flagpatch representing Mictlan. These patches are not commonly worn as they are viewed as a flag imposed by a colonial government."
|
||
icon_state = "flagpatch_mictlan"
|
||
item_state = "flagpatch_mictlan"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/newgibson
|
||
name = "new gibson flagpatch"
|
||
desc = "A flagpatch representing New Gibson. With the need for quick identification in the tunnels of the planet, these patches are often printed in reflective colors to be seen more \
|
||
clearly."
|
||
icon_state = "flagpatch_newgibson"
|
||
item_state = "flagpatch_newgibson"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/sol
|
||
name = "sol alliance flagpatch"
|
||
desc = "A flagpatch representing the Alliance of Sovereign Solarian Nations. Until the collapse of Sol, this flag used to represent the greatest collection of people within the Spur and many \
|
||
still wear it in hope for a return to the glory days of the past."
|
||
icon_state = "flagpatch_sol"
|
||
item_state = "flagpatch_sol"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/mars
|
||
name = "mars flagpatch"
|
||
desc = "A flagpatch representing the Provisional Government of Mars. The flag itself is wildly polarizing, with some viewing it as siding with those who destroyed the Martian people, \
|
||
while others view it as the only choice left to save the planet."
|
||
icon_state = "flagpatch_mars"
|
||
item_state = "flagpatch_mars"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/gus
|
||
name = "\improper GUS! flagpatch"
|
||
desc = "A flagpatch with the face of Gus Maldarth, a famous Martian whistleblower who exposed the Solarian government abuses in the \
|
||
phoron crisis. After his assassination, 'Justice for Gus!' became a rallying cry for anti-Sol protests on the red planet."
|
||
icon_state = "flagpatch_gus"
|
||
item_state = "flagpatch_gus"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/eridani
|
||
name = "eridani corporate federation flagpatch"
|
||
desc = "A flagpatch representing the Eridani Corporate Federation. These patches are often resistant to corrosion as a consequence of the toxic atmosphere, \
|
||
not that this has stopped resourceful dregs from desecrating those they can get their hands on."
|
||
icon_state = "flagpatch_eridani"
|
||
item_state = "flagpatch_eridani"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/europa
|
||
name = "europa flagpatch"
|
||
desc = "A flagpatch representing Europa. It is a common tradition, which nobody really knows the origin of, to make these patches out of waterproof fabric then carry them on a dive, before displaying them on one's own clothes in order to gain good luck."
|
||
icon_state = "flagpatch_europa"
|
||
item_state = "flagpatch_europa"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/newhaiphong
|
||
name = "new hai phong flagpatch"
|
||
desc = "A flagpatch representing New Hai Phong. With the haggling culture of the planet, the price of these patches can range from free to a thousand credits."
|
||
icon_state = "flagpatch_newhaiphong"
|
||
item_state = "flagpatch_newhaiphong"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/pluto
|
||
name = "pluto flagpatch"
|
||
desc = "A flagpatch representing Pluto. As loyalty to the party is very important on the communist planet, \
|
||
these patches have become a popular way for Plutonians to display their affiliation with their home."
|
||
icon_state = "flagpatch_pluto"
|
||
item_state = "flagpatch_pluto"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/visegrad
|
||
name = "visegrad flagpatch"
|
||
desc = "A flagpatch representing Visegrad. You swear you saw this in a trial on the main Solarian news network once."
|
||
icon_state = "flagpatch_visegrad"
|
||
item_state = "flagpatch_visegrad"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/silversun
|
||
name = "silversun flagpatch"
|
||
desc = "A flagpatch representing Silversun. As Silversun Expatriates are often more loyal to Idris, most wearers of these patches are Originals."
|
||
icon_state = "flagpatch_silversun"
|
||
item_state = "flagpatch_silversun"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/callisto
|
||
name = "callisto flagpatch"
|
||
desc = "A flagpatch representing the Commonwealth of Callisto for you to like put on your like coat or vest. From the loving detail and choice materials used \
|
||
it is clear that the moon garners a lot of respect from its inhabitants."
|
||
icon_state = "flagpatch_callisto"
|
||
item_state = "flagpatch_callisto"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/venus
|
||
name = "venus flagpatch"
|
||
desc = "A flagpatch representing Venus. While not trendy among people who have use for wearing patches to begin with, the \
|
||
Venusian flag retains solidarity among Cythereans and Jintarians both."
|
||
icon_state = "flagpatch_venus"
|
||
item_state = "flagpatch_venus"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/luna
|
||
name = "luna flagpatch"
|
||
desc = "A flagpatch representing Luna. The crescent represents Luna itself, and is meant to remind viewers of Selene's headpiece."
|
||
icon_state = "flagpatch_luna"
|
||
item_state = "flagpatch_luna"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/coalition
|
||
name = "coalition flagpatch"
|
||
desc = "A flagpatch representing the Coalition of Colonies. Although used on many Coalition worlds, this flag has also come \
|
||
to represent the Xanu Free League, the capital of the Coalition, in particular."
|
||
icon_state = "flagpatch_coalition"
|
||
item_state = "flagpatch_coalition"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/all_xanu
|
||
name = "all-xanu republic flagpatch"
|
||
desc = "A flagpatch representing the All-Xanu Republic. Despite it being a flag patch, this is not the flag of the republic, but rather than the banner."
|
||
icon_state = "flagpatch_allxanu"
|
||
item_state = "flagpatch_allxanu"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/elyra
|
||
name = "elyran flagpatch"
|
||
desc = "A flagpatch representing the Serene Republic of Elyra. Although uncommon out of their space, some Elyrans have adopted \
|
||
holographic patches made of hardlight to make their affiliation clear no matter the conditions."
|
||
icon_state = "flagpatch_elyra"
|
||
item_state = "flagpatch_elyra"
|
||
shading_state = "flagpatch_triangular"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/konyang
|
||
name = "konyang flagpatch"
|
||
desc = "A flagpatch representing Konyang. In the wake of their independence, patches like these became very popular \
|
||
across the planet, oftentimes accompanied by the burning of Solarian counterparts."
|
||
icon_state = "flagpatch_konyang"
|
||
item_state = "flagpatch_konyang"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/himeo
|
||
name = "himeo flagpatch"
|
||
desc = "A flagpatch representing the United Syndicates of Himeo. For an offworld Himean, it is often not \
|
||
enough to wear the patch of the nation, but often times, many Himeans carry something indicating the specific \
|
||
syndicate they belong to."
|
||
icon_state = "flagpatch_himeo"
|
||
item_state = "flagpatch_himeo"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/vysoka
|
||
name = "vysoka flagpatch"
|
||
desc = "A flagpatch from Vysoka. Commonly used in addition to the symbology of one's host or home city, \
|
||
but typically only while offworld."
|
||
icon_state = "flagpatch_vysoka"
|
||
item_state = "flagpatch_vysoka"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/gadpathur
|
||
name = "gadpathur flagpatch"
|
||
desc = "A flagpatch representing the United Planetary Defense Council of Gadpathur. Wearing a cadre patch square on the \
|
||
center of one's chest is often frowned upon as it is viewed as a way of placing group above country."
|
||
icon_state = "flagpatch_gadpathur"
|
||
item_state = "flagpatch_gadpathur"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/assunzione
|
||
name = "assunzione flagpatch"
|
||
desc = "A flagpatch representing the Republic of Assunzione. In keeping with their culture's love of light, \
|
||
many of these patches are often inlaid with vine when concealment is not an issue to the wearer."
|
||
icon_state = "flagpatch_assunzione"
|
||
item_state = "flagpatch_assunzione"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/dominia
|
||
name = "dominia flagpatch"
|
||
desc = "A flagpatch bearing the standard of House Keeser, representing the Empire of Dominia. As most imperial \
|
||
forces have sigils engraved on their armor instead, accessories like these are usually privately commissioned."
|
||
icon_state = "flagpatch_dominia"
|
||
item_state = "flagpatch_dominia"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/fisanduh
|
||
name = "fisanduh flagpatch"
|
||
desc = "A flagpatch representing the Confederated States of Fisanduh. As Fisanduh is also known as the Imperial Occupied Territory \
|
||
of Fisanduh, possessing items like these is a major offense and is swiftly and harsly punished."
|
||
icon_state = "flagpatch_fisanduh"
|
||
item_state = "flagpatch_fisanduh"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/nralakk
|
||
name = "nralakk flagpatch"
|
||
desc = "A flagpatch representing the Nralakk Federation. The free use of these patches is a contentious issue back home as \
|
||
there is a fear that their wearers may misrepresent the nation."
|
||
icon_state = "flagpatch_nralakk"
|
||
item_state = "flagpatch_nralakk"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/pra
|
||
name = "pra flagpatch"
|
||
desc = "A flagpatch representing the People's Republic of Adhomai. As tajara abroad find themselves increasingly exposed \
|
||
to human equipment, these patches have found themselves mass-produced by state-run corporations."
|
||
icon_state = "flagpatch_pra"
|
||
item_state = "flagpatch_pra"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/dpra
|
||
name = "dpra flagpatch"
|
||
desc = "A flagpatch representing the Democratic People's Republic of Adhomai. The craftsmanship appears \
|
||
excellent despite the materials appearing rudimentary."
|
||
icon_state = "flagpatch_dpra"
|
||
item_state = "flagpatch_dpra"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/nka
|
||
name = "nka flagpatch"
|
||
desc = "A flagpatch representing the New Kingdom of Adhomai. In an attempt to proudly display their allegiance to \
|
||
the monarchist state, these insignias are often marketed and cheaply sold to NKA tajara going abroad."
|
||
icon_state = "flagpatch_nka"
|
||
item_state = "flagpatch_nka"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/freecouncil
|
||
name = "free council flagpatch"
|
||
desc = "A patch bearing the flag of the Free Tajaran Council, imported straight from Himeo."
|
||
icon_state = "flagpatch_freecouncil"
|
||
item_state = "flagpatch_freecouncil"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/hegemony
|
||
name = "hegemony flagpatch"
|
||
desc = "A patch bearing the flag of the Izweski Hegemony. It is high-quality and appears to have the \
|
||
insignia of a well known unathi drapers' guild stitched on the back."
|
||
icon_state = "flagpatch_hegemony"
|
||
item_state = "flagpatch_hegemony"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/portantillia
|
||
name = "port antillia flagpatch"
|
||
desc = "A patch bearing the flag of the Union of Port Antillia. Often associated with veterans of the \
|
||
Antillian Provincial Naval Fleets, these patches are a mark of resilience through hard times on the planet."
|
||
icon_state = "flagpatch_portantillia"
|
||
item_state = "flagpatch_portantillia"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/zora
|
||
name = "zo'ra hive flagpatch"
|
||
desc = "A flagpatch representing the Zo'ra Hive. This flag depicts the Zo'rane capital world of Caprice, \
|
||
bearing a torch representing their position within the Republic of Biesel."
|
||
icon_state = "flagpatch_zora"
|
||
item_state = "flagpatch_zora"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/klax
|
||
name = "k'lax hive flagpatch"
|
||
desc = "A flagpatch representing the K'lax Hive. This flag depicts the K'laxian capital world of Tret, \
|
||
bearing the quartered colours of the Izweski Hegemony to represent the Hive's vassalage."
|
||
icon_state = "flagpatch_klax"
|
||
item_state = "flagpatch_klax"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/cthur
|
||
name = "c'thur hive flagpatch"
|
||
desc = "A flagpatch representing the C'thur Hive. This flag depicts the star borne by the Nralakk Federation's \
|
||
own flag, representing the Hive's independence and gracious allegiance toward the Federation."
|
||
icon_state = "flagpatch_cthur"
|
||
item_state = "flagpatch_cthur"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/sedantis
|
||
name = "sedantis flagpatch"
|
||
desc = "A flagpatch representing the gas giant Sedantis and it's orbiting bodies. Sedantis I, also known as \
|
||
Vaur'avek'uyit, was the homeworld of the Vaurca. Symbolism involving it is often employed to represent greater \
|
||
pan-Vaurcaesian interests over the interests of the individual Hives."
|
||
icon_state = "flagpatch_sedantis"
|
||
item_state = "flagpatch_sedantis"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/burzsia
|
||
name = "burzsia flagpatch"
|
||
desc = "A patch bearing the sigil of Burzsia. While mainly worn by workers and natives loyal to Hephaestus alike, \
|
||
there are still those who don this item in a more patriotic sense."
|
||
icon_state = "flagpatch_burzsia"
|
||
item_state = "flagpatch_burzsia"
|
||
|
||
// Wildlands
|
||
|
||
/obj/item/clothing/accessory/flagpatch/fsf
|
||
name = "\improper Free Solarian Fleets flagpatch"
|
||
desc = "A patch bearing the ensign of the Free Solarian Fleets, popular among the mercenary group's marines to \
|
||
denote their loyalty."
|
||
desc_extended = "Unique amongst the major successor states in the wildlands were the former Solarian battle fleets \
|
||
of the Free Solarian Fleets. The reason for this uniqueness relate to the Fleets' origins and goals: while they, \
|
||
like many successor states, were formerly a Solarian fleet group, the Free Solarian Fleets did not rule over any \
|
||
planets or claim any greater goals beyond making money hand over fist as mercenaries in the Wildlands. They had \
|
||
an utter disinterest in conquering and holding territory of their own, instead opting to serve as a mercenary fleet \
|
||
for the highest bidder in the Wildlands. The group fought alongside the Middle Ring Shield Pact in the war in the \
|
||
Northern Wildlands."
|
||
icon_state = "flagpatch_fsf"
|
||
item_state = "flagpatch_fsf"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/league
|
||
name = "\improper League of Independent Corporate-free Systems flagpatch"
|
||
desc = "A patch bearing the ensign of the League of Independent Corporate-Free Systems. Wearing this \
|
||
on a corporate vessel would probably be a bad idea."
|
||
desc_extended = "Many radical political changes followed the retreat of the Solarian Alliance from its \
|
||
Middle and Outer Rings. In most areas this political change was accompanied by a reckoning over what, \
|
||
exactly, had caused the once-great Solarian Alliance to slowly atrophy, decay, and then abandon the majority \
|
||
of its outlying territories. In the Human Wildlands close to the former Alliance Neutral Zone, a proposal \
|
||
regarding this emerged: that the Alliance had collapsed due to the meddling of corporations and if only the \
|
||
Alliance had stood against the forces of interstellar capitalism, it would have never collapsed. Thus from the \
|
||
ashes of the Alliance's colonies emerged something truly unforeseen in the Orion Spur: a left-leaning, anti-corporate \
|
||
successor state to the Alliance in the region. After its defeat in the war in the Northern Wildlands at the hands of the \
|
||
Solarian Restoration Front, the former territories of the League were placed under the Northern Solarian Reconstruction \
|
||
Mandate (NSRM), seeking to rebuild the war torn region."
|
||
icon_state = "flagpatch_league"
|
||
item_state = "flagpatch_league"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/pact
|
||
name = "\improper Middle Ring Shield Pact flagpatch"
|
||
desc = "A patch bearing the ensign of the Middle Ring Shield Pact. These were popularised by soldiers \
|
||
fighting in the Northern Wildlands from beyond San Colette."
|
||
desc_extended = "Unfortunately located between the Solarian Restoration Front and the League of Independent \
|
||
Corporate-Free Systems was a loosely-aligned cluster of fairly wealthy Middle Ring planets that banded \
|
||
together to form what they referred to as the Middle Ring Shield Pact, a defensive alliance designed to protect \
|
||
them from their neighbors. The Pact was formed shortly after the collapse of Solarian authority within the Middle Ring, \
|
||
and it was one of the first powers to emerge in the warlordism following said retreat of Solarian authority. This, combined \
|
||
with a robust (if arguably megacorporate-owned) local bureaucracy, led to the Pact becoming an island of relative \
|
||
stability in the anarchy of the Northern Wildlands. The Pact was devastated by the war in the Northern Wildlands, being caught \
|
||
between both the Solarian Restoration Front and the League of Independent Corporate-Free Systems, but emerged victorious with \
|
||
the aid of the Alliance. Now it has formed the Northern Solarian Reconstruction Mandate (NSRM), seeking to rebuild the war torn \
|
||
region."
|
||
icon_state = "flagpatch_pact"
|
||
item_state = "flagpatch_pact"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/sfa
|
||
name = "\improper Solarian Fleet Administration flagpatch"
|
||
desc = "A patch bearing the ensign of the Solarian Fleet Administration. It is a rare sight to see anyone \
|
||
loyal enough to the SFA to have one of these made."
|
||
desc_extended = "Before the total collapse of Solarian authority in much of the Middle and Outer Rings, the Tenth Middle \
|
||
Ring Battlegroup under the command of Fleet Admiral F.R. Beauchamp was considered to be the absolute bottom of the \
|
||
Solarian Navy's figurative barrel. With much of its enlisted being made up of prisoners conscripted or enlisted into \
|
||
the Navy for a reduced prison sentence and the vast majority of its officers being washouts deliberately reassigned to the \
|
||
Tenth due to their failings, discipline was lax even before the phoron crisis. Despite doubts from many Solarian naval \
|
||
officers, the Solarian collapse was a time of many surprises, including the Tenth's shocking rallying under Admiral \
|
||
Beauchamp to form the so-called Southern Fleet Administration shortly after the general Solarian withdraw from the region \
|
||
that would come to be known as the Southern Wildlands. The SFA were all but wiped out by the combined forces of the Southern \
|
||
Solarian Military District and the Solarian Provisional Government, and have since become a loose band of bandits and pirates \
|
||
operating in lawless regions of space throughout the Spur."
|
||
icon_state = "flagpatch_sfa"
|
||
item_state = "flagpatch_sfa"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/spg
|
||
name = "\improper Solarian Provisional Government flagpatch"
|
||
desc = "A patch bearing the ensign of the Solarian Provisional Government, most commonly worn by the \
|
||
Provisional Government's law enforcement."
|
||
desc_extended = "In the Southern Human Wildlands lay the Solarian Provisional Government, the remnants of the Solarian \
|
||
Alliance's massive bureaucratic apparatus that once lorded over the vast majority of the Middle Ring. While it was a mere rump \
|
||
state compared to the titanic bureaucracy that once managed planets from Mictlan to New Hai Phong and most of its skilled bureaucrats \
|
||
fled to the what remained of the Alliance, the SPG managed to hold onto a small amount of ground near the Solarian border with the \
|
||
Wildlands thanks to the presence of the Sixth Middle Ring Battlegroup and unofficial support from the Alliance itself. The SPG aligned \
|
||
itself closely with the Alliance and the Alliance responded by offering “humanitarian” aid to the region under the SPG's control. \
|
||
In response the provisional government stated its clear intentions to rejoin the Alliance when the region around it stabilized. The \
|
||
Provisional Government has since merged with the Southern Solarian Military District to form the Southern Solarian Reconstruction \
|
||
Mandate (SSRM) shortly after the civil war in wake of the unrest and casualties that Szalai and MacPherson sought to undo."
|
||
icon_state = "flagpatch_spg"
|
||
item_state = "flagpatch_spg"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/srf
|
||
name = "\improper Solarian Restoration Front flagpatch"
|
||
desc = "A patch bearing the ensign of the Solarian Restoration Front. Considering the near universal hatred \
|
||
of the Front across the Spur, wearing this would be a bold move."
|
||
desc_extended = "Extremely nationalistic even by the standards of the authoritarian Solarian Alliance, the Solarian \
|
||
Restoration Front is often rightfully viewed as the most militaristic of the Solarian successor states that jockied for control \
|
||
of the Wildlands that had made up the former Middle and Outer Rings of the Solarian Alliance. The Front believed that the Alliance's \
|
||
third Tajara ban was both not enough and too soft on aliens in the Alliance, and they viewed this softness as the main cause for its collapse. \
|
||
Thus the Front strived to create a highly-militarized, extremely authoritarian, and human-only state in the Wildlands as a basis for purifying \
|
||
the Sol Alliance itself of degenerating alien influence, no matter the cost. Defeated by a surprise intervention in the Northern Wildlands by \
|
||
the Alliance, the former territories of the Front were placed under the Northern Solarian Reconstruction Mandate (NSRM), seeking to rebuild the war torn region."
|
||
icon_state = "flagpatch_srf"
|
||
item_state = "flagpatch_srf"
|
||
|
||
/obj/item/clothing/accessory/flagpatch/ssmd
|
||
name = "\improper Southern Solarian Military District flagpatch"
|
||
desc = "A patch bearing the ensign of the Southern Solarian Military District. These patches are very common, \
|
||
with most Military District marines being issued one upon enlisting."
|
||
desc_extended = "While many of the fleets assigned to the area that would become the Southern Wildlands were considered second or even third-rate \
|
||
organizations, one formation stood above the rest in terms of quality. The First Middle Ring Battlefleet - made up of the 103rd through 107th fleets \
|
||
- under the command of Fleet Admiral Klaudia Szalai was considered to be the best fleet in the sector before it was lost during the chaos of the \
|
||
Solarian collapse due to a lack of phoron for its dated engines. It came as quite a shock for many observers when, nearly a full month after the collapse, \
|
||
Admiral Szalai finally reestablished communications with the outside world and declared that the First had formed the Southern Solarian Military District, \
|
||
and was intent on stabilizing the Southern Wildlands pending their reintegration with the Alliance. The Southern District has since merged with the Solarian \
|
||
Provisional Government to form the Southern Solarian Reconstruction Mandate (SSRM) shortly after the civil war in wake of the unrest and casualties that \
|
||
Szalai and MacPherson sought to undo."
|
||
icon_state = "flagpatch_ssmd"
|
||
item_state = "flagpatch_ssmd"
|