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RustingWithYou a066384247 Uueoa-Esa, Part 1: Sector & Planets (#18941)
Adds the Uueoa-Esa system, its skybox and stargazer, and its lore
planets, currently without ruins for ease of review.
2024-04-18 14:03:05 +00:00

104 lines
2.9 KiB
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/singleton/biome/desert
turf_type = /turf/simulated/floor/exoplanet/desert
generators = list(
SMALL_FLORA = list(POISSON_SAMPLE, 7),
LARGE_FLORA = list(POISSON_SAMPLE, 7),
WILDLIFE = list(POISSON_SAMPLE, 25)
)
spawn_types = list(
SMALL_FLORA = list(
/obj/structure/flora/rock/desert = 3,
/obj/structure/flora/rock/desert/scrub = 2,
/obj/effect/landmark/exoplanet_spawn/plant = 2
),
LARGE_FLORA = list(
/obj/effect/floor_decal/dune/random = 3,
/obj/structure/flora/tree/desert/tiny = 1
),
WILDLIFE = list(
/mob/living/simple_animal/thinbug = 2,
/mob/living/simple_animal/tindalos = 1
)
)
/singleton/biome/desert/scrub
generators = list(
GRASSES = list(BATCHED_NOISE, -0.1, 360, 4),
SMALL_FLORA = list(POISSON_SAMPLE, 4),
LARGE_FLORA = list(POISSON_SAMPLE, 7),
WILDLIFE = list(POISSON_SAMPLE, 15)
)
spawn_types = list(
GRASSES = list(
/obj/structure/flora/grass/desert/bush = 1,
/obj/structure/flora/grass/desert = 3
),
SMALL_FLORA = list(
/obj/structure/flora/rock/desert = 1,
/obj/structure/flora/rock/desert/scrub = 3,
/obj/effect/landmark/exoplanet_spawn/plant = 1
),
LARGE_FLORA = list(
/obj/structure/flora/tree/desert/tiny = 1
),
WILDLIFE = list(
/mob/living/simple_animal/thinbug = 2,
/mob/living/simple_animal/tindalos = 1
)
)
/singleton/biome/desert/thorn
turf_type = /turf/simulated/floor/exoplanet/desert/rough
generators = list(
GRASSES = list(ALWAYS_GEN),
SMALL_FLORA = list(POISSON_SAMPLE, 8),
LARGE_FLORA = list(POISSON_SAMPLE, 4),
WILDLIFE = list(POISSON_SAMPLE, 10)
)
spawn_types = list(
GRASSES = list(
/obj/structure/flora/grass/desert/bush = 3,
/obj/structure/flora/grass/desert = 2
),
SMALL_FLORA = list(
/obj/structure/flora/rock/desert = 1,
/obj/structure/flora/rock/desert/scrub = 1,
/obj/effect/landmark/exoplanet_spawn/plant = 1
),
LARGE_FLORA = list(
/obj/structure/flora/tree/desert/tiny = 4,
/obj/structure/flora/tree/desert/small = 2,
/obj/structure/flora/tree/desert = 1
),
WILDLIFE = list(
/mob/living/simple_animal/thinbug = 2,
/mob/living/simple_animal/tindalos = 1
)
)
/singleton/biome/desert/wasteland //TODO: Add cool wrecked shit for the wasteland
generators = list(
GRASSES = list(BATCHED_NOISE, -0.1, 360, 4),
SMALL_FLORA = list(POISSON_SAMPLE, 7),
LARGE_FLORA = list(POISSON_SAMPLE, 7),
WILDLIFE = list(POISSON_SAMPLE, 45)
)
spawn_types = list(
GRASSES = list(
/obj/structure/flora/grass/desert/bush = 1,
/obj/structure/flora/grass/desert = 3
),
SMALL_FLORA = list(
/obj/structure/flora/rock/desert = 1,
/obj/structure/flora/rock/desert/scrub = 3,
),
LARGE_FLORA = list(
/obj/structure/flora/tree/desert/tiny = 1
),
WILDLIFE = list(
/mob/living/simple_animal/hostile/shrieker = 1,
/mob/living/carbon/human/stok/moghes = 1,
/mob/living/simple_animal/threshbeast = 1
)
)