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* tgui the beginning * binaries and the like * Bring in the last of it * Example radio UI * delete example * NTOS Main Menu, start on manifest, tgui states * tasks.json * gunnery ui pt 1 * okay * fix everything * scss update * oops * manifest gigablast * downloader part 1 * download prt 2 * NTOSDownloader final * mfw committing to_worlds * gunnery console pt2 * i cooked * targeting (finished) * one vueui down * voting ui almost done * MY MIND FEELS LIKE AN ARCH ENEMYYYY * voting ui down * photocopier * ntos config + download fixes * photocopier 2 * refactor define * NTOS client manager + fixes * fax machine final (it also uses toner now) * marching forwards... left behind... * ntnrc part 1 * canister * add quotes * portable pumps pt1 + more backgrounds * oops * finish the portable pump * freezers so I'll keep on pushing forward... you haven't seen the last of me... oooooooh... * doors ui pt1 * finish doors UI (forgive me wildkins it's a bit of shitcode) * vitals monitor, make things use labeled lists, new backgrounds * mais j'envoyé aucun mayday... * maglock pt1 * pour ça je me suis perdu... * infrared * fix that * prox sensor pt1 * prox sensor * signaler (this was actually pretty hard) * atmos control pt1 * atmos control pt1.1 * atmos pt 2 * fuel injector * multitool UI * jammer * list viewer * APC * portgen * targeting console updates + SMES ui * new themes, shield generator * supermatter * Add ore detector and (shitty) NTNet Relay * orderterminal pt1 * orderterminal pt2 * smartfridge * Add (air-)tank GUI update ore detector size * Adds Transfer Valves * Add AtmoScrubber * analyzer pt1 * weapons analyzer pt2 * bodyscanner pt1 * bodyscanner pt2 * fix this shitcode * seed storage * appearance changer * appearance changer final * sleeper pt1 * sleeper * gps * vehicles * chem dispenser * lily request * holopad * tgui modules pt1 * ppanel * damage menu * fixes * im here too now * follow menu, search bars * quikpay * quikpay fixes * circuit printer * ppanel * ppanel updates * pai * turret controls (i want to kill myself) * tweak * remove the boardgame * guntracker * implant tracker * penal mechs come close to me, come close to me * chem codex * pai radio * doorjack * pai directives * signaler removal, sensors * ghost spawner * spawnpoint * fixes * teleporter * one more to the chopping block * account database * remove divider * scanner, atmos * latejoin ui pt1 * latejoin * records pt1 * RECORDS UI DONE * delete interpreter & records * CHAT FUCKING CLIENT * data updates * fix some things * final UI, log * basic nanoui fix * antag panel * remove vueui * atm update * vending update * warrants, cameras * ntmonitor * time comes for all * preserve this legacy * bring that back (oops) * rcon, ui auto update for computer UIs, remove rcon computers * alarm monitoring (a bit broke and also todo: add custom alarm monitoring programs to a few consoles) * A LIKE SUPREME * a * power monitor * lights on * fuck this code, fuck nanoui modules, and fuck nanoui * LEAVE IT OH SO FAR BEHIND * fix alarm monitoring for synths * I SAW IN YOU WHAT LIFE WAS MISSING * comms console * idcard and record updates * turn the light on * arcade * pt2 * news browser * static * crusher * f * COULD I JUST SLEIGH THE GOLD FROM THE BALLS? I'M SO FRUSTRATED OH COULD YOU TELL? IF I HEAR ONE MORE VUEUI OR ONE NANOUI I'M GONNA LOSE IT SO LET ME GOOOOOOOOOOOOOOOOO * codeowners & suit sensors * html ui style removal * make lint happy * tgchat * tgpanels pt1 * THE SOUL LONGS FOR OBLIVION!!!!!!!!!!!!!!!!! * figure out why stat isnt working * goodbye ping * shhh * stat updates * An oath sworn in scors! Omni vortex lies! * final almost edits * fix that * last skin adjustments * resist and disorder * i slowly get up and turn off the noise, already fed up... * pleaseeeeeeeeeeeeeee * THE CREDIT LARP IS NECESSARY * i hold the keys * RISE UP * fix that? * harry's suggestions xoxo * runtime fix pt2 * You are the only thing that I still care about * fix runtimes and cl * whoops * misc fixes * fix that too * adds build workflow * f * Update update_tgui.yml * adds some needed steps * ATM * misc fixes and tweaks * fixes 2 * make newscasters usable and fix use power on freezers * turret control is clearer * remove duplicate * makes some verb tabs work properly * makes verbs work properly for real * sans moi * fixes pt2 * fix the chat unnecessarily reloading * fixes * epic * fixes * fix missing consoles --------- Co-authored-by: John Wildkins <john.wildkins@gmail.com> Co-authored-by: Matt Atlas <liermattia@gmail.com> Co-authored-by: harryob <55142896+harryob@users.noreply.github.com> Co-authored-by: Werner <Arrow768@users.noreply.github.com> Co-authored-by: Geeves <ggrobler447@gmail.com> Co-authored-by: harryob <me@harryob.live>
61 lines
2.2 KiB
Plaintext
61 lines
2.2 KiB
Plaintext
// A set of constants used to determine which type of mute an admin wishes to apply.
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// Please read and understand the muting/automuting stuff before changing these. MUTE_IC_AUTO, etc. = (MUTE_Ito_chat(C, 1))
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// Therefore there needs to be a gap between the flags for the automute flags.
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#define MUTE_IC 0x1
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#define MUTE_OOC 0x2
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#define MUTE_PRAY 0x4
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#define MUTE_ADMINHELP 0x8
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#define MUTE_DEADCHAT 0x10
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#define MUTE_AOOC 0x20
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#define MUTE_ALL 0xFFFF
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// Number of identical messages required to get the spam-prevention auto-mute thing to trigger warnings and automutes.
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#define SPAM_TRIGGER_WARNING 5
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#define SPAM_TRIGGER_AUTOMUTE 10
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// Some constants for DB_Ban
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#define BANTYPE_PERMA 1
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#define BANTYPE_TEMP 2
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#define BANTYPE_JOB_PERMA 3
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#define BANTYPE_JOB_TEMP 4
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#define BANTYPE_ANY_FULLBAN 5 // Used to locate stuff to unban.
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#define ROUNDSTART_LOGOUT_REPORT_TIME 6000 // Amount of time (in deciseconds) after the rounds starts, that the player disconnect report is issued.
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// Admin permissions.
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#define R_BUILDMODE 0x1
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#define R_ADMIN 0x2
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#define R_BAN 0x4
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#define R_FUN 0x8
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#define R_SERVER 0x10
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#define R_DEBUG 0x20
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#define R_POSSESS 0x40
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#define R_PERMISSIONS 0x80
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#define R_STEALTH 0x100
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#define R_REJUVINATE 0x200
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#define R_VAREDIT 0x400
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#define R_SOUNDS 0x800
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#define R_SPAWN 0x1000
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#define R_MOD 0x2000
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#define R_DEV 0x4000
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#define R_CCIAA 0x8000 //higher than this will overflow
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#define R_MAXPERMISSION 0x8000 // This holds the maximum value for a permission. It is used in iteration, so keep it updated.
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#define R_ALL 0x7FFF // All perms forever.
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// ticket statuses
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#define TICKET_CLOSED 0
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#define TICKET_OPEN 1
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#define TICKET_ASSIGNED 2
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// adminhelp status
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#define NOT_ADMINHELPED 0
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#define ADMINHELPED 1
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#define ADMINHELPED_DISCORD 2
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#define STICKYBAN_DB_CACHE_TIME (10 SECONDS)
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#define STICKYBAN_ROGUE_CHECK_TIME 5
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#define ADMIN_JMP(src) "(<a href='?_src_=holder;adminplayerobservecoodjump=1;X=[src.x];Y=[src.y];Z=[src.z]'>JMP</a>)"
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#define COORD(src) "[src ? src.Admin_Coordinates_Readable() : "nonexistent location"]"
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