mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-07-20 20:37:34 +01:00
8111a8489b
Many, many, many items have inhand sprites in their .dmis but for whatever reasons do not display them in-game. This PR: 1. Updates many item definitions to point to their already-existing inhands correctly. This consists largely of held tools, but also gas tanks and jetpacks mounted in the suit storage slot. 2. Adds a few codersprites made by me for objects with either missing inhands or poorly matching mishands (IE, the tape recorder, which has a black case, reused the white inhand sprites of the health analyzer). The new sprites are modified or recolored variations of other inhand sprites from our repo, except for circuitboards which are new. <img width="444" height="400" alt="image" src="https://github.com/user-attachments/assets/7f107b9a-fe24-4e31-8f16-4d34768ee117" /> 3. Adds inhand sprites for Inflatables and Inflatable Boxes made by Tomixcomics. <img width="424" height="101" alt="image" src="https://github.com/user-attachments/assets/434107c4-8577-49a2-a58e-d6b014c03933" /> 4. Ports inhand sprites for the Hydraulic Rescue Tool from tg's Jaws of Life. <img width="224" height="94" alt="Screenshot 2026-02-07 172931" src="https://github.com/user-attachments/assets/070c7956-f6a8-4fb5-870f-10c64afcc8b3" /> 5. Some additional cleanup while in the area. The 'analyzer' has been renamed the 'gas analyzer' to be consistent with the other analyzer objects, standardized icon_state naming conventions where I saw oddballs, updated code docs to use DMDocs when in the area, etc. ### Asset Licenses The following assets that **have not** been created by myself are included in this PR: | Path | Original Author | License | | --- | --- | --- | | icons/obj/item/hydraulic_rescue_tool.dmi | [SomeAngryMiner (bee station)](https://github.com/BeeStation/BeeStation-Hornet/pull/2487), [maxymax (/tg/station)](https://github.com/tgstation/tgstation/pull/58616) | CC-BY-SA | | icons/obj/item/inflatables.dmi | [Tomixcomics](https://github.com/tomixcomics) | CC-BY-SA |
260 lines
7.8 KiB
Plaintext
260 lines
7.8 KiB
Plaintext
ABSTRACT_TYPE(/obj/machinery/controlhub)
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/obj/machinery/controlhub
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name = "control hub"
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desc = "A control interface that can manage multiple systems from a single point."
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icon = 'icons/obj/modular_computers/modular_telescreen.dmi'
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anchored = TRUE
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density = FALSE
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opacity = FALSE
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idle_power_usage = 10
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active_power_usage = 50
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power_channel = AREA_USAGE_ENVIRON
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/// associative list of control configurations. key is control name, value is list("type", "id", optional "functions")
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var/list/controls
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/// maximum range in tiles for finding machinery to control
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var/range = 16
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/// associative list tracking toggle states for controls. key is control name, value is boolean
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var/list/control_states
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/// stores the initial icon_state set by subtype
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var/initial_icon_state
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/*
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* INITIALIZATION & POWER
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*/
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/obj/machinery/controlhub/Initialize()
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. = ..()
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control_states = list()
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initial_icon_state = icon_state
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update_icon()
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/obj/machinery/controlhub/update_icon()
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ClearOverlays()
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if(stat & BROKEN)
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icon_state = "broken"
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else if(stat & NOPOWER)
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icon_state = "standby"
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else
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icon_state = initial_icon_state
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/obj/machinery/controlhub/power_change()
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..()
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update_icon()
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/*
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* INTERACTION
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*/
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/obj/machinery/controlhub/attack_hand(mob/user)
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if(..())
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return TRUE
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if(stat & BROKEN)
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to_chat(user, SPAN_WARNING("\The [src]'s screen is shattered!"))
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return TRUE
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if(stat & NOPOWER)
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to_chat(user, SPAN_WARNING("\The [src] is not responding."))
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return TRUE
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if(!allowed(user))
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to_chat(user, SPAN_WARNING("Access denied."))
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return TRUE
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if(!length(controls))
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to_chat(user, SPAN_WARNING("\The [src] has no configured controls."))
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return TRUE
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var/list/choices = list()
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for(var/control_name in controls)
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var/list/control_data = controls[control_name]
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var/button_type
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switch(control_data["type"])
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if("holosign", "windowtint")
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button_type = /obj/machinery/button/switch
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if("blast_door")
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button_type = /obj/machinery/button/remote/blast_door
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if("airlock")
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button_type = /obj/machinery/button/remote/airlock
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if("flasher", "igniter", "emitter", "mass_driver")
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button_type = /obj/machinery/button
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choices[control_name] = image(icon = initial(button_type:icon), icon_state = initial(button_type:icon_state))
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var/chosen_control = show_radial_menu(user, src, choices, require_near = !issilicon(user), radius = 42, tooltips = TRUE)
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if(!chosen_control || stat & (BROKEN|NOPOWER))
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return TRUE
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use_power_oneoff(active_power_usage)
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playsound(src, 'sound/machines/holoclick.ogg', 100, FALSE)
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flick(initial_icon_state, src)
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var/list/control_data = controls[chosen_control]
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if(!control_data)
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return TRUE
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if(!issilicon(user))
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user.visible_message(SPAN_NOTICE("\The [user] presses the [chosen_control] button."))
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activate_control(chosen_control, control_data)
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return TRUE
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/obj/machinery/controlhub/proc/activate_control(control_name, list/control_data)
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var/control_id = control_data["id"]
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switch(control_data["type"])
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if("windowtint")
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toggle_windowtint(control_id)
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if("holosign")
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toggle_holosign(control_id)
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if("blast_door")
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toggle_blast_doors(control_id)
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if("airlock")
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toggle_airlock(control_name, control_id, control_data["functions"])
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if("flasher")
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trigger_flasher(control_id)
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if("igniter")
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trigger_igniter(control_id)
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if("emitter")
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trigger_emitter(control_id)
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if("mass_driver")
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trigger_mass_driver(control_id)
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/*
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* MACHINERY FINDING HELPERS
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*/
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/obj/machinery/controlhub/proc/find_machinery_by_id(machinery_type, target_id)
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. = list()
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for(var/obj/machinery/machinery as anything in SSmachinery.machinery)
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if(istype(machinery, machinery_type) && machinery:id == target_id)
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. += machinery
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/obj/machinery/controlhub/proc/find_airlocks_by_id(target_id)
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. = list()
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for(var/obj/machinery/door/airlock/airlock as anything in SSmachinery.machinery)
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if(airlock.id_tag == target_id)
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. += airlock
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/*
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* CONTROL FUNCTIONS
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*/
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/// toggles the tint on all polarized windows with matching ID within range
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/obj/machinery/controlhub/proc/toggle_windowtint(window_id)
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for(var/obj/structure/window/window in range(src, range))
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if((istype(window, /obj/structure/window/reinforced/polarized) || istype(window, /obj/structure/window/full/reinforced/polarized)) && (window:id == window_id || !window:id))
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window:toggle()
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/obj/machinery/controlhub/proc/toggle_holosign(holosign_id)
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for(var/obj/machinery/holosign/holosign in find_machinery_by_id(/obj/machinery/holosign, holosign_id))
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INVOKE_ASYNC(holosign, TYPE_PROC_REF(/obj/machinery/holosign, toggle))
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/// toggles blast doors with matching ID based on first door's state
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/obj/machinery/controlhub/proc/toggle_blast_doors(door_id)
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var/open_doors
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for(var/obj/machinery/door/blast/door in find_machinery_by_id(/obj/machinery/door/blast, door_id))
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if(isnull(open_doors))
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open_doors = door.density
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if(open_doors)
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door.open()
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else
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door.close()
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/// controls airlocks with matching ID. special_functions bitflags: 1=open/close, 2=ID scan, 4=bolt, 8=electrify, 16=safeties
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/obj/machinery/controlhub/proc/toggle_airlock(control_name, airlock_id, special_functions = 1)
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if(isnull(control_states[control_name]))
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control_states[control_name] = FALSE
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control_states[control_name] = !control_states[control_name]
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for(var/obj/machinery/door/airlock/airlock in SSmachinery.machinery)
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if(airlock.id_tag != airlock_id)
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continue
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if(special_functions & 1)
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if(airlock.density)
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airlock.open()
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else
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airlock.close()
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return
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if(control_states[control_name])
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if(special_functions & 2)
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airlock.set_idscan(FALSE)
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if(special_functions & 4)
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airlock.lock()
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if(special_functions & 8)
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airlock.electrify(-1)
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if(special_functions & 16)
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airlock.set_safeties(FALSE)
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else
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if(special_functions & 2)
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airlock.set_idscan(TRUE)
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if(special_functions & 4)
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airlock.unlock()
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if(special_functions & 8)
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airlock.electrify(0)
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if(special_functions & 16)
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airlock.set_safeties(TRUE)
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/obj/machinery/controlhub/proc/trigger_flasher(flasher_id)
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for(var/obj/machinery/flasher/flasher in find_machinery_by_id(/obj/machinery/flasher, flasher_id))
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flasher.flash()
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/obj/machinery/controlhub/proc/trigger_igniter(igniter_id)
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for(var/obj/machinery/sparker/sparker in find_machinery_by_id(/obj/machinery/sparker, igniter_id))
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INVOKE_ASYNC(sparker, TYPE_PROC_REF(/obj/machinery/sparker, ignite))
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for(var/obj/machinery/igniter/igniter in find_machinery_by_id(/obj/machinery/igniter, igniter_id))
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igniter.ignite()
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/obj/machinery/controlhub/proc/trigger_emitter(emitter_id)
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for(var/obj/machinery/power/emitter/emitter in find_machinery_by_id(/obj/machinery/power/emitter, emitter_id))
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emitter.activate()
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/// opens blast door, triggers mass driver, then closes blast door
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/obj/machinery/controlhub/proc/trigger_mass_driver(driver_id)
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var/list/obj/machinery/door/blast/blast_doors = list()
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for(var/obj/machinery/door/blast/door in find_machinery_by_id(/obj/machinery/door/blast, driver_id))
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blast_doors += door
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INVOKE_ASYNC(door, TYPE_PROC_REF(/obj/machinery/door/blast, open))
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sleep(2 SECONDS)
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for(var/obj/machinery/mass_driver/driver in find_machinery_by_id(/obj/machinery/mass_driver, driver_id))
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driver.drive()
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sleep(5 SECONDS)
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for(var/obj/machinery/door/blast/door in blast_doors)
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INVOKE_ASYNC(door, TYPE_PROC_REF(/obj/machinery/door/blast, close))
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/*
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* SUBTYPES
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*/
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/obj/machinery/controlhub/bar
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name = "bar control hub"
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icon_state = "holocontrol"
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req_access = list(ACCESS_BAR)
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controls = list(
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"counter shutters" = list("type" = "blast_door", "id" = "bar_shutter"),
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"holosign" = list("type" = "holosign", "id" = "bar"),
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"maintenance shutters" = list("type" = "blast_door", "id" = "bar_maint"),
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"safety shutters" = list("type" = "blast_door", "id" = "bar_viewing_shutters"),
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"window tint" = list("type" = "windowtint", "id" = "bar_fore")
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)
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