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https://github.com/Aurorastation/Aurora.3.git
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14b6339d5c
``` - refactor: "Updates the Computer Fabricator to TGUI" - refactor: "Updates the Instruments to TGUI" - refactor: "Updates the Geo Scanner to TGUI" - refactor: "Updates the Stacking Machine to TGUI" - refactor: "Updates the Robotics Console to TGUI" - refactor: "Updates the Requests Console to TGUI" - refactor: "Updates the Synthesizer/Instrument main panel to TGUI" - refactor: "Updates the Nuclear Bomb control panel to TGUI" - rscadd: "Requests Console messages are now typed (Assistance Request, Supply Request, Information, Reply); the type is shown in the recipient's log, audible alert, and PDA notification." - rscadd: "Reconstructs the Synthesizer's Virtual Environment Editor (was broken since added — its NanoUI template never existed). The Custom environment preset that depends on it is gated behind a new musical_config.can_use_custom flag (default off, matching prior behavior)." - bugfix: "Fixes the Autolathe UI re-opening after every print job." - bugfix: "Fixes the Song Editor's currently-playing line indicator not advancing during playback." - bugfix: "Fixes a class of bugs where TGUI windows for the Air Alarm, Portable Turret, Mining Vendor, Mineral Processor, Tank Dispenser, Helm Console, all Chemistry machines, and Suit Cycler would force themselves back open after every action, even when the player had closed them." - bugfix: "Fixes the spatial sound system silently dropping every sound that used the 'None' (-1) environment id or a 23-element custom environment list. The validator was rejecting both as invalid, so synthesizer notes played with Custom or None mode produced no audible output at all." - admin: "Adds two requests consoles and two fax machines to the bridge on the runtime test map." ``` Claude Opus 4.7 has been used during the creation of this PR --------- Signed-off-by: Arrow768 <1331699+Arrow768@users.noreply.github.com> Co-authored-by: Werner <Arrow768@users.noreply.github.com> Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com> Co-authored-by: Batrachophreno <Batrochophreno@gmail.com>
325 lines
11 KiB
Plaintext
325 lines
11 KiB
Plaintext
//This is the combination of logic pertaining music
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//An atom should use the logic and call it as it wants
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/datum/real_instrument
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var/datum/instrument/instruments
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var/datum/sound_player/player
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var/datum/instrument_ui/song_editor/song_editor
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var/datum/instrument_ui/usage_info/usage_info
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var/maximum_lines
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var/maximum_line_length
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var/obj/owner
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var/datum/instrument_ui/env_editor/env_editor
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var/datum/instrument_ui/echo_editor/echo_editor
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/datum/real_instrument/New(obj/who, datum/sound_player/how, datum/instrument/what)
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player = how
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owner = who
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maximum_lines = GLOB.musical_config.max_lines
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maximum_line_length = GLOB.musical_config.max_line_length
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instruments = what //This can be a list, or it can also not be one
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/// Builds the data list consumed by the Synthesizer TGUI. Called from each instrument atom's ui_data().
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/datum/real_instrument/proc/build_ui_data()
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return list(
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"playback" = list(
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"playing" = src.player.song.playing,
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"autorepeat" = src.player.song.autorepeat,
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"wait" = src.player.wait != null
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),
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"basic_options" = list(
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"cur_instrument" = src.player.song.instrument_data.name,
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"volume" = src.player.volume,
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"bpm" = round(600 / src.player.song.tempo),
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"transposition" = src.player.song.transposition,
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"octave_range" = list(
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"min" = src.player.song.octave_range_min,
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"max" = src.player.song.octave_range_max
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)
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),
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"advanced_options" = list(
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"all_environments" = GLOB.musical_config.all_environments,
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"selected_environment" = GLOB.musical_config.id_to_environment(src.player.virtual_environment_selected),
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"apply_echo" = src.player.apply_echo,
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"can_use_custom" = GLOB.musical_config.can_use_custom
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),
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"sustain" = list(
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"linear_decay_active" = src.player.song.linear_decay,
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"sustain_timer" = src.player.song.sustain_timer,
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"soft_coeff" = src.player.song.soft_coeff
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),
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"show" = list(
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"playback" = src.player.song.lines.len > 0,
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"custom_env_options" = GLOB.musical_config.is_custom_env(src.player.virtual_environment_selected),
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"env_settings" = GLOB.musical_config.env_settings_available
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),
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"status" = list(
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"channels" = src.player.song.available_channels,
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"events" = src.player.event_manager.events.len,
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"max_channels" = GLOB.musical_config.channels_per_instrument,
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"max_events" = GLOB.musical_config.max_events
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)
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)
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/// Dispatches a TGUI action sent from the Synthesizer interface. Returns TRUE if handled.
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/datum/real_instrument/proc/handle_ui_act(action, list/params, mob/user)
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var/value = text2num(params["value"])
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switch(action)
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if("tempo")
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src.player.song.tempo = src.player.song.sanitize_tempo(src.player.song.tempo + value * world.tick_lag)
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return TRUE
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if("play")
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src.player.song.playing = value
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if(src.player.song.playing)
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GLOB.instrument_synchronizer.raise_event(player.actual_instrument)
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src.player.song.play_song(user)
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return TRUE
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if("wait")
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if(value)
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src.player.wait = WEAKREF(user)
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else
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src.player.wait = null
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return TRUE
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if("newsong")
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src.player.song.lines.Cut()
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src.player.song.tempo = src.player.song.sanitize_tempo(5) // default 120 BPM
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return TRUE
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if("import")
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var/t = ""
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do
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t = html_encode(input(user, "Please paste the entire song, formatted:", "[owner.name]", t) as message)
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if(!CanInteractWith(user, owner, GLOB.physical_state))
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return TRUE
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if(length(t) >= 2 * src.maximum_lines * src.maximum_line_length)
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var/cont = input(user, "Your message is too long! Would you like to continue editing it?", "", "yes") in list("yes", "no")
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if(!CanInteractWith(user, owner, GLOB.physical_state))
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return TRUE
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if(cont == "no")
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break
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while(length(t) > 2 * src.maximum_lines * src.maximum_line_length)
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if(length(t))
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src.player.song.lines = splittext(t, "\n")
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if(copytext(src.player.song.lines[1], 1, 6) == "BPM: ")
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if(text2num(copytext(src.player.song.lines[1], 6)) != 0)
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src.player.song.tempo = src.player.song.sanitize_tempo(600 / text2num(copytext(src.player.song.lines[1], 6)))
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src.player.song.lines.Cut(1, 2)
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else
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src.player.song.tempo = src.player.song.sanitize_tempo(5)
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else
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src.player.song.tempo = src.player.song.sanitize_tempo(5) // default 120 BPM
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if(src.player.song.lines.len > maximum_lines)
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to_chat(user, "Too many lines!")
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src.player.song.lines.Cut(maximum_lines + 1)
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var/linenum = 1
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for(var/l in src.player.song.lines)
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if(length(l) > maximum_line_length)
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to_chat(user, "Line [linenum] too long!")
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src.player.song.lines.Remove(l)
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else
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linenum++
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return TRUE
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if("show_song_editor")
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if(!src.song_editor)
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src.song_editor = new(host = src.owner, song = src.player.song)
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src.song_editor.ui_interact(user)
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return TRUE
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if("show_usage")
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if(!src.usage_info)
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src.usage_info = new(owner, src.player)
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src.usage_info.ui_interact(user)
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return TRUE
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if("volume")
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src.player.volume = min(max(min(player.volume + value, 100), 0), player.max_volume)
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return TRUE
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if("transposition")
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src.player.song.transposition = max(min(player.song.transposition + value, GLOB.musical_config.highest_transposition), GLOB.musical_config.lowest_transposition)
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return TRUE
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if("min_octave")
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src.player.song.octave_range_min = max(min(player.song.octave_range_min + value, GLOB.musical_config.highest_octave), GLOB.musical_config.lowest_octave)
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src.player.song.octave_range_max = max(player.song.octave_range_max, player.song.octave_range_min)
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return TRUE
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if("max_octave")
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src.player.song.octave_range_max = max(min(player.song.octave_range_max + value, GLOB.musical_config.highest_octave), GLOB.musical_config.lowest_octave)
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src.player.song.octave_range_min = min(player.song.octave_range_max, player.song.octave_range_min)
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return TRUE
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if("sustain_timer")
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src.player.song.sustain_timer = max(min(player.song.sustain_timer + value, GLOB.musical_config.longest_sustain_timer), 1)
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return TRUE
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if("soft_coeff")
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var/new_coeff = input(user, "from [GLOB.musical_config.gentlest_drop] to [GLOB.musical_config.steepest_drop]") as num
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if(!CanInteractWith(user, owner, GLOB.physical_state))
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return TRUE
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new_coeff = round(min(max(new_coeff, GLOB.musical_config.gentlest_drop), GLOB.musical_config.steepest_drop), 0.001)
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src.player.song.soft_coeff = new_coeff
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return TRUE
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if("instrument")
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if(!islist(instruments))
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return TRUE
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var/list/as_list = instruments
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var/list/categories = list()
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for(var/key in as_list)
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var/datum/instrument/instrument = as_list[key]
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categories |= instrument.category
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var/category = input(user, "Choose a category") as null|anything in categories
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if(!CanInteractWith(user, owner, GLOB.physical_state))
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return TRUE
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var/list/instruments_available = list()
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for(var/key in as_list)
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var/datum/instrument/instrument = as_list[key]
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if(instrument.category == category)
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instruments_available += key
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var/new_instrument = input(user, "Choose an instrument") as null|anything in instruments_available
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if(!CanInteractWith(user, owner, GLOB.physical_state))
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return TRUE
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if(new_instrument)
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src.player.song.instrument_data = as_list[new_instrument]
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return TRUE
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if("autorepeat")
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src.player.song.autorepeat = value
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return TRUE
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if("decay")
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src.player.song.linear_decay = value
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return TRUE
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if("echo")
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src.player.apply_echo = value
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return TRUE
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if("show_env_editor")
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if(GLOB.musical_config.env_settings_available)
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if(!src.env_editor)
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src.env_editor = new(src.player)
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src.env_editor.ui_interact(user)
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else
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to_chat(user, "Virtual environment is disabled")
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return TRUE
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if("show_echo_editor")
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if(!src.echo_editor)
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src.echo_editor = new(src.player)
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src.echo_editor.ui_interact(user)
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return TRUE
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if("select_env")
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if(value in -1 to 26)
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var/new_id = round(value)
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if(GLOB.musical_config.is_custom_env(new_id) && !GLOB.musical_config.can_use_custom)
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return TRUE
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src.player.virtual_environment_selected = new_id
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return TRUE
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return FALSE
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/datum/real_instrument/Destroy()
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if(islist(instruments))
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var/list/aslist = instruments
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QDEL_LIST_ASSOC_VAL(aslist)
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else
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QDEL_NULL(instruments)
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QDEL_NULL(player)
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QDEL_NULL(song_editor)
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QDEL_NULL(usage_info)
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owner = null
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QDEL_NULL(env_editor)
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QDEL_NULL(echo_editor)
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return ..()
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/obj/structure/synthesized_instrument
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var/datum/real_instrument/real_instrument
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icon = 'icons/obj/musician.dmi'
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//Initialization data
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var/list/datum/instrument/instruments = list()
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var/path = /datum/instrument
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var/sound_player = /datum/sound_player
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/obj/structure/synthesized_instrument/Initialize()
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. = ..()
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for(var/type in typesof(path))
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var/datum/instrument/new_instrument = new type
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if(!new_instrument.id) continue
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new_instrument.create_full_sample_deviation_map()
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src.instruments[new_instrument.name] = new_instrument
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src.real_instrument = new /datum/real_instrument(src, new sound_player(src, instruments[pick(instruments)]), instruments)
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/obj/structure/synthesized_instrument/Destroy()
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QDEL_NULL(real_instrument)
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QDEL_LIST(instruments)
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return ..()
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/obj/structure/synthesized_instrument/attack_hand(mob/user)
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src.interact(user)
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/obj/structure/synthesized_instrument/interact(mob/user) // CONDITIONS ..(user) that shit in subclasses
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src.ui_interact(user)
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/obj/structure/synthesized_instrument/ui_interact(mob/user, datum/tgui/ui)
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, "Synthesizer", name)
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ui.open()
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/obj/structure/synthesized_instrument/ui_data(mob/user)
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return real_instrument.build_ui_data()
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/obj/structure/synthesized_instrument/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
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. = ..()
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if(.)
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return
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return real_instrument.handle_ui_act(action, params, usr)
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/obj/structure/synthesized_instrument/proc/shouldStopPlaying(mob/user)
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return 0
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////////////////////////
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//DEVICE VERSION
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////////////////////////
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/obj/item/synthesized_instrument
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var/datum/real_instrument/real_instrument
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icon = 'icons/obj/musician.dmi'
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var/list/datum/instrument/instruments = list()
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var/path = /datum/instrument
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var/sound_player = /datum/sound_player
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/obj/item/synthesized_instrument/Initialize()
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. = ..()
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for(var/type in typesof(path))
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var/datum/instrument/new_instrument = new type
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if(!new_instrument.id) continue
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new_instrument.create_full_sample_deviation_map()
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src.instruments[new_instrument.name] = new_instrument
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src.real_instrument = new /datum/real_instrument(src, new sound_player(src, instruments[pick(instruments)]), instruments)
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/obj/item/synthesized_instrument/Destroy()
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QDEL_NULL(src.real_instrument)
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if(islist(instruments))
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var/list/as_list = instruments
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for(var/key in as_list)
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qdel(as_list[key])
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instruments = null
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. = ..()
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/obj/item/synthesized_instrument/attack_self(mob/user)
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src.interact(user)
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/obj/item/synthesized_instrument/interact(mob/user) // CONDITIONS ..(user) that shit in subclasses
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src.ui_interact(user)
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/obj/item/synthesized_instrument/ui_interact(mob/user, datum/tgui/ui)
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if(!real_instrument)
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return
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, "Synthesizer", name)
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ui.open()
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/obj/item/synthesized_instrument/ui_data(mob/user)
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return real_instrument.build_ui_data()
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/obj/item/synthesized_instrument/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
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. = ..()
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if(.)
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return
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if(!real_instrument)
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return
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return real_instrument.handle_ui_act(action, params, usr)
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/obj/item/synthesized_instrument/proc/shouldStopPlaying(mob/user)
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return !(src && in_range(src, user))
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