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Aurora.3/code/game/verbs/ooc.dm
FabianK3andGitHub 9e2975ddb3 Storyteller ping (#22985)
# Summary

This PR adds a new verb to ping the storyteller in Odyssey rounds.

## Info

In the OOC tab a new verb can be found during Odyssey rounds allowing
players to notify the storyteller.
Given a required message, the storyteller will get a notification in
their chat with the player given message and a JMP button to quickly
move to the player.
The verb has a one minute cooldown.
2026-08-06 09:35:27 +00:00

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/client/verb/ooc_verb()
set name = ".OOC"
set hidden = TRUE
winset(src, null, "command=[src.tgui_say_create_open_command(OOC_CHANNEL)]")
/client/verb/ooc(msg as text)
set name = "OOC"
set category = "OOC.Chat"
if(say_disabled) //This is here to try to identify lag problems
to_chat(usr, SPAN_WARNING("Speech is currently admin-disabled."))
return
if(!mob)
return
if(IsGuestKey(key))
to_chat(src, "Guests may not use OOC.")
return
if(!(prefs.toggles & CHAT_OOC))
to_chat(src, SPAN_WARNING("You have OOC muted."))
return
msg = sanitize(msg)
if(!msg)
return
if(!holder)
if(!GLOB.config.ooc_allowed)
to_chat(src, SPAN_DANGER("OOC is globally muted."))
return
if(!GLOB.config.dooc_allowed && (mob.stat == DEAD))
to_chat(usr, SPAN_DANGER("OOC for dead mobs has been turned off."))
return
if(handle_spam_prevention(msg,MUTE_OOC))
return
if(findtext(msg, "byond://"))
to_chat(src, "<B>Advertising other servers is not allowed.</B>")
log_admin("[key_name(src)] has attempted to advertise in OOC: [msg]")
message_admins("[key_name_admin(src)] has attempted to advertise in OOC: [msg]")
return
log_ooc("[mob.name]/[key] : [msg]")
var/ooc_style = "everyone"
if(holder && !holder.fakekey)
ooc_style = "elevated"
if(holder.rights & R_MOD)
ooc_style = "moderator"
if(holder.rights & (R_DEBUG|R_DEV))
ooc_style = "developer"
if(holder.rights & R_ADMIN)
ooc_style = "admin"
msg = process_chat_markup(msg, list("*"))
for(var/client/target in GLOB.clients)
if(target.prefs?.toggles & CHAT_OOC)
var/display_name = src.key
if(holder)
if(holder.fakekey)
if(target.holder)
display_name = "[holder.fakekey]/([src.key])"
else
display_name = holder.fakekey
if(holder && !holder.fakekey && (holder.rights & R_ADMIN) && GLOB.config.allow_admin_ooccolor && (src.prefs.ooccolor != initial(src.prefs.ooccolor))) // keeping this for the badmins
to_chat(target, "<font color='[src.prefs.ooccolor]'><span class='ooc'>" + create_text_tag("OOC", target) + " <EM>[display_name]:</EM> <span class='message linkify'>[msg]</span></span></font>")
else
to_chat(target, "<span class='ooc'><span class='[ooc_style]'>" + create_text_tag("OOC", target) + " <EM>[display_name]:</EM> <span class='message linkify'>[msg]</span></span></span>")
/client/verb/looc(msg as text)
set name = "LOOC"
set desc = "Local OOC, seen only by those in view."
set category = "OOC.Chat"
if(say_disabled) //This is here to try to identify lag problems
to_chat(usr, SPAN_DANGER("Speech is currently admin-disabled."))
return
if(!mob)
return
if(IsGuestKey(key))
to_chat(src, "Guests may not use OOC.")
return
msg = sanitize(msg)
msg = process_chat_markup(msg, list("*"))
if(!msg)
return
if(!(prefs.toggles & CHAT_LOOC))
to_chat(src, SPAN_DANGER("You have LOOC muted."))
return
if(mob.stat == DEAD && !(prefs.toggles & CHAT_GHOSTLOOC))
to_chat(src, SPAN_DANGER("You have observer LOOC muted."))
return
if(!holder)
if(!GLOB.config.looc_allowed)
to_chat(src, SPAN_DANGER("LOOC is globally muted."))
return
if(!GLOB.config.dead_looc_allowed && (mob.stat == DEAD))
to_chat(usr, SPAN_DANGER("LOOC for dead mobs has been turned off."))
return
if(handle_spam_prevention(msg, MUTE_OOC))
return
if(findtext(msg, "byond://"))
to_chat(src, "<B>Advertising other servers is not allowed.</B>")
log_admin("[key_name(src)] has attempted to advertise in OOC: [msg]")
message_admins("[key_name_admin(src)] has attempted to advertise in OOC: [msg]")
return
log_ooc("(LOCAL) [mob.name]/[key] : [msg]")
var/mob/source = src.mob
var/list/messageturfs = list() //List of turfs we broadcast to.
var/list/messagemobs = list() //List of living mobs nearby who can hear it
for(var/turf in range(world.view, get_turf(source)))
messageturfs += turf
if(isAI(source))
var/mob/living/silicon/ai/AI = source
for(var/turf in range(world.view, get_turf(AI.eyeobj)))
messageturfs += turf
for(var/mob/M in GLOB.player_list)
if(!M.client || istype(M, /mob/abstract/new_player))
continue
if(isAI(M))
var/mob/living/silicon/ai/AI = M
if(get_turf(AI.eyeobj) in messageturfs)
messagemobs += M
continue
if(get_turf(M) in messageturfs)
messagemobs += M
var/display_name = source.key
if(holder && holder.fakekey)
display_name = holder.fakekey
if(source.stat != DEAD)
display_name = source.name
msg = process_chat_markup(msg, list("*"))
var/prefix
var/admin_stuff
for(var/client/target in GLOB.clients)
if(target.prefs.toggles & CHAT_LOOC)
if(mob.stat == DEAD && !(target.prefs.toggles & CHAT_GHOSTLOOC))
continue
admin_stuff = ""
var/display_remote = 0
if (target.holder && ((R_MOD|R_ADMIN) & target.holder.rights))
display_remote = 1
if(display_remote)
prefix = "(R)"
admin_stuff += "/([source.key])"
if(target != source.client)
admin_stuff += "(<A href='byond://?src=[REF(target.holder)];adminplayerobservejump=[REF(mob)]'>JMP</A>)"
if(target.mob in messagemobs)
prefix = ""
if((target.mob in messagemobs) || display_remote)
to_chat(target, "<span class='ooc'><span class='looc'>" + create_text_tag("LOOC", target) + " <span class='prefix'>[prefix]</span><EM>[display_name][admin_stuff]:</EM> <span class='message linkify'>[msg]</span></span></span>")
/client/verb/stop_all_sounds()
set name = "Stop all sounds"
set desc = "Stop all sounds that are currently playing."
set category = "OOC"
if(!mob)
return
mob << sound(null)
/client/verb/rolldice()
set name = "Roll the Dice!"
set desc = "Rolls the Dice of your choice!"
set category = "OOC"
var/list/choice = list(2, 4, 6, 8, 10, 12, 20, 50, 100)
var/input = input("Select the Dice you want!", "Dice", null, null) in choice
to_chat(usr, SPAN_NOTICE("You roll [rand(1,input)] out of [input]!"))
/client/verb/fit_viewport()
set name = "Fit Viewport"
set category = "OOC.Debug"
set desc = "Fit the width of the map window to match the viewport"
// Fetch aspect ratio
var/view_size = getviewsize(view)
var/aspect_ratio = view_size[1] / view_size[2]
// Calculate desired pixel width using window size and aspect ratio
var/list/sizes = params2list(winget(src, "mainwindow.split;mapwindow", "size"))
// Client closed the window? Some other error? This is unexpected behaviour, let's
// CRASH with some info.
if(!sizes["mapwindow.size"])
CRASH("sizes does not contain mapwindow.size key. This means a winget failed to return what we wanted. --- sizes var: [sizes] --- sizes length: [length(sizes)]")
var/list/map_size = splittext(sizes["mapwindow.size"], "x")
// Gets the type of zoom we're currently using from our view datum
// If it's 0 we do our pixel calculations based off the size of the mapwindow
// If it's not, we already know how big we want our window to be, since zoom is the exact pixel ratio of the map
var/zoom_value = /*src.view_size?.zoom ||*/ 0
var/desired_width = 0
if(zoom_value)
desired_width = round(view_size[1] * zoom_value * ICON_SIZE_X)
else
// Looks like we expect mapwindow.size to be "ixj" where i and j are numbers.
// If we don't get our expected 2 outputs, let's give some useful error info.
if(length(map_size) != 2)
CRASH("map_size of incorrect length --- map_size var: [map_size] --- map_size length: [length(map_size)]")
var/height = text2num(map_size[2])
desired_width = round(height * aspect_ratio)
if (text2num(map_size[1]) == desired_width)
// Nothing to do
return
var/split_size = splittext(sizes["mainwindow.split.size"], "x")
var/split_width = text2num(split_size[1])
// Avoid auto-resizing the statpanel and chat into nothing.
desired_width = min(desired_width, split_width - 300)
// Calculate and apply a best estimate
// +4 pixels are for the width of the splitter's handle
var/pct = 100 * (desired_width + 4) / split_width
winset(src, "mainwindow.split", "splitter=[pct]")
// Apply an ever-lowering offset until we finish or fail
var/delta
for(var/safety in 1 to 10)
var/after_size = winget(src, "mapwindow", "size")
map_size = splittext(after_size, "x")
var/got_width = text2num(map_size[1])
if (got_width == desired_width)
// success
return
else if (isnull(delta))
// calculate a probable delta value based on the difference
delta = 100 * (desired_width - got_width) / split_width
else if ((delta > 0 && got_width > desired_width) || (delta < 0 && got_width < desired_width))
// if we overshot, halve the delta and reverse direction
delta = -delta/2
pct += delta
winset(src, "mainwindow.split", "splitter=[pct]")
/// Attempt to automatically fit the viewport, assuming the user wants it
/client/proc/attempt_auto_fit_viewport()
/*if (!prefs.read_preference(/datum/preference/toggle/auto_fit_viewport))
return*/ //We do not have this in aurora yet
if(fully_created)
INVOKE_ASYNC(src, VERB_REF(fit_viewport))
else //Delayed to avoid wingets from Login calls.
addtimer(CALLBACK(src, VERB_REF(fit_viewport), 1 SECONDS))
/client/verb/fix_stat_panel()
set name = "Fix-Stat-Panel"
set hidden = TRUE
init_verbs()
/client/verb/ping_storyteller()
set name = "Ping Storyteller"
set category = "OOC"
if(!mob || isnewplayer(mob) || isghost(mob) || isobserver(mob) || isstoryteller(mob))
return
if(!istype(SSticker?.mode, /datum/game_mode/odyssey))
to_chat(src, SPAN_WARNING("You can only ping storytellers during an Odyssey round."))
return
if(!COOLDOWN_FINISHED(src, storyteller_ping_cooldown))
to_chat(src, SPAN_WARNING("You can ping storytellers again in [DisplayTimeText(COOLDOWN_TIMELEFT(src, storyteller_ping_cooldown))]."))
return
var/confirm = tgui_alert(src, "Using the following input you can notify the storyteller about something important. Please provide a meaningful message to give the storyteller a better understanding of the situation.", "Ping Storyteller", list("Understood", "Cancel"))
if(confirm != "Understood")
return
var/message = sanitize(tgui_input_text(src, "Enter your message for the Storyteller.", "Ping Storyteller", max_length = 256))
if(!message)
to_chat(src, SPAN_WARNING("You must enter a message to ping a storyteller."))
return
var/list/mob/abstract/ghost/storyteller/active_storytellers = list()
for(var/mob/abstract/ghost/storyteller/storyteller as anything in SSodyssey?.storytellers)
if(storyteller?.client)
active_storytellers += storyteller
if(!length(active_storytellers))
to_chat(src, SPAN_WARNING("There are no active storytellers to receive your ping right now."))
return
for(var/mob/abstract/ghost/storyteller/storyteller as anything in active_storytellers)
var/jump_link = "(<A href='byond://?src=[REF(storyteller)];storyteller_jump_to=[REF(mob)]'>JMP</A>)"
to_chat(storyteller, SPAN_STORYTELLER("[create_text_tag("PING", storyteller.client)] <EM>[mob.name])</EM> [jump_link]: [span("message linkify", message)]"))
COOLDOWN_START(src, storyteller_ping_cooldown, 1 MINUTES)
to_chat(src, SPAN_NOTICE("Your ping has been sent to the storyteller."))
log_admin("(STORYTELLER PING) [mob.name]/[key] : [message]")