Files
Cody Brittain 3f62424312 [MDB Ignore] [IDB Ignore] Kills off /obj/item/device (#21774)
This has zero reason to exist in our code base. We have no procs or
variables tied to this. I removed it to make future modifications
cleaner.

---------

Signed-off-by: Cody Brittain <1779662+Generalcamo@users.noreply.github.com>
2026-02-01 05:14:26 +00:00

96 lines
3.1 KiB
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/obj/item/clothing/under/rank/scc2
name = "\improper SCC uniform"
desc = "A standardized uniform used by SCC personnel."
icon = 'icons/obj/item/clothing/department_uniforms/scc.dmi'
icon_state = "scc_liaison"
item_state = "scc_liaison"
contained_sprite = TRUE
/obj/item/clothing/under/rank/scc2/ccia
name = "\improper SCC internal affairs uniform"
desc = "The ubiquitous well-ironed dress uniform of SCC internal affairs personnel."
icon_state = "scc_ccia"
item_state = "scc_ccia"
/obj/item/clothing/suit/storage/toggle/armor/vest/scc
name = "\improper SCC vest"
desc = "A stylish vest worn by SCC personnel."
icon = 'icons/obj/item/clothing/department_uniforms/scc.dmi'
icon_state = "scc_liaison_vest"
item_state = "scc_liaison_vest"
contained_sprite = TRUE
opened = null // Not used.
allowed = list(
/obj/item/gun,
/obj/item/reagent_containers/spray/pepper,
/obj/item/ammo_magazine,
/obj/item/ammo_casing,
/obj/item/melee/baton,
/obj/item/handcuffs,
/obj/item/flashlight
)
body_parts_covered = UPPER_TORSO
armor = list(
MELEE = ARMOR_MELEE_KNIVES,
BULLET = ARMOR_BALLISTIC_PISTOL,
LASER = ARMOR_LASER_SMALL,
ENERGY = ARMOR_ENERGY_MINOR,
BOMB = ARMOR_BOMB_PADDED
)
/obj/item/clothing/suit/storage/toggle/armor/vest/scc/toggle_open()
return
/obj/item/clothing/suit/storage/toggle/armor/ccia
name = "\improper SCC CCIA armored jacket"
desc = "A long armored coat worn by SCC internal affairs personnel. Layered with armor lining for added protection."
icon = 'icons/obj/item/clothing/department_uniforms/scc.dmi'
icon_state = "scc_coat"
item_state = "scc_coat"
contained_sprite = TRUE
opened = TRUE
allowed = list(
/obj/item/gun,
/obj/item/reagent_containers/spray/pepper,
/obj/item/ammo_magazine,
/obj/item/ammo_casing,
/obj/item/melee/baton,
/obj/item/handcuffs,
/obj/item/flashlight
)
body_parts_covered = UPPER_TORSO|ARMS
armor = list(
MELEE = ARMOR_MELEE_KNIVES,
BULLET = ARMOR_BALLISTIC_PISTOL,
LASER = ARMOR_LASER_SMALL,
ENERGY = ARMOR_ENERGY_MINOR,
BOMB = ARMOR_BOMB_PADDED
)
/obj/item/clothing/accessory/tie/corporate/scc
name = "\improper SCC tie"
desc = "A sleek corporate tie, worn by SCC employees."
icon = 'icons/obj/item/clothing/department_uniforms/scc.dmi'
icon_state = "scc_tie"
item_state = "scc_tie"
contained_sprite = TRUE
/obj/item/clothing/accessory/tie/corporate/scc/alt
icon_state = "scc_tie_blue"
item_state = "scc_tie_blue"
/obj/item/clothing/head/beret/scc
name = "\improper SCC beret"
desc = "A corporate beret in the colours of the Stellar Corporate Conglomerate."
desc_extended = "The Stellar Corporate Conglomerate, also known as the Chainlink, is a joint alliance between the NanoTrasen, Hephaestus Industries, Idris Incorporated, Zeng-Hu Pharmaceuticals, and Zavodskoi Interstellar corporations to exercise an undisputed economic dominance over the Orion Spur."
icon = 'icons/obj/item/clothing/department_uniforms/scc.dmi'
icon_state = "scc_beret"
item_state = "scc_beret"
contained_sprite = TRUE
/obj/item/clothing/head/beret/scc/alt
icon_state = "scc_beret_dark"
item_state = "scc_beret_dark"