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3f62424312
This has zero reason to exist in our code base. We have no procs or variables tied to this. I removed it to make future modifications cleaner. --------- Signed-off-by: Cody Brittain <1779662+Generalcamo@users.noreply.github.com>
47 lines
1.5 KiB
Plaintext
47 lines
1.5 KiB
Plaintext
/obj/aura/personal_shield
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name = "personal shield"
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icon = 'icons/effects/effects.dmi'
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icon_state = "shield"
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/obj/aura/personal_shield/handle_bullet_act(datum/source, obj/projectile/projectile)
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user.visible_message(SPAN_WARNING("\The [user]'s [src.name] flashes before \the [projectile] can hit them!"))
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flick("shield_impact", src)
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playsound(user, 'sound/effects/basscannon.ogg', 35, TRUE)
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return COMPONENT_BULLET_BLOCKED
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/obj/aura/personal_shield/added_to(mob/living/L)
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..()
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playsound(user, 'sound/weapons/flash.ogg', 35, 1)
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to_chat(user, SPAN_NOTICE("You feel your body prickle as \the [src] comes online."))
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/obj/aura/personal_shield/bullet_act(obj/projectile/hitting_projectile, def_zone, piercing_hit)
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SHOULD_CALL_PARENT(FALSE) //Ancient coders deserve the rope
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user.visible_message(SPAN_WARNING("\The [user]'s [src.name] flashes before \the [hitting_projectile] can hit them!"))
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flick("shield_impact", src)
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playsound(user, 'sound/effects/basscannon.ogg', 35, TRUE)
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return AURA_FALSE|AURA_CANCEL
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/obj/aura/personal_shield/removed()
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to_chat(user, SPAN_WARNING("\The [src] goes offline!"))
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playsound(user, 'sound/mecha/internaldmgalarm.ogg', 25, TRUE)
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..()
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/obj/aura/personal_shield/device
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var/obj/item/personal_shield/shield
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/obj/aura/personal_shield/device/bullet_act()
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. = ..()
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if(shield)
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shield.take_charge()
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/obj/aura/personal_shield/device/proc/set_shield(var/user_shield)
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shield = user_shield
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/obj/aura/personal_shield/device/Destroy()
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shield = null
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return ..()
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