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**JUST BECAUSE IT SAYS "DELETED" IN ICONDIFFBOT DOESN'T MEAN IT'S BEEN REMOVED. IT CAN BE RENAMED OR MOVED SOMEWHERE ELSE. PLEASE STOP SPREADING MISINFORMATION THAT I'M DELETING EVERYTHING. JESUS CHRIST.** - **The only hats removed are from budg's hat bloat (except the newsboy hat, which has been touched up)** - Human origin lore hats have been moved to Human - Xenowear. **NOT REMOVED. MOVED.** (It was kind of strange anyway they got special treatment. They aren't restricted in any way, though, so essentially no difference.) - Vysokan hats all rolled together into one selection. - Beanies rolled into one selection. - Miscellaneous, colorable hats rolled into one selection. - Miscallaneous hats rolled into one selection. - Dominian consular clothing items moved to be jobspawn items, like every other consular. (Alt uniform outfits should be out from the loadout anyway.) - Pilotka caps, and whatever else they're called are all now named as sidecaps. - Renamed the Visegradi Nyakas to ear-flap cap. (I understand the sentiment of blending lore into stuff, but putting it in the name isn't helpful. I tried looking up Nyakas and all I'm getting is an obscure brand of wine.) (Description unchanged.) - Renamed padded cap to tanker cap. - Bucket hats rolled together into one selection. (Removed pre-colored boonies because it's just a clone of recolorabled ones.) - And anything else I can't remember. **Please don't spread misinformation after me and send the goon squad after me.** **Please just fucking message me and ask. Oh my god.** --------- Signed-off-by: Wowzewow (Wezzy) <42310821+alsoandanswer@users.noreply.github.com>
75 lines
2.3 KiB
Plaintext
75 lines
2.3 KiB
Plaintext
/obj/item/clothing/head/ushanka
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name = "ushanka"
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desc = "A warm fur hat with ear flaps that can be raised and tied to be out of the way."
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icon = 'icons/obj/item/clothing/head/ushanka.dmi'
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icon_state = "ushanka"
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item_state = "ushanka"
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contained_sprite = TRUE
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build_from_parts = TRUE
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worn_overlay = "over"
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flags_inv = HIDEEARS
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var/earsup = 0
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/obj/item/clothing/head/ushanka/cap
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name = "visegradi nyakas"
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desc = "A type of flap hat that is extremely popular on Visegrad. It is designed to keep one's head and neck dry, and the flap can be pinned to the sides of the hat when not needed."
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contained_sprite = TRUE
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build_from_parts = FALSE
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icon = 'icons/obj/item/clothing/head/earflap_cap.dmi'
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icon_state = "earflap"
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item_state = "earflap"
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/obj/item/clothing/head/ushanka/attack_self(mob/user as mob)
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src.earsup = !src.earsup
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if(src.earsup)
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icon_state = "[icon_state]_up"
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to_chat(user, "You raise the ear flaps on the ushanka.")
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else
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src.icon_state = initial(icon_state)
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to_chat(user, "You lower the ear flaps on the ushanka.")
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item_state = icon_state
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update_icon()
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update_clothing_icon()
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/obj/item/clothing/head/ushanka/grey
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name = "grey ushanka"
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/obj/item/clothing/head/ushanka/grey/Initialize()
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. = ..()
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color = "#5d6363"
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/obj/item/clothing/head/beanie
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name = "beanie"
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desc = "A head-hugging brimless winter cap. This one is tight."
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icon = 'icons/obj/item/clothing/head/beanie.dmi'
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contained_sprite = TRUE
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icon_state = "beanie"
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item_state = "beanie"
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/obj/item/clothing/head/beanie/random/Initialize()
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. = ..()
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color = get_random_colour(lower = 150)
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/obj/item/clothing/head/beanie/earflap
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name = "ear flap beanie"
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desc = "A head-hugging brimless winter cap. This one has flaps that cover the ears."
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icon_state = "beanie_earflap"
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item_state = "beanie_earflap"
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has_accents = TRUE
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/obj/item/clothing/head/beanie/earflap/random/Initialize()
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. = ..()
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color = get_random_colour(lower = 150)
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accent_color = color
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/obj/item/clothing/head/beanie/submariner
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name = "submariner's beanie"
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desc = "A design of tightly fitting beanie particularly popular among the dock workers of Europa. Favored among anyone who prides a warm head."
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icon_state = "beaner_submariner"
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item_state = "beaner_submariner"
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/obj/item/clothing/head/beanie/submariner/random/Initialize()
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. = ..()
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color = get_random_colour(lower = 150)
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