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Matt Atlas 1da20ad33f Adds the Odyssey gamemode. (#18972)
https://forums.aurorastation.org/topic/20198-mission-briefing-auroras-gamemode-revolution

To-do:

- [x] Finish storyteller verbs.
- [x] Storyteller landmarks.
- [x] Proper storyteller spawning. Right now the gamemode system is
happy with just picking one storyteller and no actors.
- [x] Antagonist whitelists code.
- [x] Adding the Storyteller whitelist.
- [x] Mission map loading code.
- [x] Map in a bunch of missions.
- [ ] Storyteller adminhelps.

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Co-authored-by: Matt Atlas <liermattia@gmail.com>
Co-authored-by: DreamySkrell <>
2024-11-26 20:18:43 +00:00

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/mob/abstract/ghost/observer/Logout()
..()
// This is one of very few spawn()s that we cannot get rid of
// Yes it needs to be like this
// No, you're not allowed to use spawn() yourself, unless you're making something that needs to work outside timers
// Don't be a dumbass, I will always be watching
spawn(0)
if(src && !key) //we've transferred to another mob. This ghost should be deleted.
qdel(src)