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Fixes https://github.com/Aurorastation/Aurora.3/issues/21944 Spiritual successor of https://github.com/Aurorastation/Aurora.3/pull/22352 Cherrypicked changes from the C3 Crew Management branch, this PR contains all NTNet extensibility features, including Field Relay construction, off-site camera usage (contingent on standing up remote hardware and being out of jamming), etc. This also fixes a handful of outstanding telecomms and view/mobeye-related bugs adjacent to where I was working. changes: - rscadd: "Adds NTNet extensibility, requires new machinery constructed on away-site z-levels." - rscadd: "Breaks NTNet Relay machinery into Quantum Relay ('core' obj on Horizon) and Field Relay (deployable off-site constructions)." - qol: "Embedded cameras (basically every video camera EXCEPT those which are installed on walls) can now be viewed from NTNet-connected z-level, not just connected ones." - rscadd: "Adds several public camera monitor consoles to the Horizon (near where public sensor grid feed consoles already exist)." - rscadd: "Adds some spare camera console boards to Horizon technical storage." - qol: "Adds action button for 'cancel-camera-view' verb while viewing cameras or looking up/down z-level." - bugfix: "Fixes Jockey comms (frequency was missing from ANTAG_FREQS)." - bugfix: "Fixes look-up/look-down actions intermittently failing without first using cancel-camera-view."
53 lines
2.2 KiB
Plaintext
53 lines
2.2 KiB
Plaintext
/obj/item/clothing/under/syndicate
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name = "tactical turtleneck"
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desc = "It's some non-descript, slightly suspicious looking, civilian clothing."
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icon_state = "syndicate"
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item_state = "bl_suit"
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worn_state = "syndicate"
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armor = list(
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MELEE = ARMOR_MELEE_MINOR
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)
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siemens_coefficient = 0.75
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/obj/item/clothing/under/syndicate/combat
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name = "combat turtleneck"
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/obj/item/clothing/under/syndicate/tacticool
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name = "tacticool turtleneck"
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desc = "Just looking at it makes you want to buy an SKS, go into the woods, and -operate-."
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icon_state = "tactifool"
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item_state = "bl_suit"
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worn_state = "tactifool"
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siemens_coefficient = 1
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armor = null
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/obj/item/clothing/under/syndicate/tracksuit
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name = "tactical tracksuit"
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desc = "A tactical ready tracksuit, perfect for stealthy operations and squatting in cold places."
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icon = 'icons/obj/tracksuit.dmi'
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icon_state = "fulltracksuit"
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item_state = "fulltracksuit"
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contained_sprite = 1
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/obj/item/clothing/under/syndicate/ninja
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name = "slipsuit"
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desc = "A sleek, form-fitting undersuit designed to retain the wearer's mobility. It almost feels like you're wearing nothing at all."
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icon_state = "ninja"
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item_state = "ninja"
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worn_state = "ninja"
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has_sensor = SUIT_NO_SENSORS
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/obj/item/clothing/under/syndicate/hammertail
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name = "\improper crimson jumpsuit"
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desc = "A blood-red jumpsuit with purple shoulder patches and a thick black apron tied around the front. The patches are cut in the shape of two energy swords."
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desc_extended = "While black markets may be common, the concept of a “black factory” is much rarer, the idea of an entire industry producing and selling in \
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illegality, generally to other criminal elements. The Hammertail Smiths are just that, an organization of engineers, scientists, machinists, and industrial workers \
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whose ingenuity, and occasionally deranged inspiration, is fueled and funded by eager clients, from pirate fleets and other Unathi criminal organizations to \
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individual actors, may they be in the Hegemony, or on the other side of the spur."
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icon = 'icons/obj/item/clothing/under/hammertail.dmi'
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icon_state = "hammertail"
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item_state = "hammertail"
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worn_state = "hammertail"
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contained_sprite = TRUE
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has_sensor = SUIT_NO_SENSORS
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