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https://github.com/Aurorastation/Aurora.3.git
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* tgui the beginning * binaries and the like * Bring in the last of it * Example radio UI * delete example * NTOS Main Menu, start on manifest, tgui states * tasks.json * gunnery ui pt 1 * okay * fix everything * scss update * oops * manifest gigablast * downloader part 1 * download prt 2 * NTOSDownloader final * mfw committing to_worlds * gunnery console pt2 * i cooked * targeting (finished) * one vueui down * voting ui almost done * MY MIND FEELS LIKE AN ARCH ENEMYYYY * voting ui down * photocopier * ntos config + download fixes * photocopier 2 * refactor define * NTOS client manager + fixes * fax machine final (it also uses toner now) * marching forwards... left behind... * ntnrc part 1 * canister * add quotes * portable pumps pt1 + more backgrounds * oops * finish the portable pump * freezers so I'll keep on pushing forward... you haven't seen the last of me... oooooooh... * doors ui pt1 * finish doors UI (forgive me wildkins it's a bit of shitcode) * vitals monitor, make things use labeled lists, new backgrounds * mais j'envoyé aucun mayday... * maglock pt1 * pour ça je me suis perdu... * infrared * fix that * prox sensor pt1 * prox sensor * signaler (this was actually pretty hard) * atmos control pt1 * atmos control pt1.1 * atmos pt 2 * fuel injector * multitool UI * jammer * list viewer * APC * portgen * targeting console updates + SMES ui * new themes, shield generator * supermatter * Add ore detector and (shitty) NTNet Relay * orderterminal pt1 * orderterminal pt2 * smartfridge * Add (air-)tank GUI update ore detector size * Adds Transfer Valves * Add AtmoScrubber * analyzer pt1 * weapons analyzer pt2 * bodyscanner pt1 * bodyscanner pt2 * fix this shitcode * seed storage * appearance changer * appearance changer final * sleeper pt1 * sleeper * gps * vehicles * chem dispenser * lily request * holopad * tgui modules pt1 * ppanel * damage menu * fixes * im here too now * follow menu, search bars * quikpay * quikpay fixes * circuit printer * ppanel * ppanel updates * pai * turret controls (i want to kill myself) * tweak * remove the boardgame * guntracker * implant tracker * penal mechs come close to me, come close to me * chem codex * pai radio * doorjack * pai directives * signaler removal, sensors * ghost spawner * spawnpoint * fixes * teleporter * one more to the chopping block * account database * remove divider * scanner, atmos * latejoin ui pt1 * latejoin * records pt1 * RECORDS UI DONE * delete interpreter & records * CHAT FUCKING CLIENT * data updates * fix some things * final UI, log * basic nanoui fix * antag panel * remove vueui * atm update * vending update * warrants, cameras * ntmonitor * time comes for all * preserve this legacy * bring that back (oops) * rcon, ui auto update for computer UIs, remove rcon computers * alarm monitoring (a bit broke and also todo: add custom alarm monitoring programs to a few consoles) * A LIKE SUPREME * a * power monitor * lights on * fuck this code, fuck nanoui modules, and fuck nanoui * LEAVE IT OH SO FAR BEHIND * fix alarm monitoring for synths * I SAW IN YOU WHAT LIFE WAS MISSING * comms console * idcard and record updates * turn the light on * arcade * pt2 * news browser * static * crusher * f * COULD I JUST SLEIGH THE GOLD FROM THE BALLS? I'M SO FRUSTRATED OH COULD YOU TELL? IF I HEAR ONE MORE VUEUI OR ONE NANOUI I'M GONNA LOSE IT SO LET ME GOOOOOOOOOOOOOOOOO * codeowners & suit sensors * html ui style removal * make lint happy * resist and disorder * i slowly get up and turn off the noise, already fed up... * pleaseeeeeeeeeeeeeee * THE CREDIT LARP IS NECESSARY * i hold the keys * RISE UP * fix that? * harry's suggestions xoxo * runtime fix pt2 * You are the only thing that I still care about * adds build workflow * Update update_tgui.yml * adds some needed steps * ATM * misc fixes and tweaks * fixes 2 * make newscasters usable and fix use power on freezers * turret control is clearer --------- Co-authored-by: John Wildkins <john.wildkins@gmail.com> Co-authored-by: Matt Atlas <liermattia@gmail.com> Co-authored-by: harryob <55142896+harryob@users.noreply.github.com> Co-authored-by: Werner <Arrow768@users.noreply.github.com> Co-authored-by: Geeves <ggrobler447@gmail.com> Co-authored-by: harryob <me@harryob.live>
82 lines
2.6 KiB
Plaintext
82 lines
2.6 KiB
Plaintext
/datum
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var/tmp/list/active_timers
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var/tmp/datum/weakref/weakref
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var/tmp/isprocessing = 0
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var/tmp/gcDestroyed //Time when this object was destroyed.
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/// Status traits attached to this datum. associative list of the form: list(trait name (string) = list(source1, source2, source3,...))
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var/list/status_traits
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/// Components attached to this datum
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/// Lazy associated list in the structure of `type:component/list of components`
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var/list/datum_components
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/// Any datum registered to receive signals from this datum is in this list
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/// Lazy associated list in the structure of `signal:registree/list of registrees`
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var/list/comp_lookup
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/// Lazy associated list in the structure of `signals:proctype` that are run when the datum receives that signal
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var/list/list/datum/callback/signal_procs
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/// Is this datum capable of sending signals?
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/// Set to true when a signal has been registered
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var/signal_enabled = FALSE
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/// A cached version of our \ref
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/// The brunt of \ref costs are in creating entries in the string tree (a tree of immutable strings)
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/// This avoids doing that more then once per datum by ensuring ref strings always have a reference to them after they're first pulled
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var/cached_ref
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// Default implementation of clean-up code.
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// This should be overridden to remove all references pointing to the object being destroyed.
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// Return the appropriate QDEL_HINT; in most cases this is QDEL_HINT_QUEUE.
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/datum/proc/Destroy(force=FALSE)
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SHOULD_CALL_PARENT(1)
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weakref = null
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destroyed_event.raise_event(src)
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var/ui_key = SOFTREF(src)
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if(LAZYISIN(SSnanoui.open_uis, ui_key))
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SSnanoui.close_uis(src)
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tag = null
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var/list/timers = active_timers
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active_timers = null
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if (timers)
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for (var/thing in timers)
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var/datum/timedevent/timer = thing
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if (timer.spent)
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continue
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qdel(timer)
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// Handle components & signals
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signal_enabled = FALSE
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var/list/dc = datum_components
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if(dc)
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var/all_components = dc[/datum/component]
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if(length(all_components))
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for(var/I in all_components)
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var/datum/component/C = I
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qdel(C, FALSE, TRUE)
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else
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var/datum/component/C = all_components
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qdel(C, FALSE, TRUE)
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dc.Cut()
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var/list/lookup = comp_lookup
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if(lookup)
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for(var/sig in lookup)
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var/list/comps = lookup[sig]
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if(length(comps))
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for(var/i in comps)
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var/datum/component/comp = i
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comp.UnregisterSignal(src, sig)
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else
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var/datum/component/comp = comps
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comp.UnregisterSignal(src, sig)
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comp_lookup = lookup = null
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for(var/target in signal_procs)
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UnregisterSignal(target, signal_procs[target])
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return QDEL_HINT_QUEUE
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/datum/proc/process()
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set waitfor = FALSE
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return PROCESS_KILL
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