Files
Aurora.3/code/modules/client/preference_setup/general/07_psionics.dm
Werner aefb697ed1 Fixes spawning with psionics. (#16969)
Fixes a error when sanitizing a character that doesnt have psionics.
Fixes #16966

Co-authored-by: Werner <Arrow768@users.noreply.github.com>
2023-07-31 23:39:56 +02:00

139 lines
4.7 KiB
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/datum/category_item/player_setup_item/general/psionics
name = "Psionics"
sort_order = 7
/datum/category_item/player_setup_item/general/psionics/load_character(var/savefile/S)
S["psionics"] >> pref.psionics
/datum/category_item/player_setup_item/general/psionics/save_character(var/savefile/S)
var/list/psionics = pref.psionics
for(var/psi in psionics)
var/singleton/psionic_power/P = GET_SINGLETON(text2path(psi))
if(!istype(P))
continue
psionics |= P.type
S["psionics"] << json_encode(psionics)
/datum/category_item/player_setup_item/general/psionics/gather_load_query()
return list(
"ss13_characters" = list(
"vars" = list(
"psionics" = "psionics",
),
"args" = list("id")
)
)
/datum/category_item/player_setup_item/general/psionics/gather_load_parameters()
return list("id" = pref.current_character)
/datum/category_item/player_setup_item/general/psionics/gather_save_query()
return list(
"ss13_characters" = list(
"psionics",
"id" = 1
)
)
/datum/category_item/player_setup_item/general/psionics/gather_save_parameters()
var/list/sanitized_psionics = list()
for(var/S in pref.psionics)
var/singleton/psionic_power/P = GET_SINGLETON(text2path(S))
if(!istype(P))
continue
sanitized_psionics |= "[P.type]"
return list(
"psionics" = json_encode(sanitized_psionics),
"char_id" = pref.current_character,
"ckey" = PREF_CLIENT_CKEY
)
/datum/category_item/player_setup_item/general/psionics/load_special(savefile/S)
if(!pref.psionics)
pref.psionics = "{}"
var/before = pref.psionics
try
pref.psionics = json_decode(pref.psionics)
catch (var/exception/e)
log_debug("PSIONICS: Caught [e]. Initial value: [before]")
pref.psionics = list()
/datum/category_item/player_setup_item/general/psionics/sanitize_character(var/sql_load = 0)
var/datum/species/mob_species = all_species[pref.species]
if(length(pref.psionics) && !mob_species.has_psionics)
to_chat(pref.client, SPAN_WARNING("This species does not have psionics! Resetting..."))
pref.psionics = list()
return
var/list/bought_psionic_powers = list()
for(var/S in pref.psionics)
var/singleton/psionic_power/P = GET_SINGLETON(text2path(S))
if(istype(P))
if(!(P.ability_flags & PSI_FLAG_CANON))
pref.psionics -= S
to_chat(pref.client, SPAN_WARNING("[P.name] is an invalid psionic!"))
continue
bought_psionic_powers |= P
else
to_chat(pref.client, SPAN_WARNING("[S] is an invalid psionic!"))
pref.psionics -= S
continue
if(length(bought_psionic_powers) > mob_species.character_creation_psi_points)
to_chat(pref.client, SPAN_WARNING("You have more psionics than possible! Resetting..."))
pref.psionics = list()
/datum/category_item/player_setup_item/general/psionics/content(var/mob/user)
var/datum/species/mob_species = all_species[pref.species]
if(!(mob_species.has_psionics))
return
var/list/bought_psionic_powers = list()
for(var/S in pref.psionics)
var/singleton/psionic_power/P = GET_SINGLETON(text2path(S))
if(istype(P))
bought_psionic_powers |= P
var/list/dat = list(
"<b>Psionics:</b><br>"
)
for(var/singleton/psionic_power/P in bought_psionic_powers)
dat += "- [P.name] <a href='?src=\ref[src];remove_psi_power=[P.type]'>-</a><br>"
dat += "<a href='?src=\ref[src];add_psi_power=1'>Add Psionic Power</a><br>"
. = dat.Join()
/datum/category_item/player_setup_item/general/psionics/OnTopic(var/href,var/list/href_list, var/mob/user)
if(href_list["remove_psi_power"])
var/power_to_remove = href_list["remove_psi_power"]
if(power_to_remove && (power_to_remove in pref.psionics))
pref.psionics -= power_to_remove
return TOPIC_REFRESH
else if(href_list["add_psi_power"])
var/datum/species/mob_species = all_species[pref.species]
var/total_psi_points = mob_species.character_creation_psi_points
var/list/available_psionics = list()
var/list/psionic_map = list()
var/list/bought_psionic_powers = list()
for(var/S in pref.psionics)
var/singleton/psionic_power/P = GET_SINGLETON(text2path(S))
if(istype(P))
bought_psionic_powers |= P
total_psi_points = max(0, total_psi_points - P.point_cost)
for(var/singleton/psionic_power/P in GET_SINGLETON_SUBTYPE_LIST(/singleton/psionic_power))
if((P.ability_flags & PSI_FLAG_CANON) && (P.point_cost <= total_psi_points) && !(P in bought_psionic_powers))
available_psionics |= "[P.name]"
psionic_map[P.name] = P.type
if(!length(available_psionics))
to_chat(user, SPAN_WARNING("You ran out of points!"))
return
var/new_power = input(user, "Choose a psionic power to add.", "Psionics") as null|anything in available_psionics
if(new_power)
var/singleton/psionic_power/P = GET_SINGLETON(psionic_map[new_power])
if(istype(P))
pref.psionics += "[P.type]"
return TOPIC_REFRESH