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https://github.com/Aurorastation/Aurora.3.git
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This PR is depending on #4868 for it's ui framework. This PR mostly makes new SSrecords subsystem responsible for storing records. This should replace old datacore. Make new SSrecords. Make things use SSrecords and whole code compile Made VueUi button <vui-button> to push parameters as JSON, preserving client side data stricture. Add new records console and admin record management. I am mostly looking for feedback regarding SSrecords and it's data storage mechanism criticism (It's using lists for storage)
1000 lines
41 KiB
Plaintext
1000 lines
41 KiB
Plaintext
/client/proc/cmd_admin_drop_everything(mob/M as mob in mob_list)
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set category = null
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set name = "Drop Everything"
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if(!holder)
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to_chat(src, "Only administrators may use this command.")
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return
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var/confirm = alert(src, "Make [M] drop everything?", "Message", "Yes", "No")
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if(confirm != "Yes")
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return
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for(var/obj/item/W in M)
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M.drop_from_inventory(W)
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log_admin("[key_name(usr)] made [key_name(M)] drop everything!",admin_key=key_name(usr),ckey=key_name(M))
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message_admins("[key_name_admin(usr)] made [key_name_admin(M)] drop everything!", 1)
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feedback_add_details("admin_verb","DEVR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_admin_prison(mob/M as mob in mob_list)
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set category = "Admin"
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set name = "Prison"
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if(!holder)
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to_chat(src, "Only administrators may use this command.")
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return
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if (ismob(M))
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if(istype(M, /mob/living/silicon/ai))
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alert("The AI can't be sent to prison you jerk!", null, null, null, null, null)
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return
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//strip their stuff before they teleport into a cell :downs:
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for(var/obj/item/W in M)
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M.drop_from_inventory(W)
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//teleport person to cell
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M.Paralyse(5)
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sleep(5) //so they black out before warping
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M.forceMove(pick(prisonwarp))
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if(istype(M, /mob/living/carbon/human))
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var/mob/living/carbon/human/prisoner = M
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prisoner.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(prisoner), slot_w_uniform)
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prisoner.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(prisoner), slot_shoes)
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spawn(50)
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to_chat(M, "<span class='danger'>You have been sent to the prison station!</span>")
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log_admin("[key_name(usr)] sent [key_name(M)] to the prison station.",admin_key=key_name(usr),ckey=key_name(M))
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message_admins("<span class='notice'>[key_name_admin(usr)] sent [key_name_admin(M)] to the prison station.</span>", 1)
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feedback_add_details("admin_verb","PRISON") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_admin_subtle_message(mob/M as mob in mob_list)
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set category = "Special Verbs"
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set name = "Subtle Message"
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if(!ismob(M)) return
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if (!holder)
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to_chat(src, "Only administrators may use this command.")
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return
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var/msg = sanitize(input("Message:", text("Subtle PM to [M.key]")) as text)
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if (!msg)
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return
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if(usr)
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if (usr.client)
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if(usr.client.holder)
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to_chat(M, "\bold You hear a voice in your head... \italic [msg]")
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log_admin("SubtlePM: [key_name(usr)] -> [key_name(M)] : [msg]",admin_key=key_name(usr),ckey=key_name(M))
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message_admins("<span class='notice'><b>SubtleMessage: [key_name_admin(usr)] -> [key_name_admin(M)] : [msg]</b></span>", 1)
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feedback_add_details("admin_verb","SMS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_mentor_check_new_players() //Allows mentors / admins to determine who the newer players are.
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set category = "Admin"
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set name = "Check new Players"
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if(!holder)
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to_chat(src, "Only staff members may use this command.")
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var/age = alert(src, "Age check", "Show accounts yonger then _____ days","7", "30" , "All")
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if(age == "All")
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age = 9999999
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else
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age = text2num(age)
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var/missing_ages = 0
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var/msg = ""
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var/highlight_special_characters = 1
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if(!check_rights(R_MOD|R_ADMIN, 0))
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highlight_special_characters = 0
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for(var/client/C in clients)
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if(C.player_age == "Requires database")
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missing_ages = 1
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continue
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if(C.player_age < age)
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msg += "[key_name(C, 1, 1, highlight_special_characters)]: account is [C.player_age] days old<br>"
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if(missing_ages)
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to_chat(src, "Some accounts did not have proper ages set in their clients. This function requires database to be present")
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if(msg != "")
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src << browse(msg, "window=Player_age_check")
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else
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to_chat(src, "No matches for that age range found.")
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/client/proc/cmd_admin_world_narrate() // Allows administrators to fluff events a little easier -- TLE
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set category = "Special Verbs"
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set name = "Global Narrate"
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if (!holder)
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to_chat(src, "Only administrators may use this command.")
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return
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var/msg = html_decode(sanitize(input("Message:", text("Enter the text you wish to appear to everyone:")) as text))
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if (!msg)
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return
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to_world("[msg]")
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log_admin("GlobalNarrate: [key_name(usr)] : [msg]",admin_key=key_name(usr))
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message_admins("<span class='notice'>\bold GlobalNarrate: [key_name_admin(usr)] : [msg]<BR></span>", 1)
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feedback_add_details("admin_verb","GLN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_admin_direct_narrate(var/mob/M) // Targetted narrate -- TLE
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set category = "Special Verbs"
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set name = "Direct Narrate"
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if(!holder)
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to_chat(src, "Only administrators may use this command.")
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return
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if(!M)
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M = input("Direct narrate to who?", "Active Players") as null|anything in get_mob_with_client_list()
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if(!M)
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return
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var/msg = html_decode(sanitize(input("Message:", text("Enter the text you wish to appear to your target:")) as text))
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if( !msg )
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return
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to_chat(M, msg)
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log_admin("DirectNarrate: [key_name(usr)] to ([M.name]/[M.key]): [msg]",admin_key=key_name(usr),ckey=key_name(M))
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message_admins("<span class='notice'>\bold DirectNarrate: [key_name(usr)] to ([M.name]/[M.key]): [msg]<BR></span>", 1)
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feedback_add_details("admin_verb","DIRN") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_admin_godmode(mob/M as mob in mob_list)
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set category = "Special Verbs"
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set name = "Godmode"
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if(!holder)
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to_chat(src, "Only administrators may use this command.")
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return
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M.status_flags ^= GODMODE
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to_chat(usr, "<span class='notice'>Toggled [(M.status_flags & GODMODE) ? "ON" : "OFF"]</span>")
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log_admin("[key_name(usr)] has toggled [key_name(M)]'s nodamage to [(M.status_flags & GODMODE) ? "On" : "Off"]",admin_key=key_name(usr),ckey=key_name(M))
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message_admins("[key_name_admin(usr)] has toggled [key_name_admin(M)]'s nodamage to [(M.status_flags & GODMODE) ? "On" : "Off"]", 1)
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feedback_add_details("admin_verb","GOD") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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proc/cmd_admin_mute(mob/M as mob, mute_type, automute = 0)
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if(automute)
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if(!config.automute_on) return
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else
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if(!usr || !usr.client)
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return
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if(!usr.client.holder)
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to_chat(usr, "<font color='red'>Error: cmd_admin_mute: You don't have permission to do this.</font>")
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return
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if(!M.client)
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to_chat(usr, "<font color='red'>Error: cmd_admin_mute: This mob doesn't have a client tied to it.</font>")
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if(M.client.holder)
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to_chat(usr, "<font color='red'>Error: cmd_admin_mute: You cannot mute an admin/mod.</font>")
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if(!M.client) return
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if(M.client.holder) return
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var/muteunmute
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var/mute_string
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switch(mute_type)
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if(MUTE_IC) mute_string = "IC (say and emote)"
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if(MUTE_OOC) mute_string = "OOC"
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if(MUTE_PRAY) mute_string = "pray"
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if(MUTE_ADMINHELP) mute_string = "adminhelp, admin PM and ASAY"
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if(MUTE_DEADCHAT) mute_string = "deadchat and DSAY"
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if(MUTE_AOOC) mute_string = "AOOC"
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if(MUTE_ALL) mute_string = "everything"
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else return
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if(automute)
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muteunmute = "auto-muted"
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M.client.prefs.muted |= mute_type
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log_admin("SPAM AUTOMUTE: [muteunmute] [key_name(M)] from [mute_string]",ckey=key_name(M))
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message_admins("SPAM AUTOMUTE: [muteunmute] [key_name_admin(M)] from [mute_string].", 1)
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to_chat(M, "You have been [muteunmute] from [mute_string] by the SPAM AUTOMUTE system. Contact an admin.")
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feedback_add_details("admin_verb","AUTOMUTE") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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return
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if(M.client.prefs.muted & mute_type)
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muteunmute = "unmuted"
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M.client.prefs.muted &= ~mute_type
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M.client.spam_alert = 0
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else
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muteunmute = "muted"
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M.client.prefs.muted |= mute_type
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log_admin("[key_name(usr)] has [muteunmute] [key_name(M)] from [mute_string]",admin_key=key_name(usr),ckey=key_name(M))
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message_admins("[key_name_admin(usr)] has [muteunmute] [key_name_admin(M)] from [mute_string].", 1)
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to_chat(M, "You have been [muteunmute] from [mute_string].")
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feedback_add_details("admin_verb","MUTE") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/cmd_admin_add_random_ai_law()
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set category = "Fun"
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set name = "Add Random AI Law"
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if(!holder)
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to_chat(src, "Only administrators may use this command.")
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return
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var/confirm = alert(src, "You sure?", "Confirm", "Yes", "No")
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if(confirm != "Yes") return
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log_admin("[key_name(src)] has added a random AI law.",admin_key=key_name(usr))
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message_admins("[key_name_admin(src)] has added a random AI law.", 1)
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var/show_log = alert(src, "Show ion message?", "Message", "Yes", "No")
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if(show_log == "Yes")
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command_announcement.Announce("Ion storm detected near the station. Please check all AI-controlled equipment for errors.", "Anomaly Alert", new_sound = 'sound/AI/ionstorm.ogg')
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IonStorm(0)
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feedback_add_details("admin_verb","ION") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/*
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Allow admins to set players to be able to respawn/bypass 30 min wait, without the admin having to edit variables directly
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Ccomp's first proc.
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*/
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proc/get_ghosts(var/notify = 0,var/what = 2, var/client/C = null)
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// what = 1, return ghosts ass list.
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// what = 2, return mob list
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var/list/mobs = list()
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var/list/ghosts = list()
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var/list/sortmob = sortAtom(mob_list) // get the mob list.
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var/any=0
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for(var/mob/abstract/observer/M in sortmob)
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mobs.Add(M) //filter it where it's only ghosts
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any = 1 //if no ghosts show up, any will just be 0
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if(!any)
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if(notify && C)
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to_chat(C, "There doesn't appear to be any ghosts for you to select.")
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return
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for(var/mob/M in mobs)
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var/name = M.name
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ghosts[name] = M //get the name of the mob for the popup list
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if(what==1)
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return ghosts
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else
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return mobs
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/client/proc/allow_character_respawn()
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set category = "Special Verbs"
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set name = "Allow player to respawn"
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set desc = "Let's the player bypass the 30 minute wait to respawn or allow them to re-enter their corpse."
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if(!holder)
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to_chat(src, "Only administrators may use this command.")
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var/list/ghosts = get_ghosts(1,1,src)
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var/target = input("Please, select a ghost!", "COME BACK TO LIFE!", null, null) as null|anything in ghosts
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if(!target)
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to_chat(src, "Hrm, appears you didn't select a ghost") // Sanity check, if no ghosts in the list we don't want to edit a null variable and cause a runtime error.)
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return
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var/mob/abstract/observer/G = ghosts[target]
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if(G.has_enabled_antagHUD && config.antag_hud_restricted)
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var/response = alert(src, "Are you sure you wish to allow this individual to play?","Ghost has used AntagHUD","Yes","No")
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if(response == "No") return
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G.timeofdeath=-19999 /* time of death is checked in /mob/verb/abandon_mob() which is the Respawn verb.
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timeofdeath is used for bodies on autopsy but since we're messing with a ghost I'm pretty sure
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there won't be an autopsy.
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*/
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var/datum/preferences/P
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if (G.client)
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P = G.client.prefs
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else if (G.ckey)
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P = preferences_datums[G.ckey]
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else
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to_chat(src, "Something went wrong, couldn't find the target's preferences datum")
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return 0
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for (var/entry in P.time_of_death)//Set all the prefs' times of death to a huge negative value so any respawn timers will be fine
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P.time_of_death[entry] = -99999
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G.has_enabled_antagHUD = 2
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G.can_reenter_corpse = 1
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G:show_message(text("<span class='notice'><B>You may now respawn. You should roleplay as if you learned nothing about the round during your time with the dead.</B></span>"), 1)
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log_admin("[key_name(usr)] allowed [key_name(G)] to bypass the 30 minute respawn limit",admin_key=key_name(usr),ckey=key_name(G))
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message_admins("Admin [key_name_admin(usr)] allowed [key_name_admin(G)] to bypass the 30 minute respawn limit", 1)
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/client/proc/toggle_antagHUD_use()
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set category = "Server"
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set name = "Toggle antagHUD usage"
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set desc = "Toggles antagHUD usage for observers"
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if(!holder)
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to_chat(src, "Only administrators may use this command.")
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var/action=""
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if(config.antag_hud_allowed)
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for(var/mob/abstract/observer/g in get_ghosts())
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if(!g.client.holder) //Remove the verb from non-admin ghosts
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g.verbs -= /mob/abstract/observer/verb/toggle_antagHUD
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if(g.antagHUD)
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g.antagHUD = 0 // Disable it on those that have it enabled
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g.has_enabled_antagHUD = 2 // We'll allow them to respawn
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to_chat(g, "<span class='warning'>The Administrator has disabled AntagHUD.</span> ")
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config.antag_hud_allowed = 0
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to_chat(src, "<span class='danger'>AntagHUD usage has been disabled.</span>")
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action = "disabled"
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else
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for(var/mob/abstract/observer/g in get_ghosts())
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if(!g.client.holder) // Add the verb back for all non-admin ghosts
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g.verbs += /mob/abstract/observer/verb/toggle_antagHUD
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to_chat(g, "<span class='notice'><B>The Administrator has enabled AntagHUD.</B></span>") // Notify all observers they can now use AntagHUD)
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config.antag_hud_allowed = 1
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action = "enabled"
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to_chat(src, "<span class='notice'><B>AntagHUD usage has been enabled.</B></span>")
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log_admin("[key_name(usr)] has [action] antagHUD usage for observers",admin_key=key_name(usr))
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message_admins("Admin [key_name_admin(usr)] has [action] antagHUD usage for observers", 1)
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/client/proc/toggle_antagHUD_restrictions()
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set category = "Server"
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set name = "Toggle antagHUD Restrictions"
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set desc = "Restricts players that have used antagHUD from being able to join this round."
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if(!holder)
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to_chat(src, "Only administrators may use this command.")
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var/action=""
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if(config.antag_hud_restricted)
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for(var/mob/abstract/observer/g in get_ghosts())
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to_chat(g, "<span class='notice'><B>The administrator has lifted restrictions on joining the round if you use AntagHUD</B></span>")
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action = "lifted restrictions"
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config.antag_hud_restricted = 0
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to_chat(src, "<span class='notice'><B>AntagHUD restrictions have been lifted</B></span>")
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else
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for(var/mob/abstract/observer/g in get_ghosts())
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to_chat(g, "<span class='danger'>The administrator has placed restrictions on joining the round if you use AntagHUD</span>")
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to_chat(g, "<span class='danger'>Your AntagHUD has been disabled, you may choose to re-enabled it but will be under restrictions </span>")
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g.antagHUD = 0
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g.has_enabled_antagHUD = 0
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action = "placed restrictions"
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config.antag_hud_restricted = 1
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to_chat(src, "<span class='danger'>AntagHUD restrictions have been enabled</span>")
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log_admin("[key_name(usr)] has [action] on joining the round if they use AntagHUD",admin_key=key_name(usr))
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message_admins("Admin [key_name_admin(usr)] has [action] on joining the round if they use AntagHUD", 1)
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/*
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If a guy was gibbed and you want to revive him, this is a good way to do so.
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Works kind of like entering the game with a new character. Character receives a new mind if they didn't have one.
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Traitors and the like can also be revived with the previous role mostly intact.
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/N */
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/client/proc/respawn_character()
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set category = "Special Verbs"
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set name = "Respawn Character"
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set desc = "Respawn a person that has been gibbed/dusted/killed. They must be a ghost for this to work and preferably should not have a body to go back into."
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if(!holder)
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to_chat(src, "Only administrators may use this command.")
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return
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var/input = ckey(input(src, "Please specify which key will be respawned.", "Key", ""))
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if(!input)
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return
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var/mob/abstract/observer/G_found
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for(var/mob/abstract/observer/G in player_list)
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if(G.ckey == input)
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G_found = G
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break
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if(!G_found)//If a ghost was not found.
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to_chat(usr, "<font color='red'>There is no active key like that in the game or the person is not currently a ghost.</font>")
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return
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var/mob/living/carbon/human/new_character = new(pick(latejoin))//The mob being spawned.
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var/datum/record/general/locked/record_found //Referenced to later to either randomize or not randomize the character.
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if(G_found.mind && !G_found.mind.active) //mind isn't currently in use by someone/something
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/*Try and locate a record for the person being respawned through data_core.
|
|
This isn't an exact science but it does the trick more often than not.*/
|
|
var/id = md5("[G_found.real_name][G_found.mind.assigned_role]")
|
|
for(var/datum/record/general/locked/R in SSrecords.records_locked)
|
|
if(R.nid == id)
|
|
record_found = R//We shall now reference the record.
|
|
break
|
|
|
|
if(record_found)//If they have a record we can determine a few things.
|
|
new_character.real_name = record_found.name
|
|
new_character.gender = record_found.sex
|
|
new_character.age = record_found.age
|
|
new_character.b_type = record_found.medical.blood_type
|
|
else
|
|
new_character.gender = pick(MALE,FEMALE)
|
|
var/datum/preferences/A = new()
|
|
A.randomize_appearance_for(new_character)
|
|
new_character.real_name = G_found.real_name
|
|
|
|
if(!new_character.real_name)
|
|
if(new_character.gender == MALE)
|
|
new_character.real_name = capitalize(pick(first_names_male)) + " " + capitalize(pick(last_names))
|
|
else
|
|
new_character.real_name = capitalize(pick(first_names_female)) + " " + capitalize(pick(last_names))
|
|
new_character.name = new_character.real_name
|
|
|
|
if(G_found.mind && !G_found.mind.active)
|
|
G_found.mind.transfer_to(new_character) //be careful when doing stuff like this! I've already checked the mind isn't in use
|
|
new_character.mind.special_verbs = list()
|
|
else
|
|
new_character.mind_initialize()
|
|
if(!new_character.mind.assigned_role) new_character.mind.assigned_role = "Assistant"//If they somehow got a null assigned role.
|
|
|
|
//DNA
|
|
if(record_found && record_found.medical)//Pull up their name from database records if they did have a mind.
|
|
new_character.dna = new()//Let's first give them a new DNA.
|
|
new_character.dna.unique_enzymes = record_found.medical.blood_dna //Enzymes are based on real name but we'll use the record for conformity.
|
|
|
|
// I HATE BYOND. HATE. HATE. - N3X
|
|
var/list/newSE= record_found.enzymes
|
|
var/list/newUI = record_found.identity
|
|
new_character.dna.SE = newSE.Copy() //This is the default of enzymes so I think it's safe to go with.
|
|
new_character.dna.UpdateSE()
|
|
new_character.UpdateAppearance(newUI.Copy())//Now we configure their appearance based on their unique identity, same as with a DNA machine or somesuch.
|
|
else//If they have no records, we just do a random DNA for them, based on their random appearance/savefile.
|
|
new_character.dna.ready_dna(new_character)
|
|
|
|
new_character.key = G_found.key
|
|
|
|
/*
|
|
The code below functions with the assumption that the mob is already a traitor if they have a special role.
|
|
So all it does is re-equip the mob with powers and/or items. Or not, if they have no special role.
|
|
If they don't have a mind, they obviously don't have a special role.
|
|
*/
|
|
|
|
//Two variables to properly announce later on.
|
|
var/admin = key_name_admin(src)
|
|
var/player_key = G_found.key
|
|
|
|
//Now for special roles and equipment.
|
|
var/datum/antagonist/antag_data = get_antag_data(new_character.mind.special_role)
|
|
if(antag_data)
|
|
antag_data.add_antagonist(new_character.mind)
|
|
antag_data.place_mob(new_character)
|
|
else
|
|
SSjobs.EquipRank(new_character, new_character.mind.assigned_role, 1)
|
|
|
|
//Announces the character on all the systems, based on the record.
|
|
if(!issilicon(new_character))//If they are not a cyborg/AI.
|
|
if(!record_found && !player_is_antag(new_character.mind, only_offstation_roles = 1)) //If there are no records for them. If they have a record, this info is already in there. MODE people are not announced anyway.
|
|
//Power to the user!
|
|
if(alert(new_character,"Warning: No data core entry detected. Would you like to announce the arrival of this character by adding them to various databases, such as medical records?",,"No","Yes")=="Yes")
|
|
SSrecords.generate_record(new_character)
|
|
|
|
if(alert(new_character,"Would you like an active AI to announce this character?",,"No","Yes")=="Yes")
|
|
call(/proc/AnnounceArrival)(new_character, new_character.mind.assigned_role)
|
|
|
|
message_admins("<span class='notice'>[admin] has respawned [player_key] as [new_character.real_name].</span>", 1)
|
|
|
|
new_character << "You have been fully respawned. Enjoy the game."
|
|
|
|
feedback_add_details("admin_verb","RSPCH") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
return new_character
|
|
|
|
/client/proc/cmd_admin_add_freeform_ai_law()
|
|
set category = "Fun"
|
|
set name = "Add Custom AI law"
|
|
if(!holder)
|
|
to_chat(src, "Only administrators may use this command.")
|
|
return
|
|
var/input = sanitize(input(usr, "Please enter anything you want the AI to do. Anything. Serious.", "What?", "") as text|null)
|
|
if(!input)
|
|
return
|
|
for(var/mob/living/silicon/ai/M in mob_list)
|
|
if (M.stat == 2)
|
|
to_chat(usr, "Upload failed. No signal is being detected from the AI.")
|
|
else if (M.see_in_dark == 0)
|
|
to_chat(usr, "Upload failed. Only a faint signal is being detected from the AI, and it is not responding to our requests. It may be low on power.")
|
|
else
|
|
M.add_ion_law(input)
|
|
for(var/mob/living/silicon/ai/O in mob_list)
|
|
to_chat(O, "<span class='danger'>" + input + "...LAWS UPDATED</span>")
|
|
O.show_laws()
|
|
|
|
log_admin("Admin [key_name(usr)] has added a new AI law - [input]",admin_key=key_name(usr))
|
|
message_admins("Admin [key_name_admin(usr)] has added a new AI law - [input]", 1)
|
|
|
|
var/show_log = alert(src, "Show ion message?", "Message", "Yes", "No")
|
|
if(show_log == "Yes")
|
|
command_announcement.Announce("Ion storm detected near the station. Please check all AI-controlled equipment for errors.", "Anomaly Alert", new_sound = 'sound/AI/ionstorm.ogg')
|
|
feedback_add_details("admin_verb","IONC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
/client/proc/cmd_admin_rejuvenate(mob/living/M as mob in mob_list)
|
|
set category = "Special Verbs"
|
|
set name = "Rejuvenate"
|
|
if(!holder)
|
|
to_chat(src, "Only administrators may use this command.")
|
|
return
|
|
if(!mob)
|
|
return
|
|
if(!istype(M))
|
|
alert("Cannot revive a ghost")
|
|
return
|
|
if(config.allow_admin_rev)
|
|
M.revive()
|
|
|
|
log_admin("[key_name(usr)] healed / revived [key_name(M)]",admin_key=key_name(usr),ckey=key_name(M))
|
|
message_admins("<span class='danger'>Admin [key_name_admin(usr)] healed / revived [key_name_admin(M)]!</span>", 1)
|
|
else
|
|
alert("Admin revive disabled")
|
|
feedback_add_details("admin_verb","REJU") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
/client/proc/cmd_admin_create_centcom_report()
|
|
set category = "Special Verbs"
|
|
set name = "Create Command Report"
|
|
if(!holder)
|
|
to_chat(src, "Only administrators may use this command.")
|
|
return
|
|
var/reporttitle
|
|
var/reportbody
|
|
var/reporter = null
|
|
var/reporttype = input(usr, "Choose whether to use a template or custom report.", "Create Command Report") in list("Template", "Custom", "Cancel")
|
|
switch(reporttype)
|
|
if("Template")
|
|
establish_db_connection(dbcon)
|
|
if (!dbcon.IsConnected())
|
|
to_chat(src, "<span class='notice'>Unable to connect to the database.</span>")
|
|
return
|
|
var/DBQuery/query = dbcon.NewQuery("SELECT title, message FROM ss13_ccia_general_notice_list WHERE deleted_at IS NULL")
|
|
query.Execute()
|
|
|
|
var/list/template_names = list()
|
|
var/list/templates = list()
|
|
|
|
while (query.NextRow())
|
|
template_names += query.item[1]
|
|
templates[query.item[1]] = query.item[2]
|
|
|
|
// Catch empty list
|
|
if (!templates.len)
|
|
to_chat(src, "<span class='notice'>There are no templates in the database.</span>")
|
|
return
|
|
|
|
reporttitle = input(usr, "Please select a command report template.", "Create Command Report") in template_names
|
|
reportbody = templates[reporttitle]
|
|
|
|
if("Custom")
|
|
reporttitle = sanitizeSafe(input(usr, "Pick a title for the report.", "Title") as text|null)
|
|
if(!reporttitle)
|
|
reporttitle = "NanoTrasen Update"
|
|
reportbody = sanitize(input(usr, "Please enter anything you want. Anything. Serious.", "Body", "") as message|null, extra = 0)
|
|
if(!reportbody)
|
|
return
|
|
else
|
|
return
|
|
|
|
if (reporttype == "Template")
|
|
reporter = sanitizeSafe(input(usr, "Please enter your CCIA name. (blank for CCIAAMS)", "Name") as text|null)
|
|
if (reporter)
|
|
reportbody += "\n\n- [reporter], Central Command Internal Affairs Agent, [commstation_name()]"
|
|
else
|
|
reportbody += "\n\n- CCIAAMS, [commstation_name()]"
|
|
|
|
switch(alert("Should this be announced to the general population?",,"Yes","No"))
|
|
if("Yes")
|
|
command_announcement.Announce("[reportbody]", reporttitle, new_sound = 'sound/AI/commandreport.ogg', msg_sanitized = 1);
|
|
if("No")
|
|
to_world("<span class='warning'>New [current_map.company_name] Update available at all communication consoles.</span>")
|
|
to_world(sound('sound/AI/commandreport.ogg'))
|
|
|
|
log_admin("[key_name(src)] has created a command report: [reportbody]",admin_key=key_name(usr))
|
|
message_admins("[key_name_admin(src)] has created a command report", 1)
|
|
feedback_add_details("admin_verb","CCR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
//New message handling
|
|
post_comm_message(reporttitle, reportbody)
|
|
|
|
/client/proc/cmd_admin_delete(atom/O as obj|mob|turf in range(world.view))
|
|
set category = "Admin"
|
|
set name = "Delete"
|
|
|
|
if (!holder)
|
|
to_chat(src, "Only administrators may use this command.")
|
|
return
|
|
|
|
var/action = alert(src, "Are you sure you want to delete:\n[O]\nat ([O.x], [O.y], [O.z])?", "Confirmation", "Yes", "No", "Hard Delete")
|
|
|
|
if (action == "No")
|
|
return
|
|
|
|
if (istype(O, /mob/abstract/observer))
|
|
var/mob/abstract/observer/M = O
|
|
if (M.client && alert(src, "They are still connected. Are you sure, they will loose connection.", "Confirmation", "Yes", "No") != "Yes")
|
|
return
|
|
log_admin("[key_name(usr)] deleted [O] at ([O.x],[O.y],[O.z])",admin_key=key_name(usr))
|
|
message_admins("[key_name_admin(usr)] deleted [O] at ([O.x],[O.y],[O.z])", 1)
|
|
feedback_add_details("admin_verb","DEL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
if (isturf(O)) // Can't qdel a turf.
|
|
var/turf/T = O
|
|
T.ChangeTurf(/turf/space)
|
|
return
|
|
|
|
if (action == "Yes")
|
|
qdel(O, TRUE)
|
|
else
|
|
// This is naughty, but sometimes necessary.
|
|
O.Destroy(TRUE) // Because direct del without this breaks things.
|
|
del(O)
|
|
|
|
/client/proc/cmd_admin_list_open_jobs()
|
|
set category = "Admin"
|
|
set name = "List free slots"
|
|
|
|
if (!holder)
|
|
to_chat(src, "Only administrators may use this command.")
|
|
return
|
|
|
|
for(var/datum/job/job in SSjobs.occupations)
|
|
to_chat(src, "[job.title]: [job.total_positions]")
|
|
feedback_add_details("admin_verb","LFS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
/client/proc/cmd_admin_explosion(atom/O as obj|mob|turf in range(world.view))
|
|
set category = "Special Verbs"
|
|
set name = "Explosion"
|
|
|
|
if(!check_rights(R_DEBUG|R_FUN)) return
|
|
|
|
var/devastation = input("Range of total devastation. -1 to none", text("Input")) as num|null
|
|
if(devastation == null) return
|
|
var/heavy = input("Range of heavy impact. -1 to none", text("Input")) as num|null
|
|
if(heavy == null) return
|
|
var/light = input("Range of light impact. -1 to none", text("Input")) as num|null
|
|
if(light == null) return
|
|
var/flash = input("Range of flash. -1 to none", text("Input")) as num|null
|
|
if(flash == null) return
|
|
|
|
if ((devastation != -1) || (heavy != -1) || (light != -1) || (flash != -1))
|
|
if ((devastation > 20) || (heavy > 20) || (light > 20))
|
|
if (alert(src, "Are you sure you want to do this? It will laaag.", "Confirmation", "Yes", "No") == "No")
|
|
return
|
|
|
|
explosion(O, devastation, heavy, light, flash)
|
|
log_admin("[key_name(usr)] created an explosion ([devastation],[heavy],[light],[flash]) at ([O.x],[O.y],[O.z])",admin_key=key_name(usr))
|
|
message_admins("[key_name_admin(usr)] created an explosion ([devastation],[heavy],[light],[flash]) at ([O.x],[O.y],[O.z])", 1)
|
|
feedback_add_details("admin_verb","EXPL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
return
|
|
else
|
|
return
|
|
|
|
/client/proc/cmd_admin_emp(atom/O as obj|mob|turf in range(world.view))
|
|
set category = "Special Verbs"
|
|
set name = "EM Pulse"
|
|
|
|
if(!check_rights(R_DEBUG|R_FUN)) return
|
|
|
|
var/heavy = input("Range of heavy pulse.", text("Input")) as num|null
|
|
if(heavy == null) return
|
|
var/light = input("Range of light pulse.", text("Input")) as num|null
|
|
if(light == null) return
|
|
|
|
if (heavy || light)
|
|
|
|
empulse(O, heavy, light)
|
|
log_admin("[key_name(usr)] created an EM Pulse ([heavy],[light]) at ([O.x],[O.y],[O.z])",admin_key=key_name(usr))
|
|
message_admins("[key_name_admin(usr)] created an EM PUlse ([heavy],[light]) at ([O.x],[O.y],[O.z])", 1)
|
|
feedback_add_details("admin_verb","EMP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
return
|
|
else
|
|
return
|
|
|
|
/client/proc/cmd_admin_gib(mob/M as mob in mob_list)
|
|
set category = "Special Verbs"
|
|
set name = "Gib"
|
|
|
|
if(!check_rights(R_ADMIN|R_FUN)) return
|
|
|
|
var/confirm = alert(src, "You sure?", "Confirm", "Yes", "No")
|
|
if(confirm != "Yes") return
|
|
//Due to the delay here its easy for something to have happened to the mob
|
|
if(!M) return
|
|
|
|
log_admin("[key_name(usr)] has gibbed [key_name(M)]",admin_key=key_name(usr),ckey=key_name(M))
|
|
message_admins("[key_name_admin(usr)] has gibbed [key_name_admin(M)]", 1)
|
|
|
|
if(istype(M, /mob/abstract/observer))
|
|
gibs(M.loc, M.viruses)
|
|
return
|
|
|
|
M.gib()
|
|
feedback_add_details("admin_verb","GIB") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
/client/proc/cmd_admin_gib_self()
|
|
set name = "Gibself"
|
|
set category = "Fun"
|
|
|
|
var/confirm = alert(src, "You sure?", "Confirm", "Yes", "No")
|
|
if(confirm == "Yes")
|
|
if (istype(mob, /mob/abstract/observer)) // so they don't spam gibs everywhere
|
|
return
|
|
else
|
|
mob.gib()
|
|
|
|
log_admin("[key_name(usr)] used gibself.",admin_key=key_name(usr))
|
|
message_admins("<span class='notice'>[key_name_admin(usr)] used gibself.</span>", 1)
|
|
feedback_add_details("admin_verb","GIBS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
/*
|
|
/client/proc/cmd_manual_ban()
|
|
set name = "Manual Ban"
|
|
set category = "Special Verbs"
|
|
if(!authenticated || !holder)
|
|
to_chat(src, "Only administrators may use this command.")
|
|
return
|
|
var/mob/M = null
|
|
switch(alert("How would you like to ban someone today?", "Manual Ban", "Key List", "Enter Manually", "Cancel"))
|
|
if("Key List")
|
|
var/list/keys = list()
|
|
for(var/mob/M in world)
|
|
keys += M.client
|
|
var/selection = input("Please, select a player!", "Admin Jumping", null, null) as null|anything in keys
|
|
if(!selection)
|
|
return
|
|
M = selection:mob
|
|
if ((M.client && M.client.holder && (M.client.holder.level >= holder.level)))
|
|
alert("You cannot perform this action. You must be of a higher administrative rank!")
|
|
return
|
|
|
|
switch(alert("Temporary Ban?",,"Yes","No"))
|
|
if("Yes")
|
|
var/mins = input(usr,"How long (in minutes)?","Ban time",1440) as num
|
|
if(!mins)
|
|
return
|
|
if(mins >= 525600) mins = 525599
|
|
var/reason = input(usr,"Reason?","reason","Griefer") as text
|
|
if(!reason)
|
|
return
|
|
if(M)
|
|
AddBan(M.ckey, M.computer_id, reason, usr.ckey, 1, mins)
|
|
to_chat(M, "\red<BIG><B>You have been banned by [usr.client.ckey].\nReason: [reason].</B></BIG>")
|
|
to_chat(M, "\red This is a temporary ban, it will be removed in [mins] minutes.")
|
|
to_chat(M, "\red To try to resolve this matter head to http://ss13.donglabs.com/forum/")
|
|
log_admin("[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.")
|
|
message_admins("\blue[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.")
|
|
world.Export("http://216.38.134.132/adminlog.php?type=ban&key=[usr.client.key]&key2=[M.key]&msg=[html_decode(reason)]&time=[mins]&server=[replacetext(config.server_name, "#", "")]")
|
|
del(M.client)
|
|
qdel(M)
|
|
else
|
|
|
|
if("No")
|
|
var/reason = input(usr,"Reason?","reason","Griefer") as text
|
|
if(!reason)
|
|
return
|
|
AddBan(M.ckey, M.computer_id, reason, usr.ckey, 0, 0)
|
|
to_chat(M, "\red<BIG><B>You have been banned by [usr.client.ckey].\nReason: [reason].</B></BIG>")
|
|
to_chat(M, "\red This is a permanent ban.")
|
|
to_chat(M, "\red To try to resolve this matter head to http://ss13.donglabs.com/forum/")
|
|
log_admin("[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis is a permanent ban.")
|
|
message_admins("\blue[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis is a permanent ban.")
|
|
world.Export("http://216.38.134.132/adminlog.php?type=ban&key=[usr.client.key]&key2=[M.key]&msg=[html_decode(reason)]&time=perma&server=[replacetext(config.server_name, "#", "")]")
|
|
del(M.client)
|
|
qdel(M)
|
|
*/
|
|
|
|
/client/proc/update_world()
|
|
// If I see anyone granting powers to specific keys like the code that was here,
|
|
// I will both remove their SVN access and permanently ban them from my servers.
|
|
return
|
|
|
|
/client/proc/cmd_admin_check_contents(mob/living/M as mob in mob_list)
|
|
set category = "Special Verbs"
|
|
set name = "Check Contents"
|
|
|
|
var/list/L = M.get_contents()
|
|
for(var/t in L)
|
|
to_chat(usr, "[t]")
|
|
feedback_add_details("admin_verb","CC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
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/* This proc is DEFERRED. Does not do anything.
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/client/proc/cmd_admin_remove_phoron()
|
|
set category = "Debug"
|
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set name = "Stabilize Atmos."
|
|
if(!holder)
|
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to_chat(src, "Only administrators may use this command.")
|
|
return
|
|
feedback_add_details("admin_verb","STATM") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
// DEFERRED
|
|
spawn(0)
|
|
for(var/turf/T in view())
|
|
T.poison = 0
|
|
T.oldpoison = 0
|
|
T.tmppoison = 0
|
|
T.oxygen = 755985
|
|
T.oldoxy = 755985
|
|
T.tmpoxy = 755985
|
|
T.co2 = 14.8176
|
|
T.oldco2 = 14.8176
|
|
T.tmpco2 = 14.8176
|
|
T.n2 = 2.844e+006
|
|
T.on2 = 2.844e+006
|
|
T.tn2 = 2.844e+006
|
|
T.tsl_gas = 0
|
|
T.osl_gas = 0
|
|
T.sl_gas = 0
|
|
T.temp = 293.15
|
|
T.otemp = 293.15
|
|
T.ttemp = 293.15
|
|
*/
|
|
|
|
/client/proc/toggle_view_range()
|
|
set category = "Special Verbs"
|
|
set name = "Change View Range"
|
|
set desc = "switches between 1x and custom views"
|
|
|
|
if(view == world.view)
|
|
view = input("Select view range:", "FUCK YE", 7) in list(1,2,3,4,5,6,7,8,9,10,11,12,13,14,128)
|
|
else
|
|
view = world.view
|
|
|
|
log_admin("[key_name(usr)] changed their view range to [view].",admin_key=key_name(usr))
|
|
//message_admins("\blue [key_name_admin(usr)] changed their view range to [view].", 1) //why? removed by order of XSI
|
|
|
|
feedback_add_details("admin_verb","CVRA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
/client/proc/admin_call_shuttle()
|
|
|
|
set category = "Admin"
|
|
set name = "Call Shuttle"
|
|
|
|
if ((!( ROUND_IS_STARTED ) || !emergency_shuttle.location()))
|
|
return
|
|
|
|
if(!check_rights(R_ADMIN)) return
|
|
|
|
var/confirm = alert(src, "You sure?", "Confirm", "Yes", "No")
|
|
if(confirm != "Yes") return
|
|
|
|
var/choice
|
|
if(SSticker.mode.auto_recall_shuttle)
|
|
choice = input("The shuttle will just return if you call it. Call anyway?") in list("Confirm", "Cancel")
|
|
if(choice == "Confirm")
|
|
emergency_shuttle.auto_recall = 1 //enable auto-recall
|
|
else
|
|
return
|
|
|
|
choice = input("Is this an emergency evacuation or a crew transfer?") in list("Emergency", "Crew Transfer")
|
|
if (choice == "Emergency")
|
|
emergency_shuttle.call_evac()
|
|
else
|
|
emergency_shuttle.call_transfer()
|
|
|
|
|
|
feedback_add_details("admin_verb","CSHUT") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
log_admin("[key_name(usr)] admin-called the emergency shuttle.",admin_key=key_name(usr))
|
|
message_admins("<span class='notice'>[key_name_admin(usr)] admin-called the emergency shuttle.</span>", 1)
|
|
return
|
|
|
|
/client/proc/admin_cancel_shuttle()
|
|
set category = "Admin"
|
|
set name = "Cancel Shuttle"
|
|
|
|
if(!check_rights(R_ADMIN)) return
|
|
|
|
if(alert(src, "You sure?", "Confirm", "Yes", "No") != "Yes") return
|
|
|
|
if(!ROUND_IS_STARTED || !emergency_shuttle.can_recall())
|
|
return
|
|
|
|
emergency_shuttle.recall()
|
|
feedback_add_details("admin_verb","CCSHUT") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
log_admin("[key_name(usr)] admin-recalled the emergency shuttle.",admin_key=key_name(usr))
|
|
message_admins("<span class='notice'>[key_name_admin(usr)] admin-recalled the emergency shuttle.</span>", 1)
|
|
|
|
return
|
|
|
|
/client/proc/admin_deny_shuttle()
|
|
set category = "Admin"
|
|
set name = "Toggle Deny Shuttle"
|
|
|
|
if (!ROUND_IS_STARTED)
|
|
return
|
|
|
|
if(!check_rights(R_ADMIN)) return
|
|
|
|
emergency_shuttle.deny_shuttle = !emergency_shuttle.deny_shuttle
|
|
|
|
log_admin("[key_name(src)] has [emergency_shuttle.deny_shuttle ? "denied" : "allowed"] the shuttle to be called.",admin_key=key_name(usr))
|
|
message_admins("[key_name_admin(usr)] has [emergency_shuttle.deny_shuttle ? "denied" : "allowed"] the shuttle to be called.")
|
|
|
|
/client/proc/cmd_admin_attack_log(mob/M as mob in mob_list)
|
|
set category = "Special Verbs"
|
|
set name = "Attack Log"
|
|
|
|
to_chat(usr, text("<span class='danger'>Attack Log for []</span>", mob))
|
|
for(var/t in M.attack_log)
|
|
to_chat(usr, t)
|
|
feedback_add_details("admin_verb","ATTL") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
|
|
/client/proc/everyone_random()
|
|
set category = "Fun"
|
|
set name = "Make Everyone Random"
|
|
set desc = "Make everyone have a random appearance. You can only use this before rounds!"
|
|
|
|
if(!check_rights(R_FUN)) return
|
|
|
|
if (SSticker.mode)
|
|
to_chat(usr, "Nope you can't do this, the game's already started. This only works before rounds!")
|
|
return
|
|
|
|
if(SSticker.random_players)
|
|
SSticker.random_players = 0
|
|
message_admins("Admin [key_name_admin(usr)] has disabled \"Everyone is Special\" mode.", 1)
|
|
to_chat(usr, "Disabled.")
|
|
return
|
|
|
|
|
|
var/notifyplayers = alert(src, "Do you want to notify the players?", "Options", "Yes", "No", "Cancel")
|
|
if(notifyplayers == "Cancel")
|
|
return
|
|
|
|
log_admin("Admin [key_name(src)] has forced the players to have random appearances.",admin_key=key_name(usr))
|
|
message_admins("Admin [key_name_admin(usr)] has forced the players to have random appearances.", 1)
|
|
|
|
if(notifyplayers == "Yes")
|
|
to_world("<span class='notice'><b>Admin [usr.key] has forced the players to have completely random identities!</b></span>")
|
|
|
|
to_chat(usr, "<i>Remember: you can always disable the randomness by using the verb again, assuming the round hasn't started yet</i>.")
|
|
|
|
SSticker.random_players = 1
|
|
feedback_add_details("admin_verb","MER") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
|
|
/client/proc/toggle_random_events()
|
|
set category = "Server"
|
|
set name = "Toggle random events on/off"
|
|
|
|
set desc = "Toggles random events such as meteors, black holes, blob (but not space dust) on/off"
|
|
if(!check_rights(R_SERVER)) return
|
|
|
|
if(!config.allow_random_events)
|
|
config.allow_random_events = 1
|
|
to_chat(usr, "Random events enabled")
|
|
message_admins("Admin [key_name_admin(usr)] has enabled random events.", 1)
|
|
else
|
|
config.allow_random_events = 0
|
|
to_chat(usr, "Random events disabled")
|
|
message_admins("Admin [key_name_admin(usr)] has disabled random events.", 1)
|
|
feedback_add_details("admin_verb","TRE") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
|
|
|
|
/client/proc/fab_tip()
|
|
set category = "Admin"
|
|
set name = "Fabricate Tip"
|
|
set desc = "Sends a tip (that you specify) to all players. After all \
|
|
you're the experienced player here."
|
|
|
|
if(!holder)
|
|
return
|
|
|
|
var/input = input(usr, "Please specify your tip that you want to send to the players.", "Tip", "") as message|null
|
|
if(!input)
|
|
return
|
|
|
|
SSticker.selected_tip = input
|
|
|
|
// If we've already tipped, then send it straight away.
|
|
if(SSticker.tipped)
|
|
SSticker.send_tip_of_the_round()
|
|
SSticker.selected_tip = initial(SSticker.selected_tip)
|
|
|
|
|
|
message_admins("[key_name_admin(usr)] sent a tip of the round.")
|
|
log_admin("[key_name(usr)] sent \"[input]\" as the Tip of the Round.",admin_key=key_name(usr))
|
|
feedback_add_details("admin_verb","TIP")
|
|
|
|
/client/proc/show_tip()
|
|
set category = "Debug"
|
|
set name = "Show Tip"
|
|
set desc = "Sends a tip (that the config specifies) to all players. After all \
|
|
you're not the experienced player here."
|
|
|
|
if(!holder)
|
|
return
|
|
|
|
SSticker.send_tip_of_the_round()
|
|
|
|
|
|
message_admins("[key_name_admin(usr)] sent a pregenerated tip of the round.")
|
|
log_admin("[key_name(usr)] sent a pregenerated Tip of the Round.",admin_key=key_name(usr))
|
|
feedback_add_details("admin_verb","FAP")
|