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Batrachophreno af0312c7d4 Bugfix batch (Pesticide Edition) (#21556)
Fixes https://github.com/Aurorastation/Aurora.3/issues/18504
Fixes https://github.com/Aurorastation/Aurora.3/issues/21064
Fixes https://github.com/Aurorastation/Aurora.3/issues/21267
Fixes https://github.com/Aurorastation/Aurora.3/issues/21455
Fixes https://github.com/Aurorastation/Aurora.3/issues/21535

Miscellaneous bugfixes, code cleanup, etc. Smaller batches this time.

changes:
  - spellcheck: "Renames 'gibber' to 'autobutcher'."
  - code_imp: "Cleans up a lot of old autobutcher code."
- code_imp: "Simplifies and unifies a lot of circuit board naming code."
  - code_imp: "Updates various code comments to DMDocs format."
- balance: "Slightly increased damage of beating someone with a ladder."
- bugfix: "Fixes foreign speech displaying the translated versions in
langchat for non-fluent listeners."
- bugfix: "Fixes whispered speech langchat; whispers are now correctly
italicized."
- bugfix: "Fixes shouted speech langchat; shouts are now correctly
biggified."
  - bugfix: "Adds missing Omni Gas Mixer, Gas Meter options from RFD-P."
- bugfix: "Adds missing circuit boards for bioballistic delivery system,
lysis-isolation centrifuge, and autobutcher to allow for construction
and deconstruction."
- bugfix: "Fixes empty algae chips bag having description set for its
name."
- bugfix: "Adds fallback_specific_heat values to several reagents that
were missing them."
- bugfix: "Fixes antimateriel projectiles being erroneously
damage-capped when hitting walls."
- bugfix: "Fixes laser beam effects not using the base colors of their
beam VFX."
- qol: "Added helpful feedback hint to move closer when someone speaks
aloud within 4 tiles while you're in vacuum (as features go, this one
felt more like a bug to experience)."
  - qol: "Updated various examine hints."

---------

Signed-off-by: Batrachophreno <Batrochophreno@gmail.com>
2025-11-11 10:56:12 +00:00

57 lines
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GLOBAL_LIST_EMPTY(connected_z_cache)
/// If the height is more than 1, we mark all contained levels as connected.
/obj/effect/landmark/map_data/New(turf/loc, _height)
..()
if(!istype(loc)) // Using loc.z is safer when using the maploader and New.
return
if(_height)
height = _height
/obj/effect/landmark/map_data/Initialize()
..()
return INITIALIZE_HINT_QDEL
/proc/GetConnectedZlevels(z)
. = list(z)
for(var/level = z, SSmapping.multiz_levels[level][Z_LEVEL_DOWN], level--)
. |= level-1
for(var/level = z, SSmapping.multiz_levels[level][Z_LEVEL_UP], level++)
. |= level+1
/proc/AreConnectedZLevels(var/zA, var/zB)
if (zA == zB)
return TRUE
if(zA == 0 || zB == 0)
return FALSE
if (length(GLOB.connected_z_cache) >= zA && GLOB.connected_z_cache[zA])
return (length(GLOB.connected_z_cache[zA]) >= zB && GLOB.connected_z_cache[zA][zB])
var/list/levels = GetConnectedZlevels(zA)
var/list/new_entry = new(max(levels))
for (var/entry in levels)
new_entry[entry] = TRUE
if (GLOB.connected_z_cache.len < zA)
GLOB.connected_z_cache.len = zA
GLOB.connected_z_cache[zA] = new_entry
return (length(GLOB.connected_z_cache[zA]) >= zB && GLOB.connected_z_cache[zA][zB])
/proc/get_zstep(atom/ref, dir)
if (!isloc(ref))
CRASH("Expected atom.")
if (!ref.z)
ref = get_turf(ref)
var/turf/T = get_turf(ref)
switch (dir)
if (UP)
. = GET_TURF_ABOVE(T)
if (DOWN)
. = GET_TURF_BELOW(T)
else
. = get_step(ref, dir)