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Aurora.3/code/modules/custom_ka/frames.dm

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//Made KAs
/obj/item/gun/custom_ka/frame01
name = "compact kinetic accelerator frame"
build_name = "compact"
icon_state = "frame01"
item_state = "compact"
desc = "A very minimal kinetic accelerator frame that holds cheap and inexpensive parts."
w_class = ITEMSIZE_NORMAL
capacity_increase = 3
mod_limit_increase = 2
origin_tech = list(TECH_MATERIAL = 1,TECH_ENGINEERING = 1)
/obj/item/gun/custom_ka/frame02
name = "light kinetic accelerator frame"
build_name = "light"
icon_state = "frame02"
item_state = "light"
desc = "A lightweight kinetic accelerator frame that holds standard issue parts."
w_class = ITEMSIZE_NORMAL
recoil_increase = -1
capacity_increase = 5
mod_limit_increase = 3
origin_tech = list(TECH_MATERIAL = 1,TECH_ENGINEERING = 3)
/obj/item/gun/custom_ka/frame03
name = "medium kinetic accelerator frame"
build_name = "medium"
icon_state = "frame03"
item_state = "medium"
desc = "A more durable and robust kinetic accelerator frame that allows the installation of advanced parts."
w_class = ITEMSIZE_LARGE
recoil_increase = -2
capacity_increase = 7
mod_limit_increase = 4
origin_tech = list(TECH_MATERIAL = 3,TECH_ENGINEERING = 3)
/obj/item/gun/custom_ka/frame04
name = "heavy kinetic accelerator frame"
build_name = "heavy"
icon_state = "frame04"
item_state = "heavy"
desc = "A very high-tech kinetic accelerator frame that is compatable with the more experimental kinetic accelerator parts. Requires two hands to fire."
w_class = ITEMSIZE_HUGE
recoil_increase = -5
capacity_increase = 9
mod_limit_increase = 5
origin_tech = list(TECH_MATERIAL = 3,TECH_ENGINEERING = 5)
require_wield = TRUE
/obj/item/gun/custom_ka/frame05
name = "tactical kinetic accelerator frame"
build_name = "tactical"
icon_state = "frame05"
item_state = "tactical"
desc = "An incredibly robust and experimental kinetic accelerator frame that has has the ability to hold top of the line kinetic accelerator parts and chips. Requires two hands to fire."
w_class = ITEMSIZE_HUGE
recoil_increase = -6
capacity_increase = 10
mod_limit_increase = 5
origin_tech = list(TECH_MATERIAL = 6,TECH_ENGINEERING = 6)
require_wield = TRUE
/obj/item/gun/custom_ka/cyborg
name = "cyborg kinetic accelerator"
build_name = "cyborg compatible"
icon_state = "frame_cyborg"
desc = "A kinetic accelerator frame meant for cyborgs. Uses a cyborg's internal charge as power."
w_class = ITEMSIZE_HUGE
recoil_increase = -10 //Cyborgs are STRONG
capacity_increase = 100
mod_limit_increase = 100
origin_tech = list()
can_disassemble_cell = FALSE
cyborg_maptext_override = TRUE
installed_cell = /obj/item/custom_ka_upgrade/cells/cyborg
installed_barrel = /obj/item/custom_ka_upgrade/barrels/barrel02
installed_upgrade_chip = /obj/item/custom_ka_upgrade/upgrade_chips/damage
/obj/item/gun/custom_ka/frameA
name = "vented kinetic accelerator frame"
build_name = "vented"
icon_state = "frameA"
item_state = "compact"
w_class = ITEMSIZE_NORMAL
desc = "A very specialized kinetic accelerator frame that can hold moderately powerful parts, however it contains special heat sink technology that allows the weapon to fire faster."
origin_tech = list(TECH_MATERIAL = 3,TECH_ENGINEERING = 3)
damage_increase = 0
firedelay_increase = -0.125 SECONDS //How long it takes for the weapon to fire, in deciseconds.
range_increase = 1
recoil_increase = -2
cost_increase = 0
capacity_increase = 7
mod_limit_increase = 4
aoe_increase = 0
/obj/item/gun/custom_ka/frameB
name = "ultra heavy kinetic accelerator frame"
build_name = "ultra heavy"
icon_state = "frameB"
item_state = "ultra"
desc = "A massive kinetic accelerator frame intended for unathi miners who don't mind carrying the extra weight. It's size and built in power core allows for a significant power and range increase. Requires two hands to fire."
w_class = ITEMSIZE_HUGE
damage_increase = 10
range_increase = 3
recoil_increase = -5
capacity_increase = 100 //Fit anything
mod_limit_increase = 100 //Fit anything
origin_tech = list(TECH_MATERIAL = 6,TECH_ENGINEERING = 6)
require_wield = TRUE
slot_flags = 0
/obj/item/gun/custom_ka/frameB/handle_post_fire(mob/user)
..()
if(ishuman(user))
var/mob/living/carbon/human/H = user
if(H.mob_size < 10) // smaller than an unathi
H.visible_message(SPAN_WARNING("\The [src] goes flying out of \the [H]'s hand!"), SPAN_WARNING("\The [src] flies out of your hand!"))
H.drop_item(src)
src.throw_at(get_edge_target_turf(src, reverse_dir[H.dir]), 3, 3)
var/obj/item/organ/external/LH = H.get_organ(BP_L_HAND)
var/obj/item/organ/external/RH = H.get_organ(BP_R_HAND)
var/active_hand = H.hand
if(active_hand)
LH.take_damage(30)
else
RH.take_damage(30)
H.Weaken(3)
/obj/item/gun/custom_ka/frameC
name = "vaurca kinetic accelerator frame"
build_name = "vaurca"
icon_state = "frameC"
item_state = "heavy"
desc = "An advanced kinetic accelerator frame designed for vaurca graspers. Boasts increased recoil reduction and a lightweight alloy."
w_class = ITEMSIZE_LARGE
recoil_increase = -10
capacity_increase = 9
mod_limit_increase = 5
origin_tech = list(TECH_MATERIAL = 3,TECH_ENGINEERING = 5)
/obj/item/gun/custom_ka/frameC/Fire(atom/target, mob/living/user, clickparams, pointblank=0, reflex=0)
if(!isvaurca(user))
to_chat(user, SPAN_WARNING("This frame was not designed to be operated with your type of hands!"))
return
..()
/obj/item/gun/custom_ka/frameD
name = "burst fire kinetic accelerator frame"
build_name = "burst-fire"
icon_state = "frameD"
item_state = "heavy"
desc = "A disgustingly bulky kinetic accelerator frame that supports a 3 round burstfire. You just can't seem to hold it right. Requires two hands to fire and pump."
firedelay_increase = (2*3)
w_class = ITEMSIZE_HUGE
recoil_increase = -3
capacity_increase = 10
mod_limit_increase = 5
burst = 3
origin_tech = list(TECH_MATERIAL = 6,TECH_ENGINEERING = 6)
require_wield = TRUE
/obj/item/gun/custom_ka/frameE
name = "large kinetic accelerator frame"
build_name = "large"
icon_state = "frameE"
item_state = "tactical"
desc = "An incredibly large kinetic accelerator frame that's meant to absorb a ton of recoil per shot while carrying large additions. Requires two hands to fire."
w_class = ITEMSIZE_HUGE
recoil_increase = -20
capacity_increase = 100 //Fit anything
mod_limit_increase = 100 //Fit anything
origin_tech = list(TECH_MATERIAL = 6,TECH_ENGINEERING = 6)
require_wield = TRUE
/obj/item/gun/custom_ka/frameF
name = "long kinetic accelerator frame"
build_name = "long"
icon_state = "frameF"
item_state = "tactical"
desc = "A lightweight long kinetic accelerator frame with increase stability and range support, at the cost of reduced firerate. Requires two hands to fire."
w_class = ITEMSIZE_HUGE
recoil_increase = -8
range_increase = 5
capacity_increase = 7
mod_limit_increase = 4
origin_tech = list(TECH_MATERIAL = 3,TECH_ENGINEERING = 3)
require_wield = TRUE
//Built KAs
/obj/item/gun/custom_ka/frame01/prebuilt
name = "class E kinetic accelerator"
installed_cell = /obj/item/custom_ka_upgrade/cells/cell01
installed_barrel = /obj/item/custom_ka_upgrade/barrels/barrel01
installed_upgrade_chip = /obj/item/custom_ka_upgrade/upgrade_chips/focusing
/obj/item/gun/custom_ka/frame02/prebuilt
name = "class D kinetic accelerator"
installed_cell = /obj/item/custom_ka_upgrade/cells/cell02
installed_barrel = /obj/item/custom_ka_upgrade/barrels/barrel02
installed_upgrade_chip = /obj/item/custom_ka_upgrade/upgrade_chips/firerate
/obj/item/gun/custom_ka/frame03/prebuilt
name = "class C kinetic accelerator"
installed_cell = /obj/item/custom_ka_upgrade/cells/cell03
installed_barrel = /obj/item/custom_ka_upgrade/barrels/barrel03
installed_upgrade_chip = /obj/item/custom_ka_upgrade/upgrade_chips/focusing
/obj/item/gun/custom_ka/frame03/prebuilt/shaft_miner
name = "class C-M kinetic accelerator"
installed_upgrade_chip = /obj/item/custom_ka_upgrade/upgrade_chips/damage
/obj/item/gun/custom_ka/frame04/prebuilt
name = "class B kinetic accelerator"
installed_cell = /obj/item/custom_ka_upgrade/cells/cell04
installed_barrel = /obj/item/custom_ka_upgrade/barrels/barrel04
installed_upgrade_chip = /obj/item/custom_ka_upgrade/upgrade_chips/effeciency
/obj/item/gun/custom_ka/frame04/illegal
name = "illegal kinetic accelerator"
installed_cell = /obj/item/custom_ka_upgrade/cells/illegal
installed_barrel = /obj/item/custom_ka_upgrade/barrels/illegal
/obj/item/gun/custom_ka/frame05/prebuilt
name = "class A kinetic accelerator"
installed_cell = /obj/item/custom_ka_upgrade/cells/cell05
installed_barrel = /obj/item/custom_ka_upgrade/barrels/barrel05
installed_upgrade_chip = /obj/item/custom_ka_upgrade/upgrade_chips/damage
/obj/item/gun/custom_ka/frame01/illegal
name = "illegal kinetic accelerator"
installed_cell = /obj/item/custom_ka_upgrade/cells/illegal
installed_barrel = /obj/item/custom_ka_upgrade/barrels/illegal
installed_upgrade_chip = /obj/item/custom_ka_upgrade/upgrade_chips/illegal
/obj/item/gun/custom_ka/frameA/prebuilt
installed_cell = /obj/item/custom_ka_upgrade/cells/inertia_charging
installed_barrel = /obj/item/custom_ka_upgrade/barrels/barrel02_alt
/obj/item/gun/custom_ka/frameB/prebuilt
installed_cell = /obj/item/custom_ka_upgrade/cells/loader
installed_barrel = /obj/item/custom_ka_upgrade/barrels/phoron
/obj/item/gun/custom_ka/frameC/prebuilt
installed_cell = /obj/item/custom_ka_upgrade/cells/cell03
installed_barrel = /obj/item/custom_ka_upgrade/barrels/barrel03
/obj/item/gun/custom_ka/frameD/prebuilt
installed_cell = /obj/item/custom_ka_upgrade/cells/cell03
installed_barrel = /obj/item/custom_ka_upgrade/barrels/barrel04
/obj/item/gun/custom_ka/frameE/prebuilt //ADMIN SPAWN ONLY
installed_cell = /obj/item/custom_ka_upgrade/cells/loader/uranium
installed_barrel = /obj/item/custom_ka_upgrade/barrels/supermatter
/obj/item/gun/custom_ka/frameF/prebuilt01
installed_cell = /obj/item/custom_ka_upgrade/cells/cell04
installed_barrel = /obj/item/custom_ka_upgrade/barrels/barrel02
installed_upgrade_chip = /obj/item/custom_ka_upgrade/upgrade_chips/damage
/obj/item/gun/custom_ka/frameF/prebuilt02
installed_cell = /obj/item/custom_ka_upgrade/cells/loader/hydrogen
installed_barrel = /obj/item/custom_ka_upgrade/barrels/barrel04
installed_upgrade_chip = /obj/item/custom_ka_upgrade/upgrade_chips/capacity