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Aurora.3/code/controllers/subsystems/initialization/atlas.dm
Lohikar b4fdd35a1e MZ Fixes (#4936)
changes:

Fixes a regression in GetAbove/GetBelow() that caused passing an atom that wasn't directly on the map to return a false negative.
Fixes runtime's broken Z1 MZ by moving it to Z2.
Fixes some outdated Z-level defines on Runtime.
Moves z_levels global to SSatlas for easier debugging.
Atlas will now list the size of the world in its MC entry.
Map diffs are fucked up because of the index shift, nothing on the maps themselves was actually changed beyond adding a blank Z at the bottom.

Fixes #4692.
2018-06-26 23:16:23 +03:00

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// This file controls round-start runtime maploading.
var/datum/map/current_map // Whatever map is currently loaded. Null until SSatlas Initialize() starts.
var/datum/controller/subsystem/atlas/SSatlas
/datum/controller/subsystem/atlas
name = "Atlas"
flags = SS_NO_FIRE
init_order = SS_INIT_MAPLOAD
var/list/known_maps = list()
var/dmm_suite/maploader
var/list/height_markers = list()
var/list/mapload_callbacks = list()
var/map_override // If set, SSatlas will forcibly load this map. If the map does not exist, mapload will fail and SSatlas will panic.
var/list/spawn_locations = list()
var/list/connected_z_cache = list()
var/z_levels = 0 // Each bit represents a connection between adjacent levels. So the first bit means levels 1 and 2 are connected.
/datum/controller/subsystem/atlas/stat_entry()
..("W:{X:[world.maxx] Y:[world.maxy] Z:[world.maxz]} ZL:[z_levels]")
/datum/controller/subsystem/atlas/New()
NEW_SS_GLOBAL(SSatlas)
/datum/controller/subsystem/atlas/Initialize(timeofday)
// Quick sanity check.
if (world.maxx != WORLD_MIN_SIZE || world.maxy != WORLD_MIN_SIZE || world.maxz != 1)
world << "<span class='warning'>WARNING: Suspected pre-compiled map: things may break horribly!</span>"
log_ss("atlas", "-- WARNING: Suspected pre-compiled map! --")
maploader = new
var/datum/map/M
for (var/type in subtypesof(/datum/map))
M = new type
if (!M.path)
log_debug("SSatlas: Map [M.name] ([M.type]) has no path set, discarding.")
qdel(M)
continue
known_maps[M.path] = M
#ifdef DEFAULT_MAP
map_override = DEFAULT_MAP
log_ss("atlas", "Using compile-selected map.")
#endif
if (!map_override)
map_override = get_selected_map()
admin_notice("<span class='danger'>Loading map [map_override].</span>", R_DEBUG)
log_ss("atlas", "Using map '[map_override]'.")
current_map = known_maps[map_override]
if (!current_map)
world.map_panic("Selected map does not exist!")
load_map_meta()
setup_spawnpoints()
world.update_status()
// Begin loading the maps.
var/maps_loaded = load_map_directory("maps/[current_map.path]/", TRUE)
log_ss("atlas", "Loaded [maps_loaded] maps.")
admin_notice("<span class='danger'>Loaded [maps_loaded] levels.</span>")
if (!maps_loaded)
world.map_panic("No maps loaded!")
setup_multiz()
QDEL_NULL(maploader)
..()
/datum/controller/subsystem/atlas/proc/load_map_directory(directory, overwrite_default_z = FALSE)
. = 0
if (!directory)
CRASH("No directory supplied.")
var/static/regex/mapregex = new(".+\\.dmm$")
var/list/files = flist(directory)
sortTim(files, /proc/cmp_text_asc)
var/mfile
var/first_dmm = TRUE
var/time
for (var/i in 1 to files.len)
mfile = files[i]
if (!mapregex.Find(mfile))
continue
log_ss("atlas", "Loading '[mfile]'.")
time = world.time
mfile = "[directory][mfile]"
var/target_z = 0
if (overwrite_default_z && first_dmm)
target_z = 1
first_dmm = FALSE
log_ss("atlas", "Overwriting first Z.")
if (!maploader.load_map(file(mfile), 0, 0, target_z, no_changeturf = TRUE))
log_ss("atlas", "Failed to load '[mfile]'!")
else
log_ss("atlas", "Loaded level in [(world.time - time)/10] seconds.")
.++
CHECK_TICK
/datum/controller/subsystem/atlas/proc/setup_multiz()
for (var/thing in height_markers)
var/obj/effect/landmark/map_data/marker = thing
log_debug("atlas: setting up Z marker on level [marker.z] with height [marker.height].")
marker.setup()
connected_z_cache.Cut()
/datum/controller/subsystem/atlas/proc/get_selected_map()
if (config.override_map)
if (known_maps[config.override_map])
. = config.override_map
log_ss("atlas", "Using configured map.")
else
log_ss("atlas", "-- WARNING: CONFIGURED MAP DOES NOT EXIST, IGNORING! --")
. = "aurora"
else
. = "aurora"
/datum/controller/subsystem/atlas/proc/load_map_meta()
// This needs to be done after current_map is set, but before mapload.
lobby_image = new /obj/effect/lobby_image
admin_departments = list(
"[current_map.boss_name]",
"[current_map.system_name] Government",
"Supply"
)
priority_announcement = new(do_log = 0)
command_announcement = new(do_log = 0, do_newscast = 1)
log_debug("atlas: running [LAZYLEN(mapload_callbacks)] mapload callbacks.")
for (var/thing in mapload_callbacks)
var/datum/callback/cb = thing
cb.InvokeAsync()
CHECK_TICK
mapload_callbacks.Cut()
mapload_callbacks = null
/datum/controller/subsystem/atlas/proc/OnMapload(datum/callback/callback)
if (!istype(callback))
CRASH("Invalid callback.")
mapload_callbacks += callback
/datum/controller/subsystem/atlas/proc/setup_spawnpoints()
for (var/type in current_map.spawn_types)
var/datum/spawnpoint/S = new type
spawn_locations[S.display_name] = S
// Called when there's a fatal, unrecoverable error in mapload. This reboots the server.
/world/proc/map_panic(reason)
to_chat(world, "<span class='danger'>Fatal error during map setup, unable to continue! Server will reboot in 60 seconds.</span>")
log_ss("atlas", "-- FATAL ERROR DURING MAP SETUP: [uppertext(reason)] --")
sleep(1 MINUTE)
world.Reboot()
/proc/station_name()
ASSERT(current_map)
. = current_map.station_name
var/sname
if (config && config.server_name)
sname = "[config.server_name]: [.]"
else
sname = .
if (world.name != sname)
world.name = sname
world.log << "Set world.name to [sname]."
/proc/system_name()
ASSERT(current_map)
return current_map.system_name
/proc/commstation_name()
ASSERT(current_map)
return current_map.dock_name