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Technomancers, you're up. changes: - bugfix: "Fixes Mend Synthetic not repairing synthetic/robotic limbs correctly." - bugfix: "Fixes Dispel not removing Technomancer effects from its target." - bugfix: "Fixes Corona not making targets glow or easier to hit." - bugfix: "Fixes Resurrect not enforcing its maximum time-since-death limit." - bugfix: "Fixes Mend Internals skipping organic body parts because it used old bitflags." - bugfix: "Fixes Shield's scepter enhancement being straight up ignored." - bugfix: "Fixes Energy Siphon overfilling synthetic internal cells." - bugfix: "Fixes Audible Deception playing on the user instead of the targeted turf, defeating the entire point of it." - bugfix: "Fixes a bunch of spells not actually ending immediately when energy runs out (and potential harddels.)"