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BatrachophrenoandGitHub 7172d3dbe3 NTNet Extensibility (#22908)
Fixes https://github.com/Aurorastation/Aurora.3/issues/21944

Spiritual successor of
https://github.com/Aurorastation/Aurora.3/pull/22352
Cherrypicked changes from the C3 Crew Management branch, this PR
contains all NTNet extensibility features, including Field Relay
construction, off-site camera usage (contingent on standing up remote
hardware and being out of jamming), etc. This also fixes a handful of
outstanding telecomms and view/mobeye-related bugs adjacent to where I
was working.

changes:
- rscadd: "Adds NTNet extensibility, requires new machinery constructed
on away-site z-levels."
- rscadd: "Breaks NTNet Relay machinery into Quantum Relay ('core' obj
on Horizon) and Field Relay (deployable off-site constructions)."
- qol: "Embedded cameras (basically every video camera EXCEPT those
which are installed on walls) can now be viewed from NTNet-connected
z-level, not just connected ones."
- rscadd: "Adds several public camera monitor consoles to the Horizon
(near where public sensor grid feed consoles already exist)."
- rscadd: "Adds some spare camera console boards to Horizon technical
storage."
- qol: "Adds action button for 'cancel-camera-view' verb while viewing
cameras or looking up/down z-level."
- bugfix: "Fixes Jockey comms (frequency was missing from ANTAG_FREQS)."
- bugfix: "Fixes look-up/look-down actions intermittently failing
without first using cancel-camera-view."
2026-08-02 01:24:45 +00:00

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/obj/item/clothing/under/syndicate
name = "tactical turtleneck"
desc = "It's some non-descript, slightly suspicious looking, civilian clothing."
icon_state = "syndicate"
item_state = "bl_suit"
worn_state = "syndicate"
armor = list(
MELEE = ARMOR_MELEE_MINOR
)
siemens_coefficient = 0.75
/obj/item/clothing/under/syndicate/combat
name = "combat turtleneck"
/obj/item/clothing/under/syndicate/tacticool
name = "tacticool turtleneck"
desc = "Just looking at it makes you want to buy an SKS, go into the woods, and -operate-."
icon_state = "tactifool"
item_state = "bl_suit"
worn_state = "tactifool"
siemens_coefficient = 1
armor = null
/obj/item/clothing/under/syndicate/tracksuit
name = "tactical tracksuit"
desc = "A tactical ready tracksuit, perfect for stealthy operations and squatting in cold places."
icon = 'icons/obj/tracksuit.dmi'
icon_state = "fulltracksuit"
item_state = "fulltracksuit"
contained_sprite = 1
/obj/item/clothing/under/syndicate/ninja
name = "slipsuit"
desc = "A sleek, form-fitting undersuit designed to retain the wearer's mobility. It almost feels like you're wearing nothing at all."
icon_state = "ninja"
item_state = "ninja"
worn_state = "ninja"
has_sensor = SUIT_NO_SENSORS
/obj/item/clothing/under/syndicate/hammertail
name = "\improper crimson jumpsuit"
desc = "A blood-red jumpsuit with purple shoulder patches and a thick black apron tied around the front. The patches are cut in the shape of two energy swords."
desc_extended = "While black markets may be common, the concept of a “black factory” is much rarer, the idea of an entire industry producing and selling in \
illegality, generally to other criminal elements. The Hammertail Smiths are just that, an organization of engineers, scientists, machinists, and industrial workers \
whose ingenuity, and occasionally deranged inspiration, is fueled and funded by eager clients, from pirate fleets and other Unathi criminal organizations to \
individual actors, may they be in the Hegemony, or on the other side of the spur."
icon = 'icons/obj/item/clothing/under/hammertail.dmi'
icon_state = "hammertail"
item_state = "hammertail"
worn_state = "hammertail"
contained_sprite = TRUE
has_sensor = SUIT_NO_SENSORS