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https://github.com/user-attachments/assets/0af58b65-552e-48c2-ab97-56ebf0794127 To-do: - [x] Simple mobs - [ ] Icon angles for most icons - [x] Attack effects for kicking/biting/etc --------- Co-authored-by: Matt Atlas <liermattia@gmail.com>
48 lines
1.8 KiB
Plaintext
48 lines
1.8 KiB
Plaintext
#define STRONG_BITE "HHH"
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/datum/martial_art/zombie
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name = "Zombie"
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help_verb = /datum/martial_art/zombie/proc/zombie_help
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no_guns = TRUE
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no_guns_message = "A zombie cannot use a gun."
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/datum/martial_art/zombie/proc/check_streak(var/mob/living/carbon/human/A, var/mob/living/carbon/human/D)
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if(findtext(streak, STRONG_BITE))
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streak = ""
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strong_bite(A, D)
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return TRUE
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return FALSE
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/datum/martial_art/zombie/harm_act(var/mob/living/carbon/human/A, var/mob/living/carbon/human/D)
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add_to_streak("H", D)
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if(check_streak(A, D))
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return TRUE
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//Apply the hit based on what is being attacked
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if(istype(D, /mob/living/heavy_vehicle))
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heavy_vehicle_basic_hit(A, D)
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else
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basic_hit(A, D)
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return TRUE
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/datum/martial_art/zombie/proc/strong_bite(var/mob/living/carbon/human/A, var/mob/living/carbon/human/D)
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A.do_attack_animation(D, ATTACK_EFFECT_BITE)
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var/atk_verb = pick("chomps", "bites")
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D.visible_message(SPAN_DANGER("[A] [atk_verb] down hard on [D]!"), SPAN_DANGER("[A] [atk_verb] down hard on you!"))
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D.apply_damage(rand(5, 10), DAMAGE_BRUTE, damage_flags = DAMAGE_FLAG_SHARP, armor_pen = 100)
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playsound(get_turf(D), 'sound/weapons/bloodyslice.ogg', 25, 1, -1)
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return TRUE
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/datum/martial_art/zombie/proc/zombie_help()
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set name = "Recall Zombie Combat"
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set desc = "Remember the martial techniques of the zombie horde."
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set category = "Abilities"
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to_chat(usr, "<b><i>You moan inside yourself, grasping knowledge unknown to the living...</i></b>")
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to_chat(usr, "<span class='notice'>Strong Bite</span>: Harm Harm Harm. Delivers a strong bite to your foe. This bite does 5 to 10 damage but pierces through all armour.")
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to_chat(usr, SPAN_NOTICE("Press the Check Attacks verb in the IC tab! Your bite infects, but it is less powerful than your claws."))
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#undef STRONG_BITE
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