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https://github.com/Aurorastation/Aurora.3.git
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-adds the sarlaccs from fowl's old mining pr, to be used in an event and for general adminbus/maybe in the mining mob's future pr -blacklist some mobs from spawning via the golden slime
85 lines
2.2 KiB
Plaintext
85 lines
2.2 KiB
Plaintext
//Stimulant modifier. Applied in varying strengths by hyperzine and caffienated drinks
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//Increases sprinting speed, walk speed, and stamina regen
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/datum/modifier/stimulant
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var/sprint_speed_added = 0
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var/regen_added = 0
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var/delay_added = 0
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/datum/modifier/stimulant/activate()
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..()
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if (isliving(target))
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var/mob/living/L = target
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sprint_speed_added = 0.2 * strength
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L.sprint_speed_factor += sprint_speed_added
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regen_added = L.stamina_recovery * 0.3 * strength
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L.stamina_recovery += regen_added
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delay_added = -1.5 * strength
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L.move_delay_mod += delay_added
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/datum/modifier/stimulant/deactivate()
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..()
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if (isliving(target))
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var/mob/living/L = target
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L.sprint_speed_factor -= sprint_speed_added
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L.stamina_recovery -= regen_added
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L.move_delay_mod -= delay_added
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//Adrenaline, granted by synaptizine and inaprovaline, with different strengths for each
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//Allows the body to endure more, increasing speed a little, stamina a lot, stamina regen a lot,
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//and reducing sprint costs
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//Synaptizine applies it at strength 1, inaprovaline applies it at strength 0.6
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//Is applied using strengthen override mode, so synaptizine will replace inaprovaline if both are present
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/datum/modifier/adrenaline
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var/speed_added = 0
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var/stamina_added = 0
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var/cost_added = 0
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var/regen_added = 0
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/datum/modifier/adrenaline/activate()
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..()
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if (isliving(target))
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var/mob/living/L = target
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speed_added += 0.1*strength
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L.sprint_speed_factor += speed_added
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stamina_added = L.max_stamina * strength
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L.max_stamina += stamina_added
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cost_added = -0.35 * strength
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L.sprint_cost_factor += cost_added
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regen_added = max ((L.stamina_recovery * 0.7 * strength), 5)
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L.stamina_recovery += regen_added
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/datum/modifier/adrenaline/deactivate()
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..()
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if (isliving(target))
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var/mob/living/L = target
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L.stamina_recovery -= regen_added
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L.max_stamina -= stamina_added
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L.sprint_cost_factor -= cost_added
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L.sprint_speed_factor -= speed_added
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/datum/modifier/luminous
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var/lightrange = 0
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/datum/modifier/luminous/activate()
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..()
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if (isliving(target))
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var/mob/living/L = target
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lightrange = strength
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L.set_light(lightrange, 1, LIGHT_COLOR_FIRE)
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/datum/modifier/luminous/deactivate()
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..()
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if (isliving(target))
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var/mob/living/L = target
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L.set_light(0) |