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The statpanel (alt-click pickup menu) now updates whenever an item in it is moved. The statpanel (alt-click pickup menu) previously only updates on the subsystem firing, every 2 seconds. This lets you interact with an object after it's already in the contents of another object. Eg. Pick up a bullet, load it into a magazine, pick up that same bullet from the statpanel, load it again. This is the source of nearly every inventory bug I've encountered. (vanishing armor attachments, bullet pile duplication, double-click triggering grenades, modlaser components being in two guns at the same time). It also just feels bad and makes the menu much less usable. (Have I picked up that item? Which one of these 6 identical icons did I click on last? Better wait 2 seconds for it to update). This does NOT cause the panel to update when a new item is added, as that causes an Icon/Image refresh, which is the expensive part of the proc. (At least I hope it doesn't) https://github.com/user-attachments/assets/f396d4bb-d9be-407a-ad66-0cbf8cd4490b