Files
Aurora.3/code/modules/shuttles/shuttle_console.dm
Geeves b3891901ea Radiojammer Stationbound Blocking (#10246)
* AI Firedoor Rebalance

* Update geeves-because-the-question-is-incorrect.yml

* improve the implementation considerably

* Update geeves-because-the-question-is-incorrect.yml

* put this back

* jammer UI
2020-11-14 12:10:35 +01:00

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/obj/machinery/computer/shuttle_control
name = "shuttle control console"
icon = 'icons/obj/computer.dmi'
icon_screen = "shuttle"
light_color = LIGHT_COLOR_CYAN
var/shuttle_tag // Used to coordinate data in shuttle controller.
var/hacked = FALSE // Has been emagged, no access restrictions.
var/ui_template = "shuttle_control_console.tmpl"
/obj/machinery/computer/shuttle_control/attack_hand(mob/user)
ui_interact(user)
/obj/machinery/computer/shuttle_control/attack_ai(mob/user)
if(!ai_can_interact(user))
return
ui_interact(user)
/obj/machinery/computer/shuttle_control/attack_ghost(var/mob/abstract/observer/user)
if(check_rights(R_ADMIN, 0, user))
ui_interact(user)
/obj/machinery/computer/shuttle_control/proc/get_ui_data(var/datum/shuttle/autodock/shuttle)
var/shuttle_state
switch(shuttle.moving_status)
if(SHUTTLE_IDLE) shuttle_state = "idle"
if(SHUTTLE_WARMUP) shuttle_state = "warmup"
if(SHUTTLE_INTRANSIT) shuttle_state = "in_transit"
var/shuttle_status
switch (shuttle.process_state)
if(IDLE_STATE)
var/cannot_depart = shuttle.current_location.cannot_depart(shuttle)
if (shuttle.in_use)
shuttle_status = "Busy."
else if(cannot_depart)
shuttle_status = cannot_depart
else
shuttle_status = "Standing-by at \the [shuttle.get_location_name()]."
if(WAIT_LAUNCH, FORCE_LAUNCH)
shuttle_status = "Shuttle has recieved command and will depart shortly."
if(WAIT_ARRIVE)
shuttle_status = "Proceeding to \the [shuttle.get_destination_name()]."
if(WAIT_FINISH)
shuttle_status = "Arriving at destination now."
return list(
"shuttle_status" = shuttle_status,
"shuttle_state" = shuttle_state,
"has_docking" = shuttle.active_docking_controller? 1 : 0,
"docking_status" = shuttle.active_docking_controller? shuttle.active_docking_controller.get_docking_status() : null,
"docking_override" = shuttle.active_docking_controller? shuttle.active_docking_controller.override_enabled : null,
"can_launch" = shuttle.can_launch(),
"can_cancel" = shuttle.can_cancel(),
"can_force" = shuttle.can_force(),
)
// This is a subset of the actual checks; contains those that give messages to the user.
/obj/machinery/computer/shuttle_control/proc/can_move(var/datum/shuttle/autodock/shuttle, var/user)
var/cannot_depart = shuttle.current_location.cannot_depart(shuttle)
if(cannot_depart)
to_chat(user, SPAN_WARNING(cannot_depart))
return FALSE
if(!shuttle.next_location.is_valid(shuttle))
to_chat(user, SPAN_WARNING("Destination zone is invalid or obstructed."))
return FALSE
return TRUE
/obj/machinery/computer/shuttle_control/proc/handle_topic_href(var/datum/shuttle/autodock/shuttle, var/list/href_list, var/user)
if(!istype(shuttle))
return TOPIC_NOACTION
if(href_list["move"])
if(can_move(shuttle, user))
shuttle.launch(src)
return TOPIC_REFRESH
return TOPIC_HANDLED
if(href_list["force"])
if(can_move(shuttle, user))
shuttle.force_launch(src)
return TOPIC_REFRESH
return TOPIC_HANDLED
if(href_list["cancel"])
shuttle.cancel_launch(src)
return TOPIC_REFRESH
/obj/machinery/computer/shuttle_control/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
var/datum/shuttle/autodock/shuttle = SSshuttle.shuttles[shuttle_tag]
if (!istype(shuttle))
to_chat(user,"<span class='warning'>Unable to establish link with the shuttle.</span>")
return
var/list/data = get_ui_data(shuttle)
ui = SSnanoui.try_update_ui(user, src, ui_key, ui, data, force_open)
if(!ui)
ui = new(user, src, ui_key, ui_template, "[shuttle_tag] Shuttle Control", 470, 450)
ui.set_initial_data(data)
ui.open()
ui.set_auto_update(1)
/obj/machinery/computer/shuttle_control/Topic(href_list, href_list)
..()
handle_topic_href(SSshuttle.shuttles[shuttle_tag], href_list, usr)
/obj/machinery/computer/shuttle_control/emag_act(var/remaining_charges, var/mob/user)
if(!hacked)
req_access = list()
hacked = TRUE
to_chat(user, "You short out the console's ID checking system. It's now available to everyone!")
return TRUE
/obj/machinery/computer/shuttle_control/bullet_act(var/obj/item/projectile/Proj)
visible_message("\The [Proj] ricochets off \the [src]!")
/obj/machinery/computer/shuttle_control/ex_act()
return
/obj/machinery/computer/shuttle_control/emp_act()
return