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160e0f9ee80c0959b28d45ebad80d28526a53bd2
Aurora.3/code/modules/projectiles
History
Kilakk 9b540474f3 Changed the embed check to use its own var instead of checking damagetype
* var/embed = 0
* The bullets the detective's revoler uses (weakbullet) will no longer embed into anything.
2013-10-31 22:05:58 -04:00
..
ammunition
Expansion of every "icon = ''" path.
2013-09-01 21:53:36 +01:00
guns
Conflict fix.
2013-10-21 04:37:28 +03:00
projectile
Changed the embed check to use its own var instead of checking damagetype
2013-10-31 22:05:58 -04:00
ammunition.dm
…
gun.dm
Paincrit rebalance. Adjusted all of the damage types, particularly burn, to more reasonable levels while buffing halloss. Made paincrit incredibly less blackscreen and replaced it with weaken procs in order to make it a bit more roleplay friendly. Increased shock levels will now also affect your aim.
2013-10-30 17:12:42 -04:00
projectile.dm
Changed the embed check to use its own var instead of checking damagetype
2013-10-31 22:05:58 -04:00
targeting.dm
Expansion of every "icon = ''" path.
2013-09-01 21:53:36 +01:00
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