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CometBlazeandGitHub 71af7f3f22 The Great Sprite Unification: Part 1 (#21006)
In an effort to make the way our sprites are organized make a little bit
more sense, this takes ALL the sprites in `icons/clothing` and moves
them over `icons/obj/item/clothing` or another appropriate file in the
case of non-clothing items.

A lot of these files had to be split since they lumped everything into
the same dmi which had to be changed since people, reasonably, expect to
find a hat in the folder named `hat` and not in the one where we're
supposed to keep uniforms in.

A lot of smaller files were also merged into already existing dmis where
it made sense.

Lastly, all the colourable items kept in `icons/obj/item/clothing` were
updated to the new palette. Those items were:

**Backpacks:**
- GD Sacred Icon

**Belts:**
- Fannypack

**Gloves:**
- Gloves
- Single Glove

**Hats:**
- GD Cowl
- GD Cube Hood
- Furred Crown
- Surgeon Cap
- Kippah
- Plain Hood

**Shoes:**
- Konyanger Gomusin

**Coats:**
- GD Eccentric Coat

**Uniforms:**
- Colourable Dress
- Shortsleeve Dress
- Evening Gown
- Open Shoulder Dress
- Assymetric Dress
- Tea Dress
- Long Sleeve Dress
- Colourable Scrubs
- Colourable Jumpsuit
2025-07-21 10:33:42 +00:00

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/obj/item/clothing/head/beret
name = "beret"
desc = "A baguette munching, cheese eating, wine drinking artist's favorite headwear. Hon hon!"
icon = 'icons/obj/clothing/hats/berets.dmi'
icon_state = "beret"
item_state = "beret"
item_flags = ITEM_FLAG_SHOW_FLAVOR_TEXT
contained_sprite = TRUE
siemens_coefficient = 0.9
/obj/item/clothing/head/beret/colorable
icon_state = "beret_colorable"
item_state = "beret_colorable"
/obj/item/clothing/head/beret/colorable/random/Initialize()
. = ..()
color = get_random_colour(TRUE)
/obj/item/clothing/head/beret/peaked/colorable
name = "peaked beret"
desc = "A peaked beret."
icon_state = "beret_peaked_colourable"
item_state = "beret_peaked_colourable"
/obj/item/clothing/head/beret/peaked/colorable/random/Initialize()
. = ..()
color = get_random_colour(TRUE)
/obj/item/clothing/head/beret/red // Antag red.
name = "red beret"
desc = "It's a beret in a menacing crimson red."
icon_state = "beret_red"
item_state = "beret_red"
// Departmental berets. By Wowzewow (Wezzy).
/obj/item/clothing/head/beret/captain
name = "captain's beret"
desc = "A beret in command blue, with the captain's emblem. Serving in the navy just isn't the same without one."
icon_state = "beret_captain"
item_state = "beret_captain"
/obj/item/clothing/head/beret/security //also used by cadets
name = "security beret"
desc = "A beret in security navy blue, general purpose due to the lack an emblem. For security personnel that are more inclined towards style than safety."
icon_state = "beret_sec"
item_state = "beret_sec"
/obj/item/clothing/head/beret/medical
name = "medical beret"
desc = "A beret with the medical insignia emblazoned on it. For medical members that want to crush their brains after college left them in massive debt."
icon_state = "beret_med"
item_state = "beret_med"
/obj/item/clothing/head/beret/science
name = "science beret"
desc = "A beret with the science insignia emblazoned on it. Warning : Corporate does not reimburse clothing items damaged by polynitric acid. Not after an incident involving a certain cat. You know who you are."
icon_state = "beret_sci"
item_state = "beret_sci"
/obj/item/clothing/head/beret/engineering
name = "engineering beret"
desc = "A beret with the engineering insignia emblazoned on it. OSHA? I don't even know her!"
icon_state = "beret_engi"
item_state = "beret_engi"
/obj/item/clothing/head/beret/atmos
name = "atmospherics beret"
desc = "A beret with the engineering insignia emblazoned on it. Whoever wears this is pretty damn confident in not suffocating themselves to death."
icon_state = "beret_atmos"
item_state = "beret_atmos"
/obj/item/clothing/head/beret/hydro
name = "hydroponics beret"
desc = "A beret with the civillian insignia emblazoned on it. Unfortunately does not contain a pocket to hide your ambrosia vulgaris."
icon_state = "beret_hydro"
item_state = "beret_hydro"
/obj/item/clothing/head/beret/cargo
name = "operations beret"
desc = "A beret with the operations insignia emblazoned on it."
icon_state = "beret_cargo"
item_state = "beret_cargo"
/obj/item/clothing/head/beret/miner
name = "mining beret"
desc = "A beret with the cargo insignia emblazoned on it. Fall to your death - in style! If you manage to wear this with your EVA suit, though. At least medical's going to enjoy your cadaver."
icon_state = "beret_miner"
item_state = "beret_miner"
/obj/item/clothing/head/beret/janitor
name = "janitor beret"
desc = "A beret with the janitorial insignia emblazoned on it. Be proud to serve the great nation of Janitalia."
icon_state = "beret_janitor"
item_state = "beret_janitor"
// alt. sec stuff, because security needs berets for every link in the chain of command for some reason
/obj/item/clothing/head/beret/security/officer
name = "officer beret"
desc = "A beret in security navy blue, with a officer's rank emblem. For security personnel that are more inclined towards style than safety."
icon_state = "beret_officer"
item_state = "beret_officer"
/obj/item/clothing/head/beret/security/hos
name = "commander beret"
desc = "A beret in security navy blue with a commander's rank emblem. For heads of security that are more inclined towards style than safety."
icon_state = "beret_hos"
item_state = "beret_hos"
/obj/item/clothing/head/beret/security/warden
name = "warden beret"
desc = "A beret in security navy blue with a warden's rank emblem. For wardens that are more inclined towards style than safety."
icon_state = "beret_warden"
item_state = "beret_warden"
// Corporate.
/obj/item/clothing/head/beret/iac
name = "IAC beret"
desc = "A beret with the IAC insignia emblazoned on it."
icon_state = "iac"
item_state = "iac"
/obj/item/clothing/head/beret/corporate
name = "nanotrasen beret"
desc = "A beret with the NanoTrasen insignia emblazoned on it."
icon_state = "nt"
item_state = "nt"
/obj/item/clothing/head/beret/corporate/zeng
name = "zeng-hu beret"
desc = "A beret with the Zeng-Hu insignia emblazoned on it."
icon_state = "zenghu"
item_state = "zenghu"
/obj/item/clothing/head/beret/corporate/zeng/alt
icon_state = "zenghualt"
item_state = "zenghualt"
/obj/item/clothing/head/beret/corporate/zavod
name = "zavodskoi interstellar beret"
desc = "A beret with the Zavodskoi Interstellar insignia emblazoned on it."
icon_state = "zav"
item_state = "zav"
/obj/item/clothing/head/beret/corporate/zavod/alt
icon_state = "zavalt"
item_state = "zavalt"
/obj/item/clothing/head/beret/corporate/heph
name = "hephaestus beret"
desc = "A green beret with the Hephaestus insignia emblazoned on it."
icon_state = "heph"
item_state = "heph"
/obj/item/clothing/head/beret/corporate/pmc
name = "PMCG beret"
desc = "A beret with the PMCG insignia emblazoned on it."
icon_state = "pmc"
item_state = "pmc"
/obj/item/clothing/head/beret/corporate/pmc/epmc
name = "epmc beret"
desc = "A beret with the Eridani Private Military Contractor logo emblazoned on it."
icon_state = "epmc"
item_state = "epmc"
/obj/item/clothing/head/beret/corporate/idris
name = "idris beret"
desc = "A beret with the Idris Incorporated insignia emblazoned on it."
icon_state = "idris"
item_state = "idris"
/obj/item/clothing/head/beret/corporate/idris/alt
icon_state = "idrisalt"
item_state = "idrisalt"
/obj/item/clothing/head/beret/corporate/orion
name = "orion express beret"
desc = "A beret with the Orion Express insignia emblazoned on it."
icon_state = "orion"
item_state = "orion"
// TCAF
/obj/item/clothing/head/beret/legion
name = "\improper TCFL dress beret"
desc = "A pale blue dress beret with a rubber insignia of a torch, surrounded by red stars and the letters \"TCFL\". A common good luck charm among former legionaires."
icon_state = "tcfl_dress"
item_state = "tcfl_dress"
/obj/item/clothing/head/beret/legion/field
name = "TCFL field beret"
desc = "A hardy, stark red field beret with a rubber insignia of a torch, surrounded by red stars and the letters \"TCFL\"."
icon_state = "tcfl_field"
item_state = "tcfl_field"
/obj/item/clothing/head/beret/legion/sentinel
name = "TCFL sentinel beret"
desc = "A hardy, stark purple sentinel beret with a rubber insignia of a torch, surrounded by red stars and the letters \"TCFL\"."
icon_state = "tcfl_sentinel"
item_state = "tcfl_sentinel"
/obj/item/clothing/head/beret/legion/tcaf
name = "\improper TCAF dress beret"
desc = "A blue dress beret bearing the flag of the Republic of Biesel. Often only seen worn by in-service members of the Tau Ceti Armed Forces."
icon = 'icons/obj/item/clothing/head/tcaf_hats.dmi'
contained_sprite = TRUE
icon_state = "tcaf_dress_beret"
item_state = "tcaf_dress_beret"
/obj/item/clothing/head/beret/legion/tcaf/tcaf_field
name = "\improper TCAF field beret"
desc = "A red beret bearing a golden torch in semblance of the Republic of Biesel. Often only seen worn by in-service members of the Tau Ceti Armed Forces."
icon_state = "tcaf_field_beret"
item_state = "tcaf_field_beret"
//centcom
/obj/item/clothing/head/beret/centcom/officer
name = "officers beret"
desc = "A black beret adorned with the shield - a silver kite shield with an engraved sword - of the NanoTrasen security forces."
icon_state = "centcomofficer"
item_state = "centcomofficer"
/obj/item/clothing/head/beret/centcom/civilprotection
name = "civil protection beret"
desc = "A black beret adorned with the shield - a gold kite shield with an engraved sword - of the NanoTrasen security forces."
icon_state = "civilprotection"
item_state = "civilprotection"
/obj/item/clothing/head/beret/centcom/captain
name = "captain's beret"
desc = "A black beret adorned with the shield - a silver kite shield with an engraved sword - of the NanoTrasen security forces."
icon_state = "centcomcaptain"
item_state = "centcomcaptain"
/obj/item/clothing/head/beret/centcom/commander
name = "commander's beret"
desc = "A black beret adorned with the crest of an ERT detachment. Worn by commanders of NanoTrasen response teams."
icon_state = "centcomcaptain"
item_state = "centcomcaptain"
// Factional
/obj/item/clothing/head/beret/sol/army
name = "solarian army beret"
desc = "A sky-blue Army beret with a white trim, proudly displaying a golden emblem of the Alliance."
desc_extended = "While a common sight in the Alliance's more rebellious or devastated worlds such as Mars, the Army beret became a potent symbol of Sol's triumph in the civil war. Nowhere else in the Spur are the blue berets more omnipresent than with peacekeepers on the former capital of the Restoration Front - Lycoris."
icon_state = "sapk"
item_state = "sapk"
/obj/item/clothing/head/beret/sol
name = "sol marine beret"
desc = "A green beret with an attached cap badge bearing the insignia of a Solarian Marine Corps regiment."
icon_state = "sol"
item_state = "sol"
/obj/item/clothing/head/beret/sol/grey
name = "sol marine beret"
desc = "A grey beret with an attached cap badge bearing the insignia of a Solarian Marine Corps regiment."
icon_state = "solgrey"
item_state = "solgrey"