mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-07-16 18:36:43 +01:00
1da20ad33f
https://forums.aurorastation.org/topic/20198-mission-briefing-auroras-gamemode-revolution To-do: - [x] Finish storyteller verbs. - [x] Storyteller landmarks. - [x] Proper storyteller spawning. Right now the gamemode system is happy with just picking one storyteller and no actors. - [x] Antagonist whitelists code. - [x] Adding the Storyteller whitelist. - [x] Mission map loading code. - [x] Map in a bunch of missions. - [ ] Storyteller adminhelps. --------- Co-authored-by: Matt Atlas <liermattia@gmail.com> Co-authored-by: DreamySkrell <>
10 lines
414 B
Plaintext
10 lines
414 B
Plaintext
/mob/abstract/ghost/observer/Logout()
|
|
..()
|
|
// This is one of very few spawn()s that we cannot get rid of
|
|
// Yes it needs to be like this
|
|
// No, you're not allowed to use spawn() yourself, unless you're making something that needs to work outside timers
|
|
// Don't be a dumbass, I will always be watching
|
|
spawn(0)
|
|
if(src && !key) //we've transferred to another mob. This ghost should be deleted.
|
|
qdel(src)
|