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New PR to fix merge issues Porting an event from tg. Scrubbers get clogged and eject some chemical smoke with potentially fun effeects I looked through chemsmoke code while doing this, and found it wanting, so i improved it. Added a duration input, adjusted all uses of chemsmoke in the code. Generally gave them all higher durations, chemsmoke grenades were a disappointing poot Adds a new mundane event, false alarm. It picks a random moderate or severe event and fakes its announcement without actually running the event. Three minutes later, CC sends another announcement apologising for the false alarm Also added an event var allowing events to exclude themselves from being picked for faking