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cyberpresidentvanellope/Aurora.3
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0b38e9f13c926070df6064787b8bbc6f63db6b6f
Aurora.3/code
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caelaislinn 0b38e9f13c crystal / beam collision tweaks
Signed-off-by: caelaislinn <cael_aislinn@yahoo.com.au>
2012-06-23 15:24:25 +10:00
..
ATMOSPHERICS
UltraLight optimizations, and moving of access levels into a defines. (Pre-processor stuff is fun)
2012-06-21 13:35:34 -07:00
datums
Merge pull request #1367 from CIB/master
2012-06-22 17:01:05 -07:00
defines
Some tweaks and fixes for UL and any while loops I find, as well as removing generally bad procs.
2012-06-22 12:50:45 -07:00
FEA
Working UL
2012-06-18 15:02:34 -07:00
game
Merge pull request #1367 from CIB/master
2012-06-22 17:01:05 -07:00
js
…
modules
crystal / beam collision tweaks
2012-06-23 15:24:25 +10:00
unused
UltraLight optimizations, and moving of access levels into a defines. (Pre-processor stuff is fun)
2012-06-21 13:35:34 -07:00
WorkInProgress
Some tweaks and fixes for UL and any while loops I find, as well as removing generally bad procs.
2012-06-22 12:50:45 -07:00
ZAS
More while loop stuff, removed shitloads of unnecessary curly brackets in the map reader, fixed ED-209 projectiles
2012-06-22 14:10:48 -07:00
access_defines.dm
Whoops!
2012-06-21 13:41:18 -07:00
names.dm
…
setup.dm
Damned constants. Also: Moved more stuff into #defines.
2012-06-21 14:12:27 -07:00
stylesheet.dm
…
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