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Aurora.3/code/datums/skills/occupational/engineering.dm
SierraKomodoandGitHub 387355ff99 Professional electrical skill reveals wires (#22385)
Professional level in the Electrical Engineering skill now reveals (non
randomized) wire functions to mobs. Basically just takes the existing
functionality applied to having blueprints, and lets them see this
without needing said blueprints.

Inspired by a similar mechanic present on Baystation.

Also added a tweak to display 'None' for dud wires instead of leaving
the field blank, because empty field made me think there was a bug.
2026-05-05 01:25:23 +00:00

77 lines
4.7 KiB
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/singleton/skill/electrical_engineering
name = "Electrical Engineering"
description = "Electrical engineering covers usage and maintenance of various electrical systems, such as wiring."
maximum_level = SKILL_LEVEL_PROFESSIONAL
uneducated_skill_cap = SKILL_LEVEL_FAMILIAR
category = /singleton/skill_category/occupational
subcategory = SKILL_SUBCATEGORY_ENGINEERING
required = TRUE
component_type = ELECTRICAL_ENGINEERING_SKILL_COMPONENT
skill_level_descriptions = alist(
SKILL_LEVEL_UNFAMILIAR = "You have little to no experience working with electrical systems.",
SKILL_LEVEL_FAMILIAR = "You have some experience working with electrical systes, though are not formally trained.",
SKILL_LEVEL_TRAINED = "You have formal training in electrical engineering concepts, equivalent to a Bachelor's Degree.",
SKILL_LEVEL_PROFESSIONAL = "You have many years of training in electrical related Engineering concepts, equivalent to a Master's Degree or better.<br>" \
+ " - You can tell what most machinery and airlock wires do just by looking at them." \
)
/singleton/skill/mechanical_engineering
name = "Mechanical Engineering"
description = "Mechanical engineering has to do with general construction of objects, walls, windows, and so on. It is also necessary for the usage of heavy machinery \
such as emitters. This skill is also commonly used for crafting items out of raw materials, and heavily governs the quality of said objects."
maximum_level = SKILL_LEVEL_PROFESSIONAL
uneducated_skill_cap = SKILL_LEVEL_FAMILIAR
category = /singleton/skill_category/occupational
subcategory = SKILL_SUBCATEGORY_ENGINEERING
required = TRUE
component_type = MECHANICAL_ENGINEERING_SKILL_COMPONENT
skill_level_descriptions = alist(
SKILL_LEVEL_UNFAMILIAR = "You have little to no experience working with physical machinery.<br>" \
+ " - Items you craft will typically be of low quality.<br>" \
+ " - You take twice as long to craft anything.<br>" \
+ " - You cannot craft any object that requires this skill.<br>" \
+ " - You cannot interact with most Engineering machinery.",
SKILL_LEVEL_FAMILIAR = "You have some experience working with physical machinery, though are not formally trained.<br>" \
+ " - Items you craft will be of slightly lower than average quality.<br>" \
+ " - You take 50% longer to craft anything.<br>" \
+ " - You can interact with some Engineering-related machinery.",
SKILL_LEVEL_TRAINED = "You have formal training in general Engineering concepts, equivalent to a Bachelor's Degree. <br>" \
+ " - You can craft items at the standard speed.<br>" \
+ " - Items you craft are generally at average quality.<br>" \
+ " - You can interact with most if not all Engineering equipment.",
SKILL_LEVEL_PROFESSIONAL = "You have many years of training in general Engineering concepts, equivalent to a Master's Degree or better.<br>" \
+ " - You can craft items significantly faster.<br>" \
+ " - Items you craft are of much higher quality on average.<br>" \
)
/singleton/skill/atmospherics_systems
name = "Atmospherics Systems"
description = "Not currently implemented."
maximum_level = SKILL_LEVEL_PROFESSIONAL
uneducated_skill_cap = SKILL_LEVEL_FAMILIAR
category = /singleton/skill_category/occupational
subcategory = SKILL_SUBCATEGORY_ENGINEERING
required = TRUE
component_type = ATMOSPHERICS_SYSTEMS_SKILL_COMPONENT
/singleton/skill/reactor_systems
name = "Reactor Systems"
description = "Reactor systems envelops anything used for reactors, such as the computers and gyrotrons for the INDRA. It is also necessary to correctly interpret information \
from reactor monitoring programs."
maximum_level = SKILL_LEVEL_PROFESSIONAL
uneducated_skill_cap = SKILL_LEVEL_FAMILIAR
category = /singleton/skill_category/occupational
subcategory = SKILL_SUBCATEGORY_ENGINEERING
required = TRUE
component_type = REACTOR_SYSTEMS_SKILL_COMPONENT
skill_level_descriptions = alist(
SKILL_LEVEL_UNFAMILIAR = "You have little to no experience working with Reactor systems.<br>" \
+ " - You cannot interact with Reactor computers such as the INDRA controllers.",
SKILL_LEVEL_FAMILIAR = "You have some experience working with physical machinery, though are not formally trained.<br>" \
+ " - You cannot interact with Reactor computers such as the INDRA controller.",
SKILL_LEVEL_TRAINED = "You have formal training in general Engineering concepts, equivalent to a Bachelor's Degree. <br>" \
+ " - This is the minimum skill level required to operate the INDRA.",
SKILL_LEVEL_PROFESSIONAL = "You have many years of training in general Engineering concepts, equivalent to a Master's Degree or better.<br>" \
+ " - Not currently implemented differently from Trained." \
)