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* tgui the beginning * binaries and the like * Bring in the last of it * Example radio UI * delete example * NTOS Main Menu, start on manifest, tgui states * tasks.json * gunnery ui pt 1 * okay * fix everything * scss update * oops * manifest gigablast * downloader part 1 * download prt 2 * NTOSDownloader final * mfw committing to_worlds * gunnery console pt2 * i cooked * targeting (finished) * one vueui down * voting ui almost done * MY MIND FEELS LIKE AN ARCH ENEMYYYY * voting ui down * photocopier * ntos config + download fixes * photocopier 2 * refactor define * NTOS client manager + fixes * fax machine final (it also uses toner now) * marching forwards... left behind... * ntnrc part 1 * canister * add quotes * portable pumps pt1 + more backgrounds * oops * finish the portable pump * freezers so I'll keep on pushing forward... you haven't seen the last of me... oooooooh... * doors ui pt1 * finish doors UI (forgive me wildkins it's a bit of shitcode) * vitals monitor, make things use labeled lists, new backgrounds * mais j'envoyé aucun mayday... * maglock pt1 * pour ça je me suis perdu... * infrared * fix that * prox sensor pt1 * prox sensor * signaler (this was actually pretty hard) * atmos control pt1 * atmos control pt1.1 * atmos pt 2 * fuel injector * multitool UI * jammer * list viewer * APC * portgen * targeting console updates + SMES ui * new themes, shield generator * supermatter * Add ore detector and (shitty) NTNet Relay * orderterminal pt1 * orderterminal pt2 * smartfridge * Add (air-)tank GUI update ore detector size * Adds Transfer Valves * Add AtmoScrubber * analyzer pt1 * weapons analyzer pt2 * bodyscanner pt1 * bodyscanner pt2 * fix this shitcode * seed storage * appearance changer * appearance changer final * sleeper pt1 * sleeper * gps * vehicles * chem dispenser * lily request * holopad * tgui modules pt1 * ppanel * damage menu * fixes * im here too now * follow menu, search bars * quikpay * quikpay fixes * circuit printer * ppanel * ppanel updates * pai * turret controls (i want to kill myself) * tweak * remove the boardgame * guntracker * implant tracker * penal mechs come close to me, come close to me * chem codex * pai radio * doorjack * pai directives * signaler removal, sensors * ghost spawner * spawnpoint * fixes * teleporter * one more to the chopping block * account database * remove divider * scanner, atmos * latejoin ui pt1 * latejoin * records pt1 * RECORDS UI DONE * delete interpreter & records * CHAT FUCKING CLIENT * data updates * fix some things * final UI, log * basic nanoui fix * antag panel * remove vueui * atm update * vending update * warrants, cameras * ntmonitor * time comes for all * preserve this legacy * bring that back (oops) * rcon, ui auto update for computer UIs, remove rcon computers * alarm monitoring (a bit broke and also todo: add custom alarm monitoring programs to a few consoles) * A LIKE SUPREME * a * power monitor * lights on * fuck this code, fuck nanoui modules, and fuck nanoui * LEAVE IT OH SO FAR BEHIND * fix alarm monitoring for synths * I SAW IN YOU WHAT LIFE WAS MISSING * comms console * idcard and record updates * turn the light on * arcade * pt2 * news browser * static * crusher * f * COULD I JUST SLEIGH THE GOLD FROM THE BALLS? I'M SO FRUSTRATED OH COULD YOU TELL? IF I HEAR ONE MORE VUEUI OR ONE NANOUI I'M GONNA LOSE IT SO LET ME GOOOOOOOOOOOOOOOOO * codeowners & suit sensors * html ui style removal * make lint happy * resist and disorder * i slowly get up and turn off the noise, already fed up... * pleaseeeeeeeeeeeeeee * THE CREDIT LARP IS NECESSARY * i hold the keys * RISE UP * fix that? * harry's suggestions xoxo * runtime fix pt2 * You are the only thing that I still care about * adds build workflow * Update update_tgui.yml * adds some needed steps * ATM * misc fixes and tweaks * fixes 2 * make newscasters usable and fix use power on freezers * turret control is clearer --------- Co-authored-by: John Wildkins <john.wildkins@gmail.com> Co-authored-by: Matt Atlas <liermattia@gmail.com> Co-authored-by: harryob <55142896+harryob@users.noreply.github.com> Co-authored-by: Werner <Arrow768@users.noreply.github.com> Co-authored-by: Geeves <ggrobler447@gmail.com> Co-authored-by: harryob <me@harryob.live>
60 lines
1.7 KiB
PowerShell
60 lines
1.7 KiB
PowerShell
## bootstrap/node_.ps1
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## Downloads a Node version to a cache directory and invokes it.
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$ErrorActionPreference = "Stop"
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function Extract-Variable {
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param([string] $Path, [string] $Key)
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foreach ($Line in Get-Content $Path) {
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if ($Line.StartsWith("export $Key=")) {
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return $Line.Substring("export $Key=".Length)
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}
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}
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throw "Couldn't find value for $Key in $Path"
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}
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function Download-Node {
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if (Test-Path $NodeTarget -PathType Leaf) {
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return
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}
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Write-Output "Downloading Node v$NodeVersion (may take a while)"
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New-Item $NodeTargetDir -ItemType Directory -ErrorAction silentlyContinue | Out-Null
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$WebClient = New-Object Net.WebClient
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$WebClient.DownloadFile($NodeSource, "$NodeTarget.downloading")
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Rename-Item "$NodeTarget.downloading" $NodeTarget
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}
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## Convenience variables
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$BaseDir = Split-Path $script:MyInvocation.MyCommand.Path
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$Cache = "$BaseDir\.cache"
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if ($Env:TG_BOOTSTRAP_CACHE) {
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$Cache = $Env:TG_BOOTSTRAP_CACHE
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}
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$NodeVersion = Extract-Variable -Path "$BaseDir\..\..\.versions.sh" -Key "NODE_VERSION_PRECISE"
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$NodeSource = "https://nodejs.org/download/release/v$NodeVersion/win-x64/node.exe"
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$NodeTargetDir = "$Cache\node-v$NodeVersion-x64"
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$NodeTarget = "$NodeTargetDir\node.exe"
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## Just print the path and exit
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if ($Args.length -eq 1 -and $Args[0] -eq "Get-Path") {
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Write-Output "$NodeTargetDir"
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exit 0
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}
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## Just download node and exit
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if ($Args.length -eq 1 -and $Args[0] -eq "Download-Node") {
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Download-Node
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exit 0
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}
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## Download node
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Download-Node
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## Set PATH so that recursive calls find it
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$Env:PATH = "$NodeTargetDir;$ENV:Path"
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## Invoke Node with all command-line arguments
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$ErrorActionPreference = "Continue"
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& "$NodeTarget" @Args
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exit $LastExitCode
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