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Batrachophreno 1c8c0c2221 Bugfix pile (#22823)
Fixes several runtimes from the past few weeks, some additional material
repath regressions, and the fact that if I shoot you with a stream of
ionized deuterium particles, it doesn't riddle you with cancer.

changes:
- bugfix: "Fixes emergency shields runtiming when hit by thrown
objects."
  - bugfix: "Fixes several stale global list runtimes."
- bugfix: "Fixes several health percentage checks that could use unset
initial health values."
  - bugfix: "Fixes additional materials regressions in INDRA code."
  - bugfix: "Fixes invalid fuel injector depletion math."
- bugfix: "Makes accelerated particles apply radiation damage to living
mobs they pass through."
2026-07-12 18:06:28 +00:00

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/datum/design/item/deployable_kit
p_category = "Deployable Kit Designs"
/datum/design/item/deployable_kit/mech_chair
name = "Remote Mech Centre"
desc = "A deployable kit of a remote mech chair, capable of listening in to standard remote mech networks."
req_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 4, TECH_MATERIAL = 4)
materials = list(MATERIAL_STEEL = 3000, MATERIAL_SILVER = 750, MATERIAL_URANIUM = 250)
build_path = /obj/item/deployable_kit/remote_mech
/datum/design/item/deployable_kit/mech_chair/brig
name = "Remote Penal Mech Centre"
desc = "A deployable kit of a remote mech chair, capable of listening in to penal remote mech networks."
build_path = /obj/item/deployable_kit/remote_mech/brig